Rami Majid Email & Phone Number
Who is Rami Majid? Overview
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Rami Majid is listed as Graphic and UI Artist at HypGames, Inc., a company with 68 employees, based in Austin, Texas, United States. AeroLeads shows a matched LinkedIn profile for Rami Majid.
Rami Majid previously worked as Graphic/UI Artist at Hypgames, Inc. and Senior User Interface Designer at Totem Arts. Rami Majid holds Computer Numerically Controlled (Cnc) Cnc Programmer/Machinist Technology/Cnc Machinist from Mölk Education.
Email format at HypGames, Inc.
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About Rami Majid
Born and raised in Iraq > Spent most of my life in Sweden > A new chapter begins in Austin TXA problem solver through-and-through, you can expect me to think creatively and chase down solutions no matter the scale of the challenge. Over the years, I’ve had to wear many hats as an indie game developer and freelance artist, but my primary passions are UI, UX and logo design.I truly believe that great UX & UI design transcends cultures and language barriers, it speaks to us on a deep human level and it should be an extension of our thought and intuition just like a great controller is an extension of one's body and abilities. I want to empower people to have the kind of experiences that had a great impact on me growing up and bring people together.
Rami Majid's current company
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Rami Majid work experience
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Graphic/Ui Artist
Current
Senior User Interface Designer
- Overhauled previous menu design and designed a new, modern and streamlined UI for in-game-purchase menu that feels familiar and easy to understand for newcomers.
- Working closely with principal UI engineer to implement, animate, and finalize the in-game-purchase menu before launch through planning, communication of overall goals and final product look and feel.
- Reducing downtime for players through improved UI design and careful testing and planning
- Designing the ping command menu for improved non-verbal communication and to be inclusive for people with hearing loss.
- Writing and running UX survays and feedback collection from internal focus group of playtesters to insure good design decisions and avoiding pitfalls of bad UI design -Use feedback and survey data to iterate and tweak.
User Interface & Logo Designer
- Designed numerous video games logos in a diverse and wide range of styles and themes
- Acted as a startup design consultant from conceptual phase to mockups and final product - Specialized in color palettes, typeface and ensuring the designs works for different mediums such as digital, print and.
- Designed logos and overlays for freelance content creators in a variety of styles and themes
Ui Designer / Material Artist
- Leading the effort to prototype iterations of the UI and HUD to set the tone of the look and feel - attention to detail to ensure perfect match stylewise for typography, iconography - planning around multi-resolution.
- Overseeing logo design from concepting to final product
- Creating and maintaining a library of standard materials for weapons, vehicles, armor sets and a variety of props
- Creating and maintaining a material library for organics, terrains and structures
- Overseeing texturing of weapons, vehicles, armor sets and props
- Optimizing materials for improved game performance
Creative Director/Co-Founder
- Hands-on daily contributor in all aspects of UX Design, ideation, concepts, wireframes, prototypes to high-fidelity finalized designs
- Leading and overseeing creation of promotional material for live streams, press releases/press kit and PAX East 2014 convention
- Logo design
- Writing and maintaining overall game/features design document
- Managment/curating of map creation and map preformance improvments
- Establishing and Coordinating with the North American and European QA testing teams and team leads as well as institute processes for the testing and bug reporting standards.
User Experience Designer
During this period I joined a collective of artists and programmers and worked on a variety of projects but most of my focus was torwards the "XenoSwarm" project, XS for short is a cooperative game in which an elite force of space marines rush through a variety of facilities fighting different types of aliens and the goal is to reach the end of the map.
Ui And Logo Design
I joined a group of amazing game developers and modders to recreate the combat mod ( previously a half life 1/natural selection 1 mod ) for the game Natural Selection 2.
Colleagues at HypGames, Inc.
Other employees you can reach at hypsports.com. View company contacts for 68 employees →
Jay Anderson
Colleague at Hypgames, Inc.Horseshoe Bend, Idaho, United States, United States
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DG
Daniel Goodman
Colleague at Hypgames, Inc.Charlotte, North Carolina, United States, United States
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GB
Graham Brown
Colleague at Hypgames, Inc.St Petersburg, Florida, United States, United States
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PC
Peter Cimino
Colleague at Hypgames, Inc.Austin, Texas, United States, United States
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RD
Ryan Drew
Colleague at Hypgames, Inc.Bellevue, Washington, United States, United States
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LK
Lee Kramer
Colleague at Hypgames, Inc.Oklahoma City, Oklahoma, United States, United States
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MD
Martin Dewitt
Colleague at Hypgames, Inc.Ottawa Lake, Michigan, United States, United States
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MM
Micheal Mansfield
Colleague at Hypgames, Inc.Sanford, North Carolina, United States, United States
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JJ
Judner Joly
Colleague at Hypgames, Inc.Orlando, Florida, United States, United States
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IV
Ian Vassar
Colleague at Hypgames, Inc.Greater Orlando, United States
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Rami Majid education
Computer Numerically Controlled (Cnc) Cnc Programmer/Machinist Technology/Cnc Machinist
Information Technology
Frequently asked questions about Rami Majid
Quick answers generated from the profile data available on this page.
What company does Rami Majid work for?
Rami Majid works for HypGames, Inc..
What is Rami Majid's role at HypGames, Inc.?
Rami Majid is listed as Graphic and UI Artist at HypGames, Inc..
Where is Rami Majid based?
Rami Majid is based in Austin, Texas, United States while working with HypGames, Inc..
What companies has Rami Majid worked for?
Rami Majid has worked for Hypgames, Inc., Totem Arts, Freelance, Installation 01, and Faultline Games Ltd.
Who are Rami Majid's colleagues at HypGames, Inc.?
Rami Majid's colleagues at HypGames, Inc. include Jay Anderson, Daniel Goodman, Graham Brown, Peter Cimino, and Ryan Drew.
How can I contact Rami Majid?
You can use AeroLeads to view verified contact signals for Rami Majid at HypGames, Inc., including work email, phone, and LinkedIn data when available.
What schools did Rami Majid attend?
Rami Majid holds Computer Numerically Controlled (Cnc) Cnc Programmer/Machinist Technology/Cnc Machinist from Mölk Education.
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