Senior Qa Tester
CurrentWorking with an awesome team to bring exciting things to players worldwide.
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@ubc.ca
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Patrick O'Brien is listed as Senior QA Tester at Hyper Hippo Entertainment at Hyper Hippo Entertainment, a with 48 employees, based in Vancouver, British Columbia, Canada. AeroLeads shows a work email signal at ubc.ca and a matched LinkedIn profile for Patrick O'Brien.
Patrick O'Brien previously worked as Senior QA Tester at Hyper Hippo Entertainment and Quality Assurance Specialist at Precisionos Technology. Patrick O'Brien holds Bachelor Of Science, General Science In Mathematical Science And Life Science from The University Of British Columbia.
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AeroLeads found 1 current-domain work email signal for Patrick O'Brien. Compare company email patterns before reaching out.
Game Industry professional with over 11 years of experience. Focused on expanding knowledge and experience outside the scope of quality assurance. Independent and adaptable to working with large or small teams and out-sourcing or external clients. Excellent written and oral communication skills. Strives to cultivate environments where individuals and teams reach their full potential and deliver their best.Ideally, I would like to find myself in a creative role in. I've been a part of design teams in both preproduction and in live environments. I'm also a top-notch Quality Assurance Analyst.I am constantly challenging myself to learn more about development and design.I am willing to relocate for the right job and can legally work in both Canada and the E.U.If you're adding me as a connection and we don't have any prior professional relationships, please send me a message first stating why you are adding me as a connection.
Listed skills include Video Games, Quality Assurance, Bug Tracking, Game Design, and 15 others.
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Vancouver, British Columbia, Canada
Working with an awesome team to bring exciting things to players worldwide.
Vancouver, British Columbia, Canada
Helped to ensure the highest quality of orthopaedic surgery lesson modules were delivered to clients worldwide.
Vancouver, British Columbia, Canada
Worked on content for Gears of War 5.
Vancouver, Canada Area
Worked on releasing Freediver: Triton Down Extended cut on the PSVR and Oculus Quest.
Vancouver, Canada Area
Worked on the Augmented Reality game Marvel: Dimension of Heroes while supporting other studio endeavours• Assisted the development team of 35+ individuals in achieving the highest quality from concept through to execution, assessing prototypes of both software and hardware, as well as ensure we were being true to the IP and our design intentions in what we delivered• Pushed to evolve the production and quality assurance processes at the studio to help optimize the development process• Helped spearhead and facilitate user experience testing, enabling the development team to get early feedback and improve upon early designs• Pitched original game ideas to the studio that were well received• Mentored new hires and acted as a resource for individuals needing instruction in quality assurance to ensure team members had the tools to succeed
Vancouver, Canada Area
Focused on bringing Game Industry quality and standards to a confidential business application on an international team• Worked to try and find ways to improve the quality assurance processes, to find ways to more efficiently and accurately test the product• Pushed fostering a user-centric approach to evaluating the user interface and pushed for redesigns of the user-facing aspects of the product to be a better user experience• Tested product, ensuring that every release was to the company’s standards
Vancouver, Canada Area
Working on Microsoft Solitaire Collection for iOS and Android.My day to day involved:• Writing and reviewing test plans• Testing builds for stability• Aiding in finding, tracking and investigating issues and their subsequent fixes• Advising on player impact and effect on user experience of issues and fixes
Vancouver, Canada Area
Worked on world-class IPs for the games Marvel Contest of Champions and Fast and the Furious Legacy for iOS and Android while supporting other titlesMy day to day involved:• Ensuring the quality of a feature from the beginning of implementation through delivery and lifecycle• Writing test plan and documents, executing tests, and communicating results• Identifying areas where the product can be improved to give a better experience for the end-user• Interacting with the community and helping to narrow down core issues
Vancouver, Canada Area
Worked on content creation, quest balancing, and live ops at East Side Games for their flagship product. My day to day included: • Aiding in conceptualizing new assets, themes, and mechanics• Creation of frameworks for monthly content, competitive events, and sales.• Balancing and tuning of assets and quests• Being responsive to player feedback, adjusting processes and tuning as need
Vancouver, Bc
Performed testing for games on mobile and Facebook platforms. My duties included:• Tested games for bugs• Reproduced issues reported; • Performed quality checks on new features and builds; • Log items found in bug tracking software with detailed steps to reproduce• Write test plan documentation for games
Vancouver, Bc
Worked on the wonderfully quirky social MMO Glitch.While at the studio, I:• Performed QA testing on new features• Sought out reproduction steps for issues found in game• Aided Game Designer with balancing and content creation for the game
Assistant Designer• Identified problems in design and helped design solutions• Composed and updated design documents based on concepts from the Lead Designer• Aided Lead Designer in the creation, implementation and tweaking of game elementsGraphic Technician• Setup, modified and designed menu layouts suitable for various games• Created, adjusted and modified art from existing sources; processed art into formats suitable for use in the gameQA Tester • Play tested games to track down and identify flaws or regress issues• Documented steps to reproduce and provided suggestions on causes of issues as well as potential fixes• Wrote test plan documentation• Offered meaningful feedback on the gameplay experience and design• Documented flaws in a bug tracking database• Perform compliance and submission testsTech Support• Installed hardware, cabling, operating systems and software as needed; Managed the troubleshooting of hardware and the repair or replacement process as needed; Kept inventory of hardware and licenses in use.Office Admin • Managed supplies and their replenishment by placing order or identifying need to others• Handled shipping of items to and from partners, clients and other destinations• Maintained order of office equipment and common spaces
Other employees you can reach at hyperhippo.ca. View company contacts for 48 employees →
Shamim Raeisi
Colleague at Hyper Hippo EntertainmentWaterloo, Ontario, Canada
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Sharon D.
Colleague at Hyper Hippo EntertainmentCanada
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Wilson Wong
Colleague at Hyper Hippo EntertainmentCanada
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Alexis Davenport
Colleague at Hyper Hippo EntertainmentKelowna, British Columbia, Canada
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Marrissa Hall
Colleague at Hyper Hippo EntertainmentCanada
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Ted Kruzsely
Colleague at Hyper Hippo EntertainmentWindsor, Ontario, Canada
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Raelynn Pratt
Colleague at Hyper Hippo EntertainmentVancouver, British Columbia, Canada
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Katie S
Colleague at Hyper Hippo EntertainmentCalgary, Alberta, Canada
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Gina Halabi
Colleague at Hyper Hippo EntertainmentCanada
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Nicholas V.
Colleague at Hyper Hippo EntertainmentBrampton, Ontario, Canada
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Activities and Societies: Game Developer Club Studied Computer Science, Psychology, Visual Arts, English and other topics of interest.
Quick answers generated from the profile data available on this page.
Patrick O'Brien works for Hyper Hippo Entertainment.
Patrick O'Brien is listed as Senior QA Tester at Hyper Hippo Entertainment at Hyper Hippo Entertainment.
AeroLeads has found 1 work email signal at @ubc.ca for Patrick O'Brien at Hyper Hippo Entertainment.
Patrick O'Brien is based in Vancouver, British Columbia, Canada while working with Hyper Hippo Entertainment.
Patrick O'Brien has worked for Hyper Hippo Entertainment, Precisionos Technology, The Coalition Studio, Archiact, and Morneau Shepell.
Patrick O'Brien's colleagues at Hyper Hippo Entertainment include Shamim Raeisi, Sharon D., Wilson Wong, Alexis Davenport, and Marrissa Hall.
You can use AeroLeads to view verified contact signals for Patrick O'Brien at Hyper Hippo Entertainment, including work email, phone, and LinkedIn data when available.
Patrick O'Brien holds Bachelor Of Science, General Science In Mathematical Science And Life Science from The University Of British Columbia.
Patrick O'Brien is listed with skills including Video Games, Quality Assurance, Bug Tracking, Game Design, Play Testing, Testing, Game Development, and Java.
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