Senior Fabrication Artist
Current- Spearheaded the development and operations of Bungie’s specialty fabrication department.
- Created internal pitch decks and presentations for stakeholders and documented essential processes.
- Managed departmental operations, including workspace, budgeting, compliance, and ensuring efficient fabrication processes.
- Lead fabrication projects to deliver high-caliber physical props, replicas, and prototypes for marketing, live actions trailers, consumer products, and more.
- Engineered and adapted in-game 3D assets into printable models utilizing proprietary tools, Zbrush, Blender, and 3D printing technologies.
- Provided feedback and reviews for consumer products collectibles and hard goods including figures, plush, 3D models, and tooling.