Patrick Boyd
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Patrick Boyd Email & Phone Number

Backend Engineer at Epic Games at Epic Games
Location: Queens County, New York, United States 10 work roles 2 schools
1 work email found @kognito.com 15 phones found area 212, 601, 503, 325, 617, 646, 413, and 415 LinkedIn matched
✓ Verified May 2026 4 data sources Profile completeness 100%

Contact Signals · 1 work email · 15 phones

Work email p****@kognito.com
Direct phone (212) ***-****
LinkedIn Profile matched
3 free lookups remaining · No credit card
Current company
Role
Backend Engineer at Epic Games
Location
Queens County, New York, United States
Company size

Who is Patrick Boyd? Overview

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Quick answer

Patrick Boyd is listed as Backend Engineer at Epic Games at Epic Games, a company with 201 employees, based in Queens County, New York, United States. AeroLeads shows a work email signal at kognito.com, phone signal with area code 212, 601, 503, 325, 617, 646, 413, 415, and a matched LinkedIn profile for Patrick Boyd.

Patrick Boyd previously worked as Backend Engineer at Epic Games and Lead Software Engineer at Prospect By Irisvr. Patrick Boyd holds Computer Science from University Of Massachusetts.

Company email context

Email format at Epic Games

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{first}@kognito.com
86% confidence

AeroLeads found 1 current-domain work email signal for Patrick Boyd. Compare company email patterns before reaching out.

Profile bio

About Patrick Boyd

I am a creative, full stack developer/systems engineer, making, coding, testing, soldering & hammering out solutions to interesting problems in both digital & physical space. I work at all levels of the technology stack, using the network as its core, drawing on 15+ years of industry experience building applications, including games, content authoring tools, inventory management & e-commerce, and custom embedded systems. I am always looking for the opportunity to learn a new technology or approach, and thrive in creative, dynamic, fast-paced environments.

Listed skills include Javascript, Xml, Php, Mysql, and 10 others.

Current workplace

Patrick Boyd's current company

Company context helps verify the profile and gives searchers a useful next step.

Epic Games
Epic Games
Backend Engineer at Epic Games
Cary, NC
Website
Employees
201
AeroLeads page
10 roles · 23 years

Patrick Boyd work experience

A career timeline built from the work history available for this profile.

Backend Engineer

Current

Cary, NC, US

Mar 2021 - Present

Lead Software Engineer

San Francisco, CA, US

  • Principal developer of cloud integration platform, enabling customers to link 3rd party cloud storage providers for automated 3D model processing and import into collaborative VR experiences facilitating design review.
  • Integration with Autodesk Forge API, including BIM 360(Cloud storage), Design Automation(Revit API), Design Derivative(Geometry extraction) enabling seamless design workflow integration into Prospect desktop.
  • Primary maintainer of cloud microservice backend using containers, k8s, Golang, NodeJS, MongoDB, Postgres, Redis, with CI/CD deployments to GCP, AWS, Azure
  • React/Electron/Unity application integrations with backend components via gPRC, GraphQL, Websocket, REST
Jul 2019 - Feb 2021

Fullstack Lead

New York, NY, US

  • Managed team of 5 fullstack engineers, developing features for immersive 3D platform, leveraging react/redux, threejs, webGL, GraphQL, Unity, WebVR, storybook
  • Technical owner of analytics dashboard, leveraging best in class tools including AWS lambda, GraphQL, NodeJS, Go, Snowflake, Looker
May 2017 - Jun 2019

Software Engineer

Freelance
  • Principal Developer for cloud based learner tracking API which communicates a student’s participation to corresponding institutional systems using oAuth/SAML, SCORM, AICC and xAPI/Tincan
  • Technical Lead for a childhood development course, created with a custom game engine that generates dynamic images, charts, and content determined by user-based decision points
  • Front end and back end solutions for clients using various technology stacks
  • System and application level support for AWS and Rackspace cloud
  • Led the implementation of TDD & Continuous integration to optimize development process
  • Developed custom embedded systems and cloud based API for farming automation platform using AWS IOT, Node.js, mongodb, http, MQTT, Arduino, C++, and custom PCB design
2014 - Jun 2017

Lead Software Engineer

New York, NY, US

  • Technical Ownership of J2EE based SaaS platform, including GWT based web portal and native iOS apps, for specialized order entry and fulfillment system
  • Liaised between stakeholders and agile team, implementing feature enhancements to both web and mobile platforms, defining user stories, and breaking down features into actionable tasks
  • Migrated legacy infrastructure from Rackspace into AWS, reducing total cost of ownership
  • Led development team transition from legacy tools into new development workflows and technologies, through peer code reviews and pair programming to facilitate knowledge sharing
Aug 2014 - Apr 2015

Lead Software Architect

Burlington, MA, US

  • Principal developer in modular Virtual Human simulation platform composed of separate runtime environment, content delivery portal, and content authoring portal.
  • Created software prototypes to satisfy business use cases, including wireframe creation, coding & deployment.
  • Led 8-person team in porting a legacy flash runtime platform to unity3d / C# enabling real-time 3d characters and mobile device runtime for iOS, Android & Windows Phone and web.
  • Designed and implemented a LAMP based modular Learning management system, including: customer account management portal, on demand reporting system, automated email notification system for gathering survey data, and.
  • Planned & implemented Single sign-on for a LAMP based platform using Shibboleth to ease the integration of identity management for several high profile educational institutions.
  • Documented system processes / usage patterns in UML using Omni Graffle to optimize development lifecycle.
Jan 2008 - 2015

Senior Programmer

San Jose, CA, US

  • Cisco Networking Academy learning portal
  • Defined and implemented user stories into product features as part of a cross functional team
  • Implemented custom PHP authentication module using Shibboleth, LDAP and JSON API
  • Ported internal Moodle SQL and database to be compatible with Oracle in an agile team
2010 - 2010

Senior Programmer

New York, US

  • Developed a JavaScript/PHP API capable of real-time generation of PDF documents, and direct printer output, part of an AJAX based inventory management system.
  • Developed a modular shopping cart, using OOP PHP
  • Developed a PHP based image manipulation class, for dynamic image creation.
2005 - 2008 ~3 yrs

It Consultant

Freelance
  • Provided end user support for both hardware and software in an office environment.
  • Developed custom LAMP based solutions for email management, e-commerce, user collaboration, news & event tracking, event ticketing and social networking forums.
2003 - 2005 ~2 yrs

Systems Technician

Integrated Command Systems

Responsible for on site support and maintenance of Windows PC/ RS-485 computer systems custom designed for use in the maintenance and fueling garages of the MBTA. The system provides a garage-proof interface to control fuel pumps, and RFID based usage and maintenance data tracking for each bus.

Jan 2003 - Aug 2003
Team & coworkers

Colleagues at Epic Games

Other employees you can reach at epicgames.com. View company contacts for 201 employees →

2 education records

Patrick Boyd education

Computer Science

University Of Massachusetts

Education record

Keene State College
FAQ

Frequently asked questions about Patrick Boyd

Quick answers generated from the profile data available on this page.

What company does Patrick Boyd work for?

Patrick Boyd works for Epic Games.

What is Patrick Boyd's role at Epic Games?

Patrick Boyd is listed as Backend Engineer at Epic Games at Epic Games.

What is Patrick Boyd's email address?

AeroLeads has found 1 work email signal at @kognito.com for Patrick Boyd at Epic Games.

What is Patrick Boyd's phone number?

AeroLeads has found 15 phone signal(s) with area code 212, 601, 503, 325, 617, 646, 413, 415 for Patrick Boyd at Epic Games.

Where is Patrick Boyd based?

Patrick Boyd is based in Queens County, New York, United States while working with Epic Games.

What companies has Patrick Boyd worked for?

Patrick Boyd has worked for Epic Games, Prospect By Irisvr, Youvisit, Freelance, and Pop-Market.

Who are Patrick Boyd's colleagues at Epic Games?

Patrick Boyd's colleagues at Epic Games include D M, João Pedro Capelletto, Kylee Leiendecker, Philipp Reith, and Kaleb Morris.

How can I contact Patrick Boyd?

You can use AeroLeads to view verified contact signals for Patrick Boyd at Epic Games, including work email, phone, and LinkedIn data when available.

What schools did Patrick Boyd attend?

Patrick Boyd holds Computer Science from University Of Massachusetts.

What skills is Patrick Boyd known for?

Patrick Boyd is listed with skills including Javascript, Xml, Php, Mysql, Java, Apache, Linux, and Css.

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