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Pj Rivas Email & Phone Number

Combat Designer on World of Warcraft at Blizzard Entertainment
Location: Greater Seattle Area, United States, United States 11 work roles 1 school
1 work email found @wizards.com LinkedIn matched
4 data sources Profile completeness 100%

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Work email p****@wizards.com
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Current company
Role
Combat Designer on World of Warcraft
Location
Greater Seattle Area, United States, United States
Company size

Who is Pj Rivas? Overview

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Quick answer

Pj Rivas is listed as Combat Designer on World of Warcraft at Blizzard Entertainment, a company with 5356 employees, based in Greater Seattle Area, United States, United States. AeroLeads shows a work email signal at wizards.com and a matched LinkedIn profile for Pj Rivas.

Pj Rivas previously worked as Game Designer at Blizzard Entertainment and Game Designer at Wizards Of The Coast. Pj Rivas holds Bachelor Of Arts - Ba, Game Design from Digipen Institute Of Technology.

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{first}.{last}@wizards.com
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AeroLeads found 1 current-domain work email signal for Pj Rivas. Compare company email patterns before reaching out.

Profile bio

About Pj Rivas

I'm a game designer and developer based out of Seattle, Washington.With more than 5 years of game development experience, I've had the opportunity to lead, contribute, and ship a myriad of game projects-- from independent Steam releases, to student games, to a bed of designs at studios like Blizzard and Wizards of the Coast. While game design is my true passion, I am no stranger to producing and directing projects. I've formed multiple teams, both in and out of school with multiple shipped titles under my belt.I thrive in horizontal workspaces! I love finding niches to explore and iterating on both new and old ideas. I have a strong entrepreneurial spirit, and I'm a valuable asset anywhere that welcomes new ideas and free thinking.If you would like to see a more in-depth design portfolio, please visit my website: pjrivas.me

Listed skills include Creative Direction, Art Direction, Programming, Creative Writing, and 11 others.

Current workplace

Pj Rivas's current company

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Blizzard Entertainment
Blizzard Entertainment
Combat Designer on World of Warcraft
irvine, california, united states
Website
Employees
5356
AeroLeads page
11 roles

Pj Rivas work experience

A career timeline built from the work history available for this profile.

Game Designer

Current

Irvine, California, United States

Game designer on the Combat team for World of Warcraft. Designing, implementing, and tuning spells, abilities, talents, and classes for World of Warcraft. Work includes talent tree overhauls for multiple specializations and multiple Hero Talent trees.

Jan 2024 - Present

Game Designer

Renton, Washington, United States

Designed features and content for D&D’s digital tabletop game. Designed and iterated on the flow of combat, breaking down each step of the combat process and ensuring it was clear, engaging, and had good feedback / feel. Responsible for initial design, development, and iteration of the D&D Digital data schema and processing scripts that would translate.

Mar 2023 - Jan 2024

Associate System Designer

Renton, Washington, United States

Designed, documented, and prototyped gameplay, interface, and combat features in Unity and Unreal Engine.Designed and developed the data schemas for use across every D&D action, item, entity, and spell.Delivered design solutions to paper D&D team on how to rework D&D rules to better fit digital play.Independently delivered weekly feature updates to the.

Oct 2021 - Mar 2023

Studio X Design Intern

Renton, Washington, United States

Designed cards and content for upcoming Magic: the Gathering sets and Commander productsPitched, produced, and developed internal projects for potential release in future setsDesigned, iterated, and balanced cards for Wizards of the Coast's upcoming mobile card game Spellslingers

Jun 2020 - Aug 2021

Game Director & System Designer

Cubic Currency

Redmond, Washington, United States

Organized, led, and directed a team of 4 (myself included) to convert Cubic Currency from a game jam prototype to a fully featured Steam release- released 8/31/2020.You can find details on Steam, linked below.

Apr 2020 - Aug 2020

Teaching Assistant - Design

Redmond, Washington

Gave students feedback in and out of the classroom to improve the engagement potential and quality of their projects. Guided 20+ students each semester through both beginner and advanced System Design courses- notoriously difficult DigiPen courses.

Sep 2018 - Jun 2020

Game Director & Systems Designer

Enoom

Redmond, Washington

Directed a 15 person, inter-disciplinary team of students at DigiPen (4 designers, 5 artists, 3 programmers, and 1 audio) in the creation of the third-person action game: Overdraw.Sophomore year (2018-2019) game project was 2D sports brawler: Rush Park. Managed two other designers and directed the 11-person (3 designers, 5 programmers, 3 artists) team over.

Sep 2018 - Apr 2020

Senior Writer

Writer and content creator working closely with management to produce content on a regular schedule, as well as contributing additional content when other creators fell short. Requires engaging writing, flexible schedule, effective communication, and in-depth industry knowledge.

Oct 2014 - Feb 2018

Creative Director

Qbit Studios

Montreal, Canada Area

Shipped Holobunnies: Pause Cafe: a mini-game compilation set in the Holobunnies cinematic universe.Released on Steam on March 22nd, 2017.

Mar 2016 - Mar 2017

Ux / System Designer

Breaksuit

Austin, Texas

SketchLeague.com was a browser-based networked pictionary game focused on gaming-centric themes.Hosted over 1 million+ registered users with a highly active playerbase.Closed down February 15th, 2020.My responsibilities:Front-end designHeavy UX iteration over a short dev-cycleUsability testing and refiningSystem design for scoring, turns, and other game.

Jan 2015 - Jan 2017

Graphic And Web Designer

Bans.Gg

Austin, Texas

Premier ban and strategy website for League of Legends focusing on fluid design and easy to access information.

Mar 2016 - Sep 2016
Team & coworkers

Colleagues at Blizzard Entertainment

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1 education record

Pj Rivas education

FAQ

Frequently asked questions about Pj Rivas

Quick answers generated from the profile data available on this page.

What company does Pj Rivas work for?

Pj Rivas works for Blizzard Entertainment.

What is Pj Rivas's role at Blizzard Entertainment?

Pj Rivas is listed as Combat Designer on World of Warcraft at Blizzard Entertainment.

What is Pj Rivas's email address?

AeroLeads has found 1 work email signal at @wizards.com for Pj Rivas at Blizzard Entertainment.

Where is Pj Rivas based?

Pj Rivas is based in Greater Seattle Area, United States, United States while working with Blizzard Entertainment.

What companies has Pj Rivas worked for?

Pj Rivas has worked for Blizzard Entertainment, Wizards Of The Coast, Cubic Currency, Digipen Institute Of Technology, and Enoom.

Who are Pj Rivas's colleagues at Blizzard Entertainment?

Pj Rivas's colleagues at Blizzard Entertainment include Elvis Freeman, Seohee Castro, Sean Matthews, Skyler Browning, and Nikolay Valchev.

How can I contact Pj Rivas?

You can use AeroLeads to view verified contact signals for Pj Rivas at Blizzard Entertainment, including work email, phone, and LinkedIn data when available.

What schools did Pj Rivas attend?

Pj Rivas holds Bachelor Of Arts - Ba, Game Design from Digipen Institute Of Technology.

What skills is Pj Rivas known for?

Pj Rivas is listed with skills including Creative Direction, Art Direction, Programming, Creative Writing, Adobe Creative Suite, Web Design, Work Very Well With Others, and Positive Employee Relations.

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