Pia Manzur
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Pia Manzur Email & Phone Number

Senior Concept Artist at Tom Clancy’s The Division 2 at Massive Entertainment - A Ubisoft Studio
Location: Malmo, Skåne County, Sweden 16 work roles 5 schools
1 work email found @massive.se LinkedIn matched
✓ Verified August 2026 4 data sources Profile completeness 100%

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Role
Senior Concept Artist at Tom Clancy’s The Division 2
Location
Malmo, Skåne County, Sweden
Company size

Who is Pia Manzur? Overview

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Quick answer

Pia Manzur is listed as Senior Concept Artist at Tom Clancy’s The Division 2 at Massive Entertainment - A Ubisoft Studio, a with 712 employees, based in Malmo, Skåne County, Sweden. AeroLeads shows a work email signal at massive.se and a matched LinkedIn profile for Pia Manzur.

Pia Manzur previously worked as Senior Graphic Designer Tom Clancy”s The Division 2 at Massive Entertainment - A Ubisoft Studio and Senior Graphic Designer | Star Wars Outlaws at Massive Entertainment - A Ubisoft Studio. Pia Manzur holds Master'S Degree In Animation, 3D And Traditional Animation. from Universitat Pompeu Fabra.

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Email format at Massive Entertainment - A Ubisoft Studio

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{first}.{last}@massive.se
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Profile bio

About Pia Manzur

Detail-oriented, results-driven Designer with extensive experience in aligning organizational goals with high aesthetic standards. Proficient in graphic design, animation, and expert in color theory, with a strong eye for style, visual composition, and storytelling. Specialized in character animation with a deep understanding of movement, timing, rhythm, weight, and strong acting skills. A highly motivated team player, known for responsibility, commitment, and the ability to inspire collaboration. Technically adept and quick to master new software tools. Fluent in Spanish and English, with proficiency in German.Key software expertise: Photoshop, Illustrator, After Effects, Maya

Listed skills include Graphic Design, Logo Design, Flash Animation, Character Animation, and 14 others.

Current workplace

Pia Manzur's current company

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Massive Entertainment - A Ubisoft Studio
Massive Entertainment - A Ubisoft Studio
Senior Concept Artist at Tom Clancy’s The Division 2
Malmö, SE
Website
Employees
712
AeroLeads page
16 roles

Pia Manzur work experience

A career timeline built from the work history available for this profile.

Senior Graphic Designer Tom Clancy”S The Division 2

Current

Malmo, Skåne County, Sweden

- Working in the Brand Team, leading the creation of high-quality promotional art works for global marketing campaigns.- Working closely with the production team to ensure the best execution of their assets into the marketing art.- Responsible for pitching, producing, and delivering various types of assets using game engine knowledge and leveraging 3D/2D elements.

Mar 2024 - Present

Senior Graphic Designer | Star Wars Outlaws

Malmö, Skåne County, Sweden

- Collaborated closely with the Brand team, - Responsible for producing and delivering various types of assets using game engine knowledge and leveraging 3D/2D elements.- Collaborated in the design and layout of the game Artbook.

Nov 2023 - May 2024

User Interface Artist | Avatar Frontiers Of Pandora

Malmö, Skåne County, Sweden

- Collaborated on creating a graphical UI to guide the player's journey across Pandora ensuring the game UI provides players with an immersive gaming experience that aligns with the visual style of the game.- Created art assets for the game interface (icons, textures, etc.)- Concepting UI elements and UI animations.- Collaborated closely with the UI/UX team, including Technical Artists, programmers, and designers.- Worked cross-functionally with multiple stakeholders and disciplines from across the production team.

Apr 2023 - Nov 2023

Senior Graphic Designer | Avatar Frontiers Of Pandora

Malmö, Skane County, Sweden

- Responsible for crafting eye-catching visual such as screenshots/character posters etc. for global marketing campaigns.- Worked closely with the production team to ensure the best execution of their assets into the marketing art.- Responsible for delivering specific visual assets, ranging from screenshots, character art, and illustrations to high-resolution images, throughout the game's production cycle.- Responsible for pitching, producing, and delivering various types of assets using game engine knowledge and leveraging 3D/2D elements.

Apr 2021 - Apr 2023

Senior Motion Designer

Berlin, Germany

Responsible for the creation of appealing animations and videos using in-game assets for marketing campaigns. - Ideating and designing concept layouts of online motion design, video, and animation content. - Creating app icons, logos and assets for Play Store and App Store. - Working with layouts and graphical assets to provide an intuitive user experience. - Working with developers and game designers to validate the concept and visual approach for a scalable asset production process.

May 2020 - Mar 2021

Motion Graphic Designer

Berlin Area, Germany

Mar 2018 - Feb 2019

Marketing Designer

Berlin, Germany

Mar 2017 - Feb 2018

User Interface Artist

Berlin Area, Germany

Nov 2015 - Aug 2016

Freelance Graphic Designer & Character Animator

Piamanzur.Com

Berlin Area, Germany

Provide freelance services from this graphic design and animation studio.

Sep 2009 - Feb 2015

Art Director

Santiago, Chile

• Recruited to manage the online version of Zona de Contacto printed magazine. • Responsible for the development and coordination of design, as well as maintenance.• Managed visual design, flash animations, and website banners.• Awarded 1st place in Web Design at El Mercurio Journalistic Contest

Dec 2005 - Sep 2007

Web And Multimedia Designer

Santiago, Chile

Web designer at Emol.com (El Mercurio On Line).

Nov 2005 - Sep 2007

Editorial Designer, Illustrator

Santiago, Chile

Editorial designer and illustrator at the following magazines: Zona de Contacto, Ya, El Sábado, Revista del Domingo, Wiken, Vivienda y Decoración. Editorial design in the following newspaper sections: Science and Technology, Videogames, Culture, Economy & Bussines, Arts, Entertainment.

Sep 2001 - Nov 2005

Graphic Designer

Santiago, Chile

• Redesigned magazine, replacing the existing design, already steeped in the mind of the audience, with a fresh new one. • Awarded the 1st place in Editorial Design category, at El Mercurio Journalistic Contest. About Zona de Contacto: Iconic pop magazine, benchmark for chilean 90s youth culture.

Sep 2001 - Sep 2003

Creator, Dj, Media & Graphic Designer

Computer Love Events

Santiago, Chile

• Produced artistic and electronic events with a group of DJs, artists, and musicians. • Developed graphic material including flyers and animated visuals.About C. Love: Opened a new space for underground electro bands, attracted a massive audience during the 2000’s

Dec 2003 - Dec 2006
Team & coworkers

Colleagues at Massive Entertainment - A Ubisoft Studio

Other employees you can reach at massive.se. View company contacts for 712 employees →

5 education records

Pia Manzur education

Master'S Degree In Animation, 3D And Traditional Animation.

Short movie "Robotito, scan for life", final project for the master. Direction, production and postproduction of the movie. Work included.

Cg Character Animation, Cg Character Animation

Ianimate.Net

Professional Camera Management

Río Negro Tv Santiago, Chile.
FAQ

Frequently asked questions about Pia Manzur

Quick answers generated from the profile data available on this page.

What company does Pia Manzur work for?

Pia Manzur works for Massive Entertainment - A Ubisoft Studio.

What is Pia Manzur's role at Massive Entertainment - A Ubisoft Studio?

Pia Manzur is listed as Senior Concept Artist at Tom Clancy’s The Division 2 at Massive Entertainment - A Ubisoft Studio.

What is Pia Manzur's email address?

AeroLeads has found 1 work email signal at @massive.se for Pia Manzur at Massive Entertainment - A Ubisoft Studio.

Where is Pia Manzur based?

Pia Manzur is based in Malmo, Skåne County, Sweden while working with Massive Entertainment - A Ubisoft Studio.

What companies has Pia Manzur worked for?

Pia Manzur has worked for Massive Entertainment - A Ubisoft Studio, Popcore, Spark Networks, Aeria Games Gmbh, and Aeria Games Europe Gmbh.

Who are Pia Manzur's colleagues at Massive Entertainment - A Ubisoft Studio?

Pia Manzur's colleagues at Massive Entertainment - A Ubisoft Studio include Benjamin Holding, Frida Åsling Sellius, Cloé Hammoud, Carma A., and Magdalena Molin.

How can I contact Pia Manzur?

You can use AeroLeads to view verified contact signals for Pia Manzur at Massive Entertainment - A Ubisoft Studio, including work email, phone, and LinkedIn data when available.

What schools did Pia Manzur attend?

Pia Manzur holds Master'S Degree In Animation, 3D And Traditional Animation. from Universitat Pompeu Fabra.

What skills is Pia Manzur known for?

Pia Manzur is listed with skills including Graphic Design, Logo Design, Flash Animation, Character Animation, Editorial Design, Illustration, Corporate Image, and After Effects.

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