Radu Mitroi Email & Phone Number
@bisimulations.com
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Who is Radu Mitroi? Overview
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Radu Mitroi is listed as Environment & Technical Artist at Bohemia Interactive Simulations, a with 226 employees, based in Bucharest, Romania. AeroLeads shows a work email signal at bisimulations.com and a matched LinkedIn profile for Radu Mitroi.
Radu Mitroi previously worked as Technical Artist at Bohemia Interactive Simulations and 3D Artist at (Freelancing). Radu Mitroi holds Licenta, Computer Programming, Specific Applications from Universitatea Politehnica Din București.
Email format at Bohemia Interactive Simulations
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AeroLeads found 1 current-domain work email signal for Radu Mitroi. Compare company email patterns before reaching out.
About Radu Mitroi
I am currently working for Bohemia Interactive Simulations as a Technical Artist. I'm responsible for improving visual fidelity, optimizing workflows, as well as finding and implementing efficient solutions to emerging technical issues.• Developing custom tools, plugins, and automating pipelines for artists• Creating, optimizing, and configuring 3D assets for real-time simulations• Create and manage procedural systems
Listed skills include Video Game Production, Marmoset, Unreal Engine, Adobe Photoshop, and 17 others.
Radu Mitroi's current company
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Radu Mitroi work experience
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3D Artist
Throughout the years I kept freelancing as a side hobby that would allow me to work onvarious projects I wouldn’t normally get a chance to work on. All the way from productanimations, medical illustrations, VFX, music videos, music album covers, and plenty others.Too many examples to be included in here, please ask for more info :)
Environment & Technical Artist
As the Environment Artist my tasks were to work closely with the Art Directorand find the best solutions & practices for achieving the target visuals. Main aspects includedbuilding the blockouts, create necessary assets from scratch when needed, optimising assets,lighting, and also creating & implementing VFX into environments.On the Technical Art side of things, I was responsible with helping programmers implementgameplay features & mechanics into 3D assets, as well as building procedural tools insideHoudini that would facilitate my own work and the work of Level Designers.
3D Generalist & 2D Graphic Designer
For 1.5 years I worked in a small stock footage company. I was the head of everything thatwas related to digital graphics in any shape or form. My main responsabilities were creating3D animations for their marketplace; be present to shoots and direct the shots that wouldneed VFX added later on; take care of said VFX implementation afterwards;Design & animate HUDs for the sceens that would be used by the actors;Design & code games from scratch for the actors to play while shooting - since using anycopyrighted games would be impossible, so we had to create our own games.
3D Artist
I spent one year working with RGT Cycling. I was responsible with building extremely welloptimized 3D assets that had to work both on PC & mobile devices.Main aspects were modeling 3D assets from given references, UV unwrapping them, andtexturing those while keeping in mind the performance needs of the project.
Colleagues at Bohemia Interactive Simulations
Other employees you can reach at bisimulations.com. View company contacts for 226 employees →
Pavel Dufek
Colleague at Bohemia Interactive SimulationsPrague, Czechia, Czech Republic
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Matthias Wetzorke
Colleague at Bohemia Interactive SimulationsDessau, Saxony-Anhalt, Germany
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Kyle Sizemore
Colleague at Bohemia Interactive SimulationsSanford, Florida, United States
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KK
Klára Klánová
Colleague at Bohemia Interactive SimulationsPlzeň - Město, Plzeň, Czechia, Czech Republic
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SH
Spencer Huff
Colleague at Bohemia Interactive SimulationsAllison Park, Pennsylvania, United States
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Olivia Geltz
Colleague at Bohemia Interactive SimulationsWinter Park, Florida, United States
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Victoria Berent
Colleague at Bohemia Interactive SimulationsOrlando, Florida, United States
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KR
Kamila Rohelová
Colleague at Bohemia Interactive SimulationsPrague, Czechia, Czech Republic
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Michael Moyal
Colleague at Bohemia Interactive SimulationsPrague, Czechia, Czech Republic
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JH
Jindrich Holub
Colleague at Bohemia Interactive SimulationsPrague, Czechia, Czech Republic
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Radu Mitroi education
Frequently asked questions about Radu Mitroi
Quick answers generated from the profile data available on this page.
What company does Radu Mitroi work for?
Radu Mitroi works for Bohemia Interactive Simulations.
What is Radu Mitroi's role at Bohemia Interactive Simulations?
Radu Mitroi is listed as Environment & Technical Artist at Bohemia Interactive Simulations.
What is Radu Mitroi's email address?
AeroLeads has found 1 work email signal at @bisimulations.com for Radu Mitroi at Bohemia Interactive Simulations.
Where is Radu Mitroi based?
Radu Mitroi is based in Bucharest, Romania while working with Bohemia Interactive Simulations.
What companies has Radu Mitroi worked for?
Radu Mitroi has worked for Bohemia Interactive Simulations, (Freelancing), Forbidden Studios, Dc Production, and Road Grand Tours.
Who are Radu Mitroi's colleagues at Bohemia Interactive Simulations?
Radu Mitroi's colleagues at Bohemia Interactive Simulations include Pavel Dufek, Matthias Wetzorke, Kyle Sizemore, Klára Klánová, and Spencer Huff.
How can I contact Radu Mitroi?
You can use AeroLeads to view verified contact signals for Radu Mitroi at Bohemia Interactive Simulations, including work email, phone, and LinkedIn data when available.
What schools did Radu Mitroi attend?
Radu Mitroi holds Licenta, Computer Programming, Specific Applications from Universitatea Politehnica Din București.
What skills is Radu Mitroi known for?
Radu Mitroi is listed with skills including Video Game Production, Marmoset, Unreal Engine, Adobe Photoshop, Game Prototyping, High Poly Modeling, Level Design, and 3D Graphics.
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