Senior Fabrication Artist
Current• Spearheaded the development and operations of Bungie’s specialty fabrication department.• Created internal pitch decks and presentations for stakeholders and documented essential processes.• Managed departmental operations, including workspace, budgeting, compliance, and ensuring efficient fabrication processes.• Lead fabrication projects to deliver high-caliber physical props, replicas, and prototypes for marketing, live actions trailers, consumer products, and more.• Engineered and adapted in-game 3D assets into printable models utilizing proprietary tools, Zbrush, Blender, and 3D printing technologies.• Provided feedback and reviews for consumer products collectibles and hard goods including figures, plush, 3D models, and tooling.• Created bespoke photography and marketing assets for Bungie Store e-commerce, social media, and director dialogues.