Prashant Pawar

Prashant Pawar Email and Phone Number

Head of Assets - DNEG Animation (India) @ DNEG
Mumbai, MH, IN
Prashant Pawar's Location
Mumbai, Maharashtra, India, India
Prashant Pawar's Contact Details

Prashant Pawar personal email

About Prashant Pawar

Prashant Pawar is a Head of Assets - DNEG Animation (India) at DNEG. He possess expertise in maya, nuke, zbrush, shading, look development and 10 more skills. Colleagues describe him as "I was honoured to work with Prashant at DNEG for a few years together in the assets department. Prashant is an extremely capable, calm and talented leader - and a great project partner. To this partnership, he brought a wealth of technical and creative expertise; from 3D modelling, texture & surfacing and translating tricky art & design concepts for the big screen. His diligence and experience in these areas played an immense part in the wider team’s success. On our shared… Show more" and "We were lucky to have Prashant as our lead at the Dreamworks Dedicated Unit in India for Dreamworks Boss Baby. Due to the team size there we needed someone to be directly involved with leading the team locally ,primarily for the environments/locations in the movie and work with the many other departments at DDU. The quality of the work was excellent and on time . Prashant has a very calm nature and everything ran smoothly .We were always happy and confident in the work being delivered… Show more"

Prashant Pawar's Current Company Details
DNEG

Dneg

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Head of Assets - DNEG Animation (India)
Mumbai, MH, IN
Employees:
4
Prashant Pawar Work Experience Details
  • Dneg
    Head Of Assets - Dneg Animation (India)
    Dneg
    Mumbai, Mh, In
  • Dneg
    Head Of Assets - Dneg Animation (India)
    Dneg Sep 2024 - Present
    India
    As Head of Assets, which includes the Modeling, Surfacing, and Grooming Department, I’ll lead the talented Feature Animation Build team in India. My focus is on ensuring smooth operations, enhancing collaboration across our global locations, and ensuring our department delivers flawless results.
  • Dneg
    Asset / Build Supervisor (Animation)
    Dneg Mar 2021 - Sep 2024
    Mumbai, Maharashtra, India
    Credit list:- The Angry Bird Movie 3 (Filming)- Garfield The Movie- Under the Boardwalk
  • Boulder Media
    Lead Surfacing Artist
    Boulder Media May 2020 - Dec 2020
    Ireland
    Credit list:• Hasbro’s My Little Pony : A new Generation (Feature animation film)Responsibilities: • Beside my daily asset creation quota, which involves Texture painting and Look development, I am also an active part of the following:• Look development of critical assets and environments.• Creating shader Library in Arnold for Katana, which can be used by the team.• Creating Mari Session library which serves as blocking or starting recipe for an asset to maintain uniformity.• Creating Lighting templates in Katana for Background (Set) lighting which eases the look development work for the Texturing crew.• Creation of tileable textures and pattern library using Substance designer.• Helping Supervisor by giving suggestions for the betterment of workflow and new tool implementations.• New tool testing and bug reporting.• Documentation of all the above-mentioned stuff which served as reference material for the team.• Helping the team in troubleshooting various challenges.
  • Assemblage Entertainment
    Surfacing Supervisor
    Assemblage Entertainment May 2018 - Jun 2019
    Mumbai Area, India
    • Texture painting, shading and Supervising the creation of texture maps for characters, sets, and props.• Reviewing and approving UV, textures, and shaders once the artist has completed assignments.• Bidding and setting up benchmarks for the asset look for the show.• Helping other artists as well as the cross-department with texture and shader troubleshooting.• Reviewing, approving and troubleshooting work from outsourced artists.• Working with pipeline and TD team for the introduction of new tools or methods in the surfacing.
  • Mikros Image Animation India
    Surfacing Team Lead
    Mikros Image Animation India Jan 2017 - May 2017
    Bangalore India
    • Worked in hand with pipeline and TD department to set up this new studio.• Actively took part in the training of commercial tools.• Communicated with Art directors and Production designers to understand their expectations.• Technical and creative troubleshooting, to make sure the file is handed over to other departments within the stipulated period.
  • Dreamworks Dedicated Unit
    Surfacing Team Lead
    Dreamworks Dedicated Unit Jul 2008 - Jan 2017
    Bengaluru Area, India
    • Head starting a show, to make sure the team swiftly blends into the new style of working both creative as well as technical.• Texture painting, shading, fur creation (if needed) and Supervising the creation of same for characters, sets, and props.• Establishing the look of characters, props, and environment as per the direction from the Art director, Production designer and Surfacing supervisor.• Represented team and its completed tasks, to cross-site teams for approvals and technical queries.• Ensures that Surfacing files are complete and ready for lighting.• Troubleshoot technical and creative issues as they arise.• Working with other departments to communicate surfacing needs.
  • Pixion. Ccl
    Lead Character Texture Artist
    Pixion. Ccl Oct 2007 - Jun 2008
    • Modeling, UV mapping, texture painting and shading of characters.• Assisting Texture Supervisor in reviewing and approving textures and shaders.• Helping teammates to achieve the expected look of an asset.• Working closely with other team Supervisors, leads, and art directors to develop assets for the show.
  • Tata Elxsi Visual Computing Labs
    Sr. Vfx Character Texture Artist
    Tata Elxsi Visual Computing Labs Nov 2006 - Oct 2007
    Mumbai Area, India
    • Surfacing and modeling characters / props / set dressings / sets for shows.• Look development of sets/props/ and character costumes• Working closely with asset and Surfacing lead to achieving the expected look of an asset.
  • Skyworks Studio
    Lead Texture Artist
    Skyworks Studio 2006 - 2007
  • Veda Games Inc
    Character Texture Artist
    Veda Games Inc Mar 2005 - Mar 2006
  • Relationals
    Graphic Designer
    Relationals 2004 - 2005

Prashant Pawar Skills

Maya Nuke Zbrush Shading Look Development Texturing Character Uv Mapping Computer Graphics Modeling Feature Films Photoshop Drawing Painting Digital Sculpting

Frequently Asked Questions about Prashant Pawar

What company does Prashant Pawar work for?

Prashant Pawar works for Dneg

What is Prashant Pawar's role at the current company?

Prashant Pawar's current role is Head of Assets - DNEG Animation (India).

What is Prashant Pawar's email address?

Prashant Pawar's email address is im****@****ail.com

What are some of Prashant Pawar's interests?

Prashant Pawar has interest in Watch Movies And Traveling Is My Passion, Listen Music, Sketch, Photography, I Love To Paint, Beside My Job.

What skills is Prashant Pawar known for?

Prashant Pawar has skills like Maya, Nuke, Zbrush, Shading, Look Development, Texturing, Character, Uv Mapping, Computer Graphics, Modeling, Feature Films, Photoshop.

Who are Prashant Pawar's colleagues?

Prashant Pawar's colleagues are Adi Babu.

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