Phil Stewart
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Phil Stewart Email & Phone Number

Head of Realtime at Blue-Zoo Animation Studio at Blue-Zoo Animation Studio
Location: London, England, United Kingdom 11 work roles 3 schools
2 phones found area 786 and 612 LinkedIn matched
✓ Verified July 2026 4 data sources Profile completeness 100%

Contact Signals · 2 phones

Direct phone (786) ***-****
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Current company
Role
Head of Realtime at Blue-Zoo Animation Studio
Location
London, England, United Kingdom
Company size

Who is Phil Stewart? Overview

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Quick answer

Phil Stewart is listed as Head of Realtime at Blue-Zoo Animation Studio at Blue-Zoo Animation Studio, a with 301 employees, based in London, England, United Kingdom. AeroLeads shows phone signal with area code 786, 612 and a matched LinkedIn profile for Phil Stewart.

Phil Stewart previously worked as Head of Realtime at Blue-Zoo Animation Studio and Pipeline TD at Blue-Zoo Animation Studio. Phil Stewart holds Pass With Merit - Ma Animation For Computer Games, Animation, 3D Modelling/Rigging/Unwrapping/Texturing, Concept Art, Game Production from Sheffield Hallam University.

Company email context

Email format at Blue-Zoo Animation Studio

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Blue-Zoo Animation Studio

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Profile bio

About Phil Stewart

Head of BlueZoo's Realtime department where I co-ordinate and perform research and development in emerging technologies. Lead Developer of Mopo - madewithmopo.comPreviously worked as a technical-director, pipeline TD, lighting/rendering artist, 3D production designer, layout artist, and pure generalist in the computer animation industry on a range of projects including short films, TV shows and commercials.

Listed skills include Computer Animation, Texturing, Animation, 3D Modeling, and 12 others.

Current workplace

Phil Stewart's current company

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Blue-Zoo Animation Studio
Blue-Zoo Animation Studio
Head of Realtime at Blue-Zoo Animation Studio
london, greater london, united kingdom
Website
Employees
301
AeroLeads page
11 roles

Phil Stewart work experience

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Technical Director

Doodle Productions

London, United Kingdom

Technical Director on c-beebies show: "Messy goes to Okido".

Apr 2015 - Jul 2015

3D Production Designer

Doodle Productions

London, United Kingdom

3D Production Designer on c-beebies show: "Messy goes to Okido".

Oct 2014 - Apr 2015

3D Generalist

Doodle Productions

3D generalist focusing on layout and prelighting for c-beebies show: "Messy goes to Okido".

Jul 2014 - Sep 2014

Lighting Td

Pipe Dreams Productions
Nov 2013 - Dec 2013

Lighting/Rendering Artist

Sheffield, United Kingdom

Lighting and rendering artist working on stereoscopic computer animated films.June - July 2013: "Space Chase" - Motion simulator ride filmJan - June 2013: "The Lost World" - 4D Attraction FilmSep 2012 - Dec 2013: "The Good, the Bad, and a Horse" - 4D Attraction FilmDec 2011 - Aug 2012: "20,000 Leagues Under the Sea" - 4D Attraction FilmFeb - July 2012: "Elvis Rocks" - 4D Attraction FilmAug - Nov 2011: "Sherlock Holmes" - 4D Attraction Film

Aug 2011 - Aug 2013

Lead Artist + Team Leader

Dare To Be Digital, Dundee

I was team-leader and lead-artist for ‘Bears with Jetpacks’, a team that took part in ‘Dare to be Digital 2010’ student games design competition. For our work at Dare we were awarded the 'Adult Swim' prize for 'Innovation and creativity'.Lead Artist:I was responsible for the design and creation of the art assets in our game. This was 4 characters and 2 maps, as well as various UI elements. I also worked closely with our animator and the particle effects programmer to help them fit… Show more I was team-leader and lead-artist for ‘Bears with Jetpacks’, a team that took part in ‘Dare to be Digital 2010’ student games design competition. For our work at Dare we were awarded the 'Adult Swim' prize for 'Innovation and creativity'.Lead Artist:I was responsible for the design and creation of the art assets in our game. This was 4 characters and 2 maps, as well as various UI elements. I also worked closely with our animator and the particle effects programmer to help them fit their work with the rest of the games aesthetic. Team Leader:As team leader it was up to me to co-ordinate our application and presentation and also to correspond with the Abertay staff. I also worked as co-ordinator for our university’s other teams, organising and chairing group meetings (for 15+ people), setting up sessions with tutors and contacting past Dare participants for help with our applications. This resulted in 3 teams advancing to the presentation stage and 2 teams (including my own) being accepted to Dundee 2010, something that was completely unprecedented at my university.After we had been accepted to DTBD it was my responsibility as team leader to co-ordinate my team’s efforts, make sure we were on schedule and also to take care of all the admin tasks. I also ran the team-blog and twitter feed, which can be found at:http://bearswithjetpacks.blogspot.com/http://twitter.com/JetpackBears Show less

Jun 2010 - Aug 2010

3D Generalist

Image Affairs Medieninformatik

Reutlingen Area, Germany

The work I did during my time in this company was used for several high profile clients, one example is a series of six 20-second animations I produced for use on German television. These were used by the German Eurosport channel for the ‘Tour De France’ coverage and had to be of a very high quality. I also worked on animations for the toy company Mattel. My responsibilities at the company included: Animation production, video editing, 3D modelling, character rigging and animation… Show more The work I did during my time in this company was used for several high profile clients, one example is a series of six 20-second animations I produced for use on German television. These were used by the German Eurosport channel for the ‘Tour De France’ coverage and had to be of a very high quality. I also worked on animations for the toy company Mattel. My responsibilities at the company included: Animation production, video editing, 3D modelling, character rigging and animation, scripting. Show less

Feb 2008 - Aug 2008
Team & coworkers

Colleagues at Blue-Zoo Animation Studio

Other employees you can reach at blue-zoo.co.uk. View company contacts for 301 employees →

3 education records

Phil Stewart education

Pass With Merit - Ma Animation For Computer Games, Animation, 3D Modelling/Rigging/Unwrapping/Texturing, Concept Art, Game Production

Activities and Societies: Ski-club

1St Class - Ba (Hons) Computing Visualisation, Computing, Maths, Programming, 3D & 2D Art

Activities and Societies: Member of the trampolining competition squad

Bs, Informatik (Computing)

Was selected to spend my placement year in Germany as part of the ERASMUS scheme.

FAQ

Frequently asked questions about Phil Stewart

Quick answers generated from the profile data available on this page.

What company does Phil Stewart work for?

Phil Stewart works for Blue-Zoo Animation Studio.

What is Phil Stewart's role at Blue-Zoo Animation Studio?

Phil Stewart is listed as Head of Realtime at Blue-Zoo Animation Studio at Blue-Zoo Animation Studio.

What is Phil Stewart's phone number?

AeroLeads has found 2 phone signal(s) with area code 786, 612 for Phil Stewart at Blue-Zoo Animation Studio.

Where is Phil Stewart based?

Phil Stewart is based in London, England, United Kingdom while working with Blue-Zoo Animation Studio.

What companies has Phil Stewart worked for?

Phil Stewart has worked for Blue-Zoo Animation Studio, Doodle Productions, Pipe Dreams Productions, Red Star 3D, and Dare To Be Digital, Dundee.

Who are Phil Stewart's colleagues at Blue-Zoo Animation Studio?

Phil Stewart's colleagues at Blue-Zoo Animation Studio include Yiannis Bitharas, Bhavesh R., Nicolò Polverelli, Lucy Poynter, and Nichola Tetlow.

How can I contact Phil Stewart?

You can use AeroLeads to view verified contact signals for Phil Stewart at Blue-Zoo Animation Studio, including work email, phone, and LinkedIn data when available.

What schools did Phil Stewart attend?

Phil Stewart holds Pass With Merit - Ma Animation For Computer Games, Animation, 3D Modelling/Rigging/Unwrapping/Texturing, Concept Art, Game Production from Sheffield Hallam University.

What skills is Phil Stewart known for?

Phil Stewart is listed with skills including Computer Animation, Texturing, Animation, 3D Modeling, Computer Graphics, Visual Effects, Character Animation, and Game Development.

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