Patrick Walsh

Patrick Walsh Email and Phone Number

3D Artist, Art Director, Art Lead @ TerraZero
Patrick Walsh's Location
Ajax, Ontario, Canada, Canada
Patrick Walsh's Contact Details

Patrick Walsh personal email

About Patrick Walsh

https://www.artstation.com/patrickwalsh3dMotivated and highly versatile 3D artist, Team Lead and Art Director with over 13 years experience delivering world class 3D content.I have a creative spirit and love taking on exciting new challenges so please feel free to reach out.- Extensive experience creating beautiful AAA game and mobile content- Expertise in multiple areas of 3D game art including hard surface, organic, texture and material authoring as well as environment art and level design- Considerable experience in other visual disciplines such as graphic design, VFX and more- Passion for collaboration and learning- 7+ years experience in team leadership with a track record for building capable and efficient teams- Strong communication and feedback skills whether verbal, written or illustrated- Considerable knowledge and experience developing Art pipelines and review processes- Aptitude for Look development and Art Direction in general with a particular love of creating art bibles and supporting documentation- Pragmatic approach to management and a positive, professional attitude

Patrick Walsh's Current Company Details
TerraZero

Terrazero

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3D Artist, Art Director, Art Lead
Patrick Walsh Work Experience Details
  • Terrazero
    Lead 3D Artist
    Terrazero May 2023 - Present
    Toronto, Ontario, Canada
    Lead a small team of dedicated artist in the production of stylized worlds and characters.- Project management including overhauling the existing pipeline to resolve production issues- Art Direction including developing comprehensive documentation for the entire art pipeline and the creation of example assets- Integrating new Unity technology to streamline environment creation and enhance visual quality- Art Lead duties include standardizing and conducting asset quality assurance and Unity integration and problem solving
  • Lucky Vr
    Studio Art Director
    Lucky Vr Jan 2021 - Mar 2023
    Toronto, Ontario, Canada
    Responsible for establishing the vision for the project, developing the direction and resources necessary for my team to author their work accordingly and ultimately ensuring that the vision was achieved.This included:- Art Direction including establishing visual direction with stakeholders and Art Bible creation to communicate direction to production team- 3D modelling, texturing and visual standard creation- Team management including reorganization to ensure effective oversight and utilization of strengths, mentoring, skill development, regular check-ins and team building activities- Recruitment and hiring of 25+ artists across multiple disciplines- General Art Direction to ensure alignment with project vision- Visual Quality control including setting up review gates, recording and communicating issues- Commission of tech art tools to ensure consistency and robust import quality as well as increase efficiencyAnd more!
  • Lucky Vr
    Lead Artist
    Lucky Vr Aug 2017 - Jan 2021
    Liberty Village, Toronto
    Responsible for the production of AAA quality visual assets for the game, their technical standards and Unity implementation as well as visual quality and style. This included the following:- 3D art production including weapons, toys, food and drink items, clothing and apparel as well as poker related props such as chips and cards- Interior and exterior environments across numerous genres including sci-fi, cyberpunk, wild west and more- Character design including humanoid, pet and creatures- VFX creation in Unity- Graphic design for in-game items and themes as well as for use in marketing materials- Unity implementation for all of the above assets- Team management including the recruitment and hiring of 20+ artists across multiple disciplines- Project management including task tracking using Trello, Monday and subsequently Jira- Art Direction including feedback and mentoring of more junior Artists- Visual Quality Control including setting up review gates, establishing quality standards and proceduresAdditionally I contributed directly to the successful creation of a funding winning prototype and released and supported a highly successful social VR title.
  • Nvyve Studios
    Lead 3D Artist
    Nvyve Studios Mar 2015 - Aug 2017
    Mississauga, Ontario, Canada.
    As Lead 3D artist at NVYVE Studios I was responsible for the following:- Producing 3D assets that adhere closely to the art direction of the game, including weapons, characters, costumes, environment props and more.- Lead Artist duties included Quality Assurance and an additional level of game testing was required, being part of such a small team.- Collaborating with other Artists on the team was great fun as well as a learning experience for me. I also mentored others on both a one-to-one and company wide level in various game art practices.- As a part of the core dev team I was also involved with marketing the game in the Unity booth at GDC, demonstrating the game to patrons, industry professionals and journalists.
  • Nvyve
    3D Artist
    Nvyve Mar 2014 - Aug 2017
    NVYVE as a company was founded as an interactive architectural design studio.As such I was involve with creating fast and accurate models of residential buildings, furnishings and materials for implementation into Unity.
  • Shapefarm
    3D Artist On The Devils Third (Wii U)
    Shapefarm May 2013 - Nov 2013
    Remote
    As an outsource 3D Artist, I was tasked with creating a wide range of textured models including level props and vehicles, environments, modular set props and moreI coordinated with a large worldwide team to produce industry standard assets that conform to a strict brief and within a set time-frame.It was a wonderful learning experience and gave me the opportunity to meet lots of great people and learn new skills!

Patrick Walsh Skills

Texturing 3d Studio Max Game Design Game Development Level Design Low Poly Modeling Video Games Unity3d Unreal Editor 3d Modeling High Poly Modeling Gameplay Zbrush Computer Games Unreal Engine 3 Game Mechanics Casual Games Xbox 360 Ps3 Mobile Games Mudbox

Patrick Walsh Education Details

  • Ballyfermot  College Of Further Education
    Ballyfermot College Of Further Education
    Computer Games Design
  • Ballyfermot College Of Further Education
    Ballyfermot College Of Further Education
    Game Design

Frequently Asked Questions about Patrick Walsh

What company does Patrick Walsh work for?

Patrick Walsh works for Terrazero

What is Patrick Walsh's role at the current company?

Patrick Walsh's current role is 3D Artist, Art Director, Art Lead.

What is Patrick Walsh's email address?

Patrick Walsh's email address is se****@****ail.com

What schools did Patrick Walsh attend?

Patrick Walsh attended Ballyfermot College Of Further Education, Ballyfermot College Of Further Education.

What are some of Patrick Walsh's interests?

Patrick Walsh has interest in Politics, Environment, Science And Technology, Human Rights, Animal Welfare, Arts And Culture.

What skills is Patrick Walsh known for?

Patrick Walsh has skills like Texturing, 3d Studio Max, Game Design, Game Development, Level Design, Low Poly Modeling, Video Games, Unity3d, Unreal Editor, 3d Modeling, High Poly Modeling, Gameplay.

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