I have good communication, research, and technical skills. I'm a do-everything kind of programmer with experience in a very broad range of topics, but specialized in the Unity 3D game engine.. Being part of a small team with extremely aggressive schedules during my college has shaped me into a strong and quick learning team player.Engine experience: Unity 3D, Unreal Engine 4, GodotTitles I have worked on include:Mega Moba (game designer and main programmer)Touché! (game designer and main programmer)Monolith (game designer and main programmer)Warportal (programmer)General Canastra (game designer, developer and main programmer)Specialties: C++ programming, C# programming, Games Development
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Game DesignerAnimagicVancouver, Bc, Ca -
Technical Game DesignerKuma Games May 2022 - PresentVancouver, British Columbia, Canada- Designed and documented two games, updating them to keep up with design changes and have a centralized reference- Factored old systems to add flexibility in gameplay, making it easier to fine-tune- Developed UI systems to be more modular and reusable, reducing the time to implement new features and their API hooks- Prototyped quick iterations to test game mechanics and feel using agile methods- Maintained and added more CI/CD to the project with Jenkins, GitHub Actions, and Azure- Developed four Unity WebGL mini-games with The Littles,featuring NFT-based access, high-performance programming, andengaging gameplay for a competitive arcade event, The Littles PlaysideArcade.- Achieved recognition for Chibi Clash Survivor as one of the Top 5 play-to-earn browser games for August 2024 according to the PlayToEarn YouTubeChannel. -
Game DesignerKuma Games Oct 2021 - Apr 2022Vancouver, British Columbia, Canada -
C# DeveloperOceansoft Sep 2017 - PresentBelo Horizonte, Minas Gerais, BrazilDeveloped mobile apps remotely using Xamarin, created tools to increase the production of backend APIs.Worked in a small team of seven developers delivering back-to-back applications.Based in Entity Framework and with in-house architecture. -
Game DeveloperAutônomo Feb 2019 - Apr 2020Vancouver, British Columbia, Canada• Developed various projects to learn new technologies, frameworks, and workflows in game development.• Collaborated with small teams on select projects to create engaging gaming experiences.• Utilized C++, Unity3D, and Unreal Engine for interactive prototypes and proof-of-conceptdemos.• Created a market tool for Eve Online, providing real-time market data analysis andoptimization for in-game trading.• Utilize APIs to gather, process market information-saving data on a Node4J graph database.
Pedro Soares Education Details
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Computer Games And Programming Skills -
Digital Games -
Computer Science -
High School
Frequently Asked Questions about Pedro Soares
What company does Pedro Soares work for?
Pedro Soares works for Animagic
What is Pedro Soares's role at the current company?
Pedro Soares's current role is Game Designer.
What schools did Pedro Soares attend?
Pedro Soares attended Kwantlen Polytechnic University, Pontifícia Universidade Católica De Minas Gerais, Universidade Federal De Minas Gerais, Colégio Loyola.
Who are Pedro Soares's colleagues?
Pedro Soares's colleagues are Alfredo Barajas, Andrea Rubio, Edith Bmedel, Thiago Feitosa, Sergio Saucedo, Flor López, Carla Valdes.
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Pedro Escudero DiNapoli Soares
Second-Year Computer Science Student | Exploring Ai & Cybersecurity | Ambitious Entrepreneurial MindsetOakville, On -
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