Software Development Engineer - 2
Current1.Worked on design, development and implementation of the project ‘Breaking Bad’, which involved breaking a monolith into individual pieces and building well defined interfaces for interaction(Kafka).This allowed the team to scale fetcher and pusher with a dedicated DB and optimize business logic independently by getting rid of legacy code and ship features faster, thereby improving developer productivity2.Worked on the design and implementation of the New Count Mismatch Fixer script that will detect and fix the count mismatches for the customer at runtime.The end-goal was to record the CM issue directly from the customer UI and automate the end-end fixing process, instead of manual escalations and triggers, thereby reducing the TAT and inflow of support tickets and improving trust of the product.