Ray Dorschner Email & Phone Number
@treyarch.com
2 phones found area 920
LinkedIn matched
Who is Ray Dorschner? Overview
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Ray Dorschner is listed as Production Coordinator at Treyarch, a with 551 employees, based in Los Angeles, California, United States. AeroLeads shows a work email signal at treyarch.com, phone signal with area code 920, and a matched LinkedIn profile for Ray Dorschner.
Ray Dorschner previously worked as Software Tester at Treyarch and Software Tester at Volt Workforce Solutions. Ray Dorschner holds Bachelor’S Degree, Game Art & Design from The Art Institute Of California-Los Angeles.
Email format at Treyarch
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AeroLeads found 1 current-domain work email signal for Ray Dorschner. Compare company email patterns before reaching out.
About Ray Dorschner
My name is Ray Dorschner, I live in Los Angeles California. I am a Software Tester, 3D Artist, Video Editor, and of course Dj - PODAN the Destroyer! I graduated with honors from the Art Institute of CA - Los Angeles with a Bachelors Degree in Game Art & Design. I received numerous awards such as; four Best of Class, two Honor Role and Outstanding Achievement for my graduating class of 2016. I worked as my schools Librarian until 2017 when I got hired at Activision for Quality Assurance. I then moved to Treyarch in 2018, where I still work as a Production Coordinator.Portfolio Link:https://raydorschner.weebly.com
Listed skills include Maya, Adobe Photoshop, Substance Painter, Unreal Engine 3, and 15 others.
Ray Dorschner's current company
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Ray Dorschner work experience
A career timeline built from the work history available for this profile.
Software Tester
Librarian
- Help patrons find books, research topics, troubleshoot student portal- Data entry and organization- Create graphic art of fliers and dvd boxes for Library displays
Colleagues at Treyarch
Other employees you can reach at treyarch.com. View company contacts for 551 employees →
Anthony Lee
Colleague at TreyarchSanta Monica, California, United States
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Michael Stewart
Colleague at TreyarchLos Angeles, California, United States
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Shirley Louis
Colleague at TreyarchPawling, New York, United States
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Mason Barnes
Colleague at TreyarchLas Vegas, Nevada, United States
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Dany Inthaxoum
Colleague at TreyarchLos Angeles, California, United States
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HM
Haydn Mcclelland
Colleague at TreyarchLlandudno, Wales, United Kingdom
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JW
Josh Watkins
Colleague at TreyarchVancouver, British Columbia, Canada
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YZ
Yu Zeng
Colleague at TreyarchStevenson Ranch, California, United States
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Goran Bubalo
Colleague at TreyarchCroatia
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Wren Cromwell
Colleague at TreyarchLos Angeles, California, United States
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Ray Dorschner education
Frequently asked questions about Ray Dorschner
Quick answers generated from the profile data available on this page.
What company does Ray Dorschner work for?
Ray Dorschner works for Treyarch.
What is Ray Dorschner's role at Treyarch?
Ray Dorschner is listed as Production Coordinator at Treyarch.
What is Ray Dorschner's email address?
AeroLeads has found 1 work email signal at @treyarch.com for Ray Dorschner at Treyarch.
What is Ray Dorschner's phone number?
AeroLeads has found 2 phone signal(s) with area code 920 for Ray Dorschner at Treyarch.
Where is Ray Dorschner based?
Ray Dorschner is based in Los Angeles, California, United States while working with Treyarch.
What companies has Ray Dorschner worked for?
Ray Dorschner has worked for Treyarch, Volt Workforce Solutions, Activision, and The Art Institutes Of California - Los Angeles.
Who are Ray Dorschner's colleagues at Treyarch?
Ray Dorschner's colleagues at Treyarch include Anthony Lee, Michael Stewart, Shirley Louis, Mason Barnes, and Dany Inthaxoum.
How can I contact Ray Dorschner?
You can use AeroLeads to view verified contact signals for Ray Dorschner at Treyarch, including work email, phone, and LinkedIn data when available.
What schools did Ray Dorschner attend?
Ray Dorschner holds Bachelor’S Degree, Game Art & Design from The Art Institute Of California-Los Angeles.
What skills is Ray Dorschner known for?
Ray Dorschner is listed with skills including Maya, Adobe Photoshop, Substance Painter, Unreal Engine 3, Unreal Engine 4, Unity3D, Adobe Premiere Pro, and Zbrush.
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