Radu Mitroi

Radu Mitroi Email and Phone Number

Environment & Technical Artist @ Bohemia Interactive Simulations
prague, praha, czechia
Radu Mitroi's Location
Bucharest, Romania, Romania
Radu Mitroi's Contact Details

Radu Mitroi work email

Radu Mitroi personal email

n/a
About Radu Mitroi

I am currently working for Bohemia Interactive Simulations as a Technical Artist. I'm responsible for improving visual fidelity, optimizing workflows, as well as finding and implementing efficient solutions to emerging technical issues.• Developing custom tools, plugins, and automating pipelines for artists• Creating, optimizing, and configuring 3D assets for real-time simulations• Create and manage procedural systems

Radu Mitroi's Current Company Details
Bohemia Interactive Simulations

Bohemia Interactive Simulations

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Environment & Technical Artist
prague, praha, czechia
Employees:
226
Radu Mitroi Work Experience Details
  • Bohemia Interactive Simulations
    Technical Artist
    Bohemia Interactive Simulations Jun 2023 - Present
    Prague, Czechia
  • (Freelancing)
    3D Artist
    (Freelancing) Apr 2015 - Jun 2023
    Bucharest, Romania
    Throughout the years I kept freelancing as a side hobby that would allow me to work onvarious projects I wouldn’t normally get a chance to work on. All the way from productanimations, medical illustrations, VFX, music videos, music album covers, and plenty others.Too many examples to be included in here, please ask for more info :)
  • Forbidden Studios
    Environment & Technical Artist
    Forbidden Studios Feb 2020 - Dec 2022
    As the Environment Artist my tasks were to work closely with the Art Directorand find the best solutions & practices for achieving the target visuals. Main aspects includedbuilding the blockouts, create necessary assets from scratch when needed, optimising assets,lighting, and also creating & implementing VFX into environments.On the Technical Art side of things, I was responsible with helping programmers implementgameplay features & mechanics into 3D assets, as well as building procedural tools insideHoudini that would facilitate my own work and the work of Level Designers.
  • Dc Production
    3D Generalist & 2D Graphic Designer
    Dc Production Feb 2019 - Oct 2020
    Bucharest, Romania
    For 1.5 years I worked in a small stock footage company. I was the head of everything thatwas related to digital graphics in any shape or form. My main responsabilities were creating3D animations for their marketplace; be present to shoots and direct the shots that wouldneed VFX added later on; take care of said VFX implementation afterwards;Design & animate HUDs for the sceens that would be used by the actors;Design & code games from scratch for the actors to play while shooting - since using anycopyrighted games would be impossible, so we had to create our own games.
  • Road Grand Tours
    3D Artist
    Road Grand Tours Jun 2018 - Mar 2019
    Remote
    I spent one year working with RGT Cycling. I was responsible with building extremely welloptimized 3D assets that had to work both on PC & mobile devices.Main aspects were modeling 3D assets from given references, UV unwrapping them, andtexturing those while keeping in mind the performance needs of the project.

Radu Mitroi Skills

Video Game Production Marmoset Unreal Engine Adobe Photoshop Game Prototyping High Poly Modeling Level Design 3d Graphics Game Development Uv Mapping 3d Modeling Low Poly Modeling C++ Marvelous Designer Houdini Texturing Unity Unity3d Blender Zbrush 3d Rendering

Radu Mitroi Education Details

Frequently Asked Questions about Radu Mitroi

What company does Radu Mitroi work for?

Radu Mitroi works for Bohemia Interactive Simulations

What is Radu Mitroi's role at the current company?

Radu Mitroi's current role is Environment & Technical Artist.

What is Radu Mitroi's email address?

Radu Mitroi's email address is ra****@****ons.com

What schools did Radu Mitroi attend?

Radu Mitroi attended Universitatea Politehnica Din București.

What skills is Radu Mitroi known for?

Radu Mitroi has skills like Video Game Production, Marmoset, Unreal Engine, Adobe Photoshop, Game Prototyping, High Poly Modeling, Level Design, 3d Graphics, Game Development, Uv Mapping, 3d Modeling, Low Poly Modeling.

Who are Radu Mitroi's colleagues?

Radu Mitroi's colleagues are Martin Iliev, Wesley Fine, Yovany Tietzetorres, David Janda, Milan Gerža, Martin Franců, Jindrich Holub.

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