Hey! I'm into machine learning and game development. I work on computer vision problems and enjoy creating games with Unity and Unreal Engine.I'm comfortable with languages like C++, Python, and C#, and I've got solid experience with Unity and Unreal Engine 5. In AI, I focus on machine learning models and deep learning techniques.Some of my projects include "Auto-prompting for PaintSeg" a training free image segmentation model and "Stellarium," a VR space exploration experience. I've also made multiplayer games like "KILL THE MOTHERBOARD" and "Neon-Bites."Currently, I'm a Graduate Assistant at UIC - College of Applied Health Sciences, working on innovative projects like EQUITY, a virtual patient system for addressing racial biases in medical education; exploring the use of digital twins of doctors in patient care; and IVORY, a web-based virtual human intervention for improving oral health in young children. These projects involve technologies like Unreal Engine 5, Python, Flask, JavaScript, Nvidia Omniverse & REST Apis to enhance development and delivery.I'm always looking to innovate in AI and game development. If you're interested in these areas, let's connect!
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Research Software EngineerUic Vare LabsChicago, Il, Us
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Graduate AssistantUic College Of Applied Health Sciences Feb 2024 - PresentChicago, Illinois, United States• Spearheaded the design and development of EQUITY, a virtual patient system in Unreal Engine 5, to enable medical learners to identify, reflect on, and mitigate racial biases. Utilized UE5’s MetaHuman plugin and Nvidia Omniverse, successfully deploying the application with research participants.• Created and implemented a virtual avatar for the lab website by integrating Azure’s Text-to-Speech model with OpenAI, using Python andJavaScript, improving online presence and user interaction with real-time avatar features while investigating the use of digital twins of doctors (DTD) in patient care, examining doctors’ perceptions, and developing digital replicas to facilitate potential adoption in medical practice. -
Unity Developer InternBipolar Factory Mar 2023 - May 2023Bengaluru, Karnataka, India• Contributed to the development of Metawood, a pioneering gamified streaming platform and decentralized creator economy within a virtual world. Assisted in building the platform’s website using React and Node.js to create a seamless user experience.• Utilized JavaScript, Unity & C# to implement in-game chat and user communication features, enhancing real-time interactions and user engagement. Developed the in-game theater for hosting and watching media files with users concurrently. Contributed to game testing. -
Unity Developer InternAlecado Systems Jun 2022 - Jul 2022Bengaluru, Karnataka, IndiaWorking on the player dynamics and character selection for a virtual metaplex produced in Unity Game Engine and Unreal Engine, as well as networking, creating multiplayer features, presenting the functionality incorporated, applying revisions, testing, and maintenance.
Pranav Mishra Education Details
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Computer Science -
Computer Science And Engineering
Frequently Asked Questions about Pranav Mishra
What company does Pranav Mishra work for?
Pranav Mishra works for Uic Vare Labs
What is Pranav Mishra's role at the current company?
Pranav Mishra's current role is Research Software Engineer.
What schools did Pranav Mishra attend?
Pranav Mishra attended University Of Illinois Chicago, Dayananda Sagar College Of Engineering, Bangalore, Ramakrishna Mission Vidyapith, Deoghar.
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Pranav Mishra
Presidential Scholar & Student Researcher @ The Roberts Lab, Dickinson College |Former B-Brite Intern, Ohsu Knight Cancer InstituteCarlisle, Pa -
Pranav Mishra
Portland, Oregon Metropolitan Area4aol.com, claraview.com, gmail.com, nike.com -
Pranav Mishra
New York City Metropolitan Area3gmail.com, gmail.com, citigroup.com -
Pranav Mishra
University Park, Pa
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