Game Designer
San Francisco, California, United States
January 2024-Game TesterGame Jam Project-NyxKarteriaCreated for the 72hr Networking Jam hosted by the Indie Game Academy community.Lair Escape-Game Designer on this.-Designed and implemented a versatile key and doorsystem, facilitating access to different areas of the game.- Designed enemies and weaponry using Unreal.-Old Town Search-Game Designer on ProjectLed level design, working in Unreal. Developed a key anddoor system for colosseum access and an elevator forupper-level exploration.- Demonstrated effective time management in acollaborative team environment.-Pirate Fortress Escape-Game Designer on ProjectUsed Unity for game development. Created spinning walltraps to obstruct player progress.- Designed a player-accessible elevator and crafted essentialkey items for barrier access.