Peter Lumby
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Peter Lumby Email & Phone Number

Concept Artist at Flaming Fowl Studios
Location: Greater Sydney Area, Australia 26 work roles 2 schools
1 work email found @tozzer.com LinkedIn matched
✓ Verified July 2026 4 data sources Profile completeness 100%

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Current company
Role
Concept Artist
Location
Greater Sydney Area, Australia
Company size

Who is Peter Lumby? Overview

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Quick answer

Peter Lumby is listed as Concept Artist at Flaming Fowl Studios, a with 8 employees, based in Greater Sydney Area, Australia. AeroLeads shows a work email signal at tozzer.com and a matched LinkedIn profile for Peter Lumby.

Peter Lumby previously worked as Concept Artist / Storyboard Artist at Freelance and Concept Artist at Maze Theory. Peter Lumby holds B.A, Illustration from University Of Westminster.

Company email context

Email format at Flaming Fowl Studios

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Profile bio

About Peter Lumby

Peter Lumby is a passionate and dedicated Concept Artist, Storyboard Artist and Illustrator. He has been producing unique, high quality images for major video game developers, publishers and production companies since 1997.For queries about rates, availability, process, current resume or anything else,please email: peterlumby@gmail.com

Listed skills include Character Design, Storyboarding, 2D, Illustration, and 17 others.

Current workplace

Peter Lumby's current company

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Flaming Fowl Studios
Flaming Fowl Studios
Concept Artist
Sydney, NSW, AU
Employees
8
AeroLeads page
26 roles

Peter Lumby work experience

A career timeline built from the work history available for this profile.

Concept Artist / Storyboard Artist

Freelance

Concept Artist

Current

Guildford, England, United Kingdom

Illustrator and Concept Artist on Gloomhaven the videogame, published by Asmodee Digital.Creating in-game 2D illustrated assets of characters, maps and environments for use in-game.Designed original secondary characters and illustrated for use in game.Concept artist working on a Riot Games IP currently in development.

Oct 2018 - Present

Concept Artist

London, England, United Kingdom

Character Concept artist for in development VR video game interactive experience

Jan 2020 - Jul 2020

Concept Artist

Sheffield, England, United Kingdom

Character and environment Concept artist for Sackboy: A big Adventure video game. Adopting previously developed house style.

May 2019 - Dec 2019

Senior Concept Artist/ Storyboard Artist

Sony London Studios

London, United Kingdom

Freelance storyboard artist and Concept designer on recently released VR Worlds, Sony VR project. Storyboard and Concept artist on Book of Spells, a series of Harry Potter universe interactive story driven games for Sony Wonderbook.Concept designer and storyboard artist for proposed Toy Story Wonderbook game for Disney/Pixar.

Sep 2012 - Jul 2017

Concept Artist

Climax Action Games

Freelance character concept designer for PS3 game pitch.Sketched model-sheets for all characters. The dynamic poses were to reflect the character's personality and abilities, for use by the animation team.Produced black and white turnarounds, for the modelers use.Painted a final digital render in full colour, high resolution using Photoshop CS5.Redesigned all character concepts for Konami’s updated version of the Sega Megadrive classic Rocket Knight.Created several marketing illustrations depicting Rocket Knight and his various nemeses.Numerous character concept designs for Overlord: Minions on Nintendo DS.Created realistic concept drawings of all characters and vehicles for Ghost Rider, the third person action game from Marvel Interactive.Including re-designed Wolverine and Blade characters.Developed, along side the Art Director, the complete set of character concepts for the Eidos hit title Who Wants To Be A Millionaire? Party Edition.Concept artwork for numerous proposals for various publishers, including Microsoft, Codemasters and Take Two Interactive.

Jul 2005 - Nov 2011

Storyboard Artist

Banana Split Productions

Produced a wide variety of commercial storyboards for various clients, including Mattel, Eaglemoss, Warner Bros Interactive and Lidl.

Aug 2010 - Oct 2011

Storyboard Artist

Fantasia Advertising

Many storyboards produced for food product commercials. Including, Rubicon, Shana, Tilda and Satco.Advertising posters and logo designs for White Cap drinks company.In collaboration with director producing lively characters for 6-8 year old children’s magazine.Written and illustrated comic story for The Charming Snake.

Sep 1997 - Sep 2011

Illustrator

Sporting Index Games

Designed and illustrated nineteen covers for on-line spread betting sports and casino games, including Target Golf, Texas Hold 'em and Cannonballs. Rendered using Photoshop.Created bitmap logos to complement each games' identity.

Apr 2011 - Jun 2011

Concept Artist /Illustrator

Depth Per Pixel

Character and vehicle concept designs created for a zombie driving game, soon to be released on I-phone and I-pad.Using Photoshop, created in-game illustrations and logos for the title, menu and win screens.

Mar 2011 - Apr 2011

Concept Artist /Illustrator

Colossal Games

Character, vehicle and level concept art created for I-phone and I-pad games, Sparky the Microbot and The Last Commando.Using Photoshop, created many backgrounds for in-game levels.Illustrated fourteen story screens.Produced numerous in-game graphic user interface icons.

Nov 2010 - Mar 2011

Creative Director - Photographer - Graphic Novel Illustrator

Ablaze Media

Produced photography for two books published by Ablaze Media: Cosplay Fever and Cosplay Fever: Red.Joint creator and sole artist of the Graphic Novels Tozzer and the Invisible Lap Dancers, Tozzer 2: Special Edition and Peckerwood: 24 minutes. Producing all illustrations and graphics for the website www.tozzer.com, including the weekly web comic.

Jan 2001 - Oct 2010

Illustrator

Asylum Entertainment

Seventeen in-game loading screen illustrations for PSP game, Beach Buzzin' Chopper.

Mar 2010 - Apr 2010

Illustrator - Comic

Four full page comic strips created for accountancy magazine, and various advertising illustrations.Illustrated two six-page RBS World cup advertising comics for client awareness.

May 2007 - Mar 2010

Game Artist

Honeyslug

Generated in-game graphics for several PC download casual game titles for Eidos and Game.All character concept design and 2D background illustrations painted in Photoshop.Designed and created a series of in-game, context sensitive and character animations in 2D.All logo and GUI graphics.

Jan 2009 - Jan 2010

Concept Artist

Under the direction of video game developer Climax Action Games,re-designed all characters for Konami's updated version of the Sega Megadrive classic Rocket Knight.Created several marketing illustrations depicting Rocket Knight and his various nemeses.

Jan 2009 - Nov 2009

Concept Artist - Illustrator - Game Artist

Morpheme Games Ltd

Generated in-game graphics for several PC download casual game titles for Eidos.Character design and 2D background illustrations painted in Photoshop.Using Image Ready, created a series of in-game, context sensitive 2D animations.All logo and GUI graphics.

Oct 2007 - Jun 2008

Storyboard Artist - Illustrator

Compass Group Design Centre

Hand drawn all frames for Super Hero Flash animated short.27 illustrations for sports poster.Created storyboards and concept designs for various short projects.

Jan 2006 - Apr 2007

Concept Artist /Illustrator

Monumental Games Ltd

Generated numerous in-game illustrations for fun children's photo-fit game on DS.

Jan 2007 - Feb 2007

Concept Artist

Electronic Arts Uk

Generated numerous high concept ideas of characters and environments for the DS rhythm action title, Zubo. Worked up the approved concepts into highly polished illustrations for marketing purposes.Storyboarded fight/dance sequences for animatics.

Apr 2006 - Nov 2006

Concept Artist

Marvel Interactive

From the direction of developer Climax, created realistic concept drawings of all characters and vehicles for Ghost Rider, the video game.Including character re-designs of Wolverine and Blade.

Jul 2005 - Sep 2005

Illustrator - Comic

Hip Interactive

Sole artist for the 16-page promotional one-shot comic Stolen. Developed by Blue 52, published by Hip.

Nov 2004 - Jan 2005

Concept Artist / Storyboard Artist

Blue 52 Games

Lead concept artist on the stealth-based video game Stolen. Created full storyboards and animatics for FMV and cut-scene sequences.Lead concept artist on Disney’s Lion King game, creating environment concepts, character animation model sheets and all cut scene storyboards.Various high concept proposals including a cowboy western and a first person survival horror.

Feb 2003 - Aug 2004

Storyboard Artist

Logun Media Limited

Complete working storyboard for 120-minute feature film The Club. Written and directed by Tony Balogun.

Jan 2002 - Feb 2002

Illustrator - Comic

Sales Curve Interactive (Sci)

Sole artist for fortnightly on-line comic, based on SCI’s Carmageddon TDR 2000 video game published at www.carmageddon.com.In partnership with writer, developing characters and plot lines.

May 1999 - Feb 2000
Team & coworkers

Colleagues at Flaming Fowl Studios

Other employees you can reach at flamingfowlstudios.com. View company contacts for 8 employees →

2 education records

Peter Lumby education

Btec Diploma, Art And Design

York Technical College

Foundation in Art and Design Diploma

FAQ

Frequently asked questions about Peter Lumby

Quick answers generated from the profile data available on this page.

What company does Peter Lumby work for?

Peter Lumby works for Flaming Fowl Studios.

What is Peter Lumby's role at Flaming Fowl Studios?

Peter Lumby is listed as Concept Artist at Flaming Fowl Studios.

What is Peter Lumby's email address?

AeroLeads has found 1 work email signal at @tozzer.com for Peter Lumby at Flaming Fowl Studios.

Where is Peter Lumby based?

Peter Lumby is based in Greater Sydney Area, Australia while working with Flaming Fowl Studios.

What companies has Peter Lumby worked for?

Peter Lumby has worked for Flaming Fowl Studios, Freelance, Maze Theory, Sumo Digital Ltd, and Sony London Studios.

Who are Peter Lumby's colleagues at Flaming Fowl Studios?

Peter Lumby's colleagues at Flaming Fowl Studios include Michael Waldo, Marek Świderski, Maciej Barwik, and Michael Sanchez.

How can I contact Peter Lumby?

You can use AeroLeads to view verified contact signals for Peter Lumby at Flaming Fowl Studios, including work email, phone, and LinkedIn data when available.

What schools did Peter Lumby attend?

Peter Lumby holds B.A, Illustration from University Of Westminster.

What skills is Peter Lumby known for?

Peter Lumby is listed with skills including Character Design, Storyboarding, 2D, Illustration, Comics, Illustrator, Logos, and Digital Painting.

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