Prashant Pawar Email and Phone Number
Prashant Pawar personal email
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Prashant Pawar is a Head of Assets - DNEG Animation (India) at DNEG. He possess expertise in maya, nuke, zbrush, shading, look development and 10 more skills. Colleagues describe him as "I was honoured to work with Prashant at DNEG for a few years together in the assets department. Prashant is an extremely capable, calm and talented leader - and a great project partner. To this partnership, he brought a wealth of technical and creative expertise; from 3D modelling, texture & surfacing and translating tricky art & design concepts for the big screen. His diligence and experience in these areas played an immense part in the wider team’s success. On our shared… Show more" and "We were lucky to have Prashant as our lead at the Dreamworks Dedicated Unit in India for Dreamworks Boss Baby. Due to the team size there we needed someone to be directly involved with leading the team locally ,primarily for the environments/locations in the movie and work with the many other departments at DDU. The quality of the work was excellent and on time . Prashant has a very calm nature and everything ran smoothly .We were always happy and confident in the work being delivered… Show more"
Dneg
View- Website:
- doublenegative.cc
- Employees:
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Head Of Assets - Dneg Animation (India)DnegMumbai, Mh, In -
Head Of Assets - Dneg Animation (India)Dneg Sep 2024 - PresentIndiaAs Head of Assets, which includes the Modeling, Surfacing, and Grooming Department, I’ll lead the talented Feature Animation Build team in India. My focus is on ensuring smooth operations, enhancing collaboration across our global locations, and ensuring our department delivers flawless results. -
Asset / Build Supervisor (Animation)Dneg Mar 2021 - Sep 2024Mumbai, Maharashtra, IndiaCredit list:- The Angry Bird Movie 3 (Filming)- Garfield The Movie- Under the Boardwalk -
Lead Surfacing ArtistBoulder Media May 2020 - Dec 2020IrelandCredit list:• Hasbro’s My Little Pony : A new Generation (Feature animation film)Responsibilities: • Beside my daily asset creation quota, which involves Texture painting and Look development, I am also an active part of the following:• Look development of critical assets and environments.• Creating shader Library in Arnold for Katana, which can be used by the team.• Creating Mari Session library which serves as blocking or starting recipe for an asset to maintain uniformity.• Creating Lighting templates in Katana for Background (Set) lighting which eases the look development work for the Texturing crew.• Creation of tileable textures and pattern library using Substance designer.• Helping Supervisor by giving suggestions for the betterment of workflow and new tool implementations.• New tool testing and bug reporting.• Documentation of all the above-mentioned stuff which served as reference material for the team.• Helping the team in troubleshooting various challenges. -
Surfacing SupervisorAssemblage Entertainment May 2018 - Jun 2019Mumbai Area, India• Texture painting, shading and Supervising the creation of texture maps for characters, sets, and props.• Reviewing and approving UV, textures, and shaders once the artist has completed assignments.• Bidding and setting up benchmarks for the asset look for the show.• Helping other artists as well as the cross-department with texture and shader troubleshooting.• Reviewing, approving and troubleshooting work from outsourced artists.• Working with pipeline and TD team for the introduction of new tools or methods in the surfacing. -
Surfacing Team LeadMikros Image Animation India Jan 2017 - May 2017Bangalore India• Worked in hand with pipeline and TD department to set up this new studio.• Actively took part in the training of commercial tools.• Communicated with Art directors and Production designers to understand their expectations.• Technical and creative troubleshooting, to make sure the file is handed over to other departments within the stipulated period.
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Surfacing Team LeadDreamworks Dedicated Unit Jul 2008 - Jan 2017Bengaluru Area, India• Head starting a show, to make sure the team swiftly blends into the new style of working both creative as well as technical.• Texture painting, shading, fur creation (if needed) and Supervising the creation of same for characters, sets, and props.• Establishing the look of characters, props, and environment as per the direction from the Art director, Production designer and Surfacing supervisor.• Represented team and its completed tasks, to cross-site teams for approvals and technical queries.• Ensures that Surfacing files are complete and ready for lighting.• Troubleshoot technical and creative issues as they arise.• Working with other departments to communicate surfacing needs. -
Lead Character Texture ArtistPixion. Ccl Oct 2007 - Jun 2008• Modeling, UV mapping, texture painting and shading of characters.• Assisting Texture Supervisor in reviewing and approving textures and shaders.• Helping teammates to achieve the expected look of an asset.• Working closely with other team Supervisors, leads, and art directors to develop assets for the show. -
Sr. Vfx Character Texture ArtistTata Elxsi Visual Computing Labs Nov 2006 - Oct 2007Mumbai Area, India• Surfacing and modeling characters / props / set dressings / sets for shows.• Look development of sets/props/ and character costumes• Working closely with asset and Surfacing lead to achieving the expected look of an asset. -
Lead Texture ArtistSkyworks Studio 2006 - 2007
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Character Texture ArtistVeda Games Inc Mar 2005 - Mar 2006
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Graphic DesignerRelationals 2004 - 2005
Prashant Pawar Skills
Frequently Asked Questions about Prashant Pawar
What company does Prashant Pawar work for?
Prashant Pawar works for Dneg
What is Prashant Pawar's role at the current company?
Prashant Pawar's current role is Head of Assets - DNEG Animation (India).
What is Prashant Pawar's email address?
Prashant Pawar's email address is im****@****ail.com
What are some of Prashant Pawar's interests?
Prashant Pawar has interest in Watch Movies And Traveling Is My Passion, Listen Music, Sketch, Photography, I Love To Paint, Beside My Job.
What skills is Prashant Pawar known for?
Prashant Pawar has skills like Maya, Nuke, Zbrush, Shading, Look Development, Texturing, Character, Uv Mapping, Computer Graphics, Modeling, Feature Films, Photoshop.
Who are Prashant Pawar's colleagues?
Prashant Pawar's colleagues are Adi Babu.
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2msn.com, in.ibm.com
1 (800) 4XXXXXXX
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Prashant Pawar
Retail Asset Operations 20+Year Experience|| Msme|| Loan Against Securities || Co-Lending || Securitization || Digital Lending || Pre And Post Disbursement Operations|| Transformation || Process Re-Engineering||Mumbai1gmail.com
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