Peter Dawe Email and Phone Number
Peter Dawe phone numbers
I am a recent Mechanical Engineering graduate at Memorial University of Newfoundland (MUN), in the graduating class of 2017. During my degree, I completed six co-op internships as seen below. I currently work at New Island Studios, a video game development company I co-founded, as lead programmer.Throughout my time at university and in my work terms, I have developed a strong work ethic and a broad range of engineering experience across multiple fields. In high school I distinguished myself in provincial physics and math competitions. In my senior year of high school, I took it upon myself to enroll in a University physics course, while also challenging the AP Calculus exam, receiving 5 out of 5. That year, I was awarded a $1500 entrance scholarship to MUN. I was included on the Dean's List for my first year there, and graduated in June 2017 with a cumulative average of 82%.My main areas of interest include 3D modeling, programming, mechatronics and robotics. I am proficient with the entire Microsoft Office suite, Solidworks, C#, and Unity3D. In my free time, I enjoy creating and playing video games, playing guitar, and playing ultimate frisbee.
Moonray Studios Inc.
View- Website:
- moonraystudios.com
- Employees:
- 7
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Unity DeveloperMoonray Studios Inc. Jul 2019 - PresentHamilton, Ontario, CanadaWorking with a small team of developers (1-3 at different times), I develop scripts in C# for Moonray's game Tidal Shock, including gameplay, animation, UI, and in-editor tools. I work with the entire team, ensuring everyone uses best practices working with Unity and Git. I'm also involved in continuing work on the Toonlight technology I helped develop, helping animators working within Toon Boom Harmony to integrate their work into Unity and take full advantage of the technology. -
Unity DeveloperYowza! Animation Corp Sep 2018 - Jul 2019Hamilton, Ontario, CanadaDeveloped tools and techniques for utilizing the Unity3D game engine to streamline development of television and film content. With the Hamilton studio, created a new content pipeline which married 2D and 3D animation techniques together called toonlight. I oversaw and improved upon all technical aspects of this pipeline as it was being developed and as the studio created animation tests for a variety of producers. -
Co-FounderNew Island Studios Inc. May 2016 - Dec 2018Montreal, Qc; St. John'S, Nl; & Hamilton, OnImplement and manage C# codebase using git, using the Unity3D Game Engine to implement all aspects of New Island Studio games.Conceptualize, in co-ordination with co-founder Viktor Jónsson, ideas for new games and for expanding those already released.Sourced/created sound effects and wrote music.Also involved in 3D modeling and graphics support, as needed.
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Air Supply Drawings And Mounting LeadOpenloop Apr 2016 - May 2017Montreal, Qc & St. John'S, NlCreated drawings using SolidWorks for all phases of the Hyperloop project to be used as a guide for fabrication, assembly, and integration of all air supply components into the final pod.Designed customized low-profile high pressure tank mounts which can withstand high acceleration and deceleration, used to support the heaviest components of the OpenLoop pod, and provide support for the rest of the system.Created mounting plan and drawings for all other air supply parts. -
Fleet Intern - Technical Department (Work Term 5)Canada Steamship Lines Jan 2016 - Apr 2016Montreal, QuebecCompleted cost-benefit analyses for various pilot projects, aided in inspections of bulk carriers, and compiled quotations. Also provided support with various other engineering-related tasks as necessary.
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Junior Engineer - Technical Services Department (Work Term 4)Memorial University Of Newfoundland Apr 2015 - Aug 2015St. John'S, Newfoundland And LabradorDesigned mechanical devices to suit needs and specifications presented by clients. Met directly with clients, prepared quotations for projects, and completed stress analysis and calculations for each project. Was also involved in the material selection process for most projects. -
Junior Valve Solutions Specialist (Work Term 3)Industrial Services Management, Inc. (Ismi) Sep 2014 - Dec 2014Mount Pearl, Newfoundland And LabradorWorked as an onshore contractor for Suncor, evaluating information on valves due for maintenance onboard the Terra Nova oil platform. Updated and reviewed revisions for documentation, provided support for engineers, and maintained correspondence with the Suncor office in St. John’s.
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Piping Engineering Student (Work Terms 1 & 2)Wood Group Psn Apr 2013 - Apr 2014St. John'S, Newfoundland And LabradorWorked as an onshore contractor for various projects relating to the Terra Nova and Hibernia oil platforms. Issued pipe support drawings, piping isometrics, and P&IDs as approved for construction offshore onboard the Terra Nova and Hibernia oil platforms. Prepared bills of materials for piping items, and provided additional support to engineers and designers.
Peter Dawe Skills
Peter Dawe Education Details
Frequently Asked Questions about Peter Dawe
What company does Peter Dawe work for?
Peter Dawe works for Moonray Studios Inc.
What is Peter Dawe's role at the current company?
Peter Dawe's current role is Unity Developer at Moonray Studios Inc..
What is Peter Dawe's direct phone number?
Peter Dawe's direct phone number is +170968*****
What schools did Peter Dawe attend?
Peter Dawe attended Memorial University Of Newfoundland.
What skills is Peter Dawe known for?
Peter Dawe has skills like Solidworks, Matlab, Mechanical Engineering, Unity3d, C#, Engineering, Microsoft Office.
Who are Peter Dawe's colleagues?
Peter Dawe's colleagues are Sarah Mason.
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Peter Dawe
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