Rex Beaber Email & Phone Number
@clairbourn.org
4 phones found area 608
LinkedIn matched
Who is Rex Beaber? Overview
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Rex Beaber is listed as Innovation Specialist at Clairbourn School, a with 35 employees, based in Los Angeles, California, United States. AeroLeads shows a work email signal at clairbourn.org, phone signal with area code 608, and a matched LinkedIn profile for Rex Beaber.
Rex Beaber previously worked as Professional Learning Science Coach at Brainpop and Embedded Professional Learning Specialist at Amplify. Rex Beaber holds Work Towards M.S., Digital Media And Technology Education from University Of Wisconsin-Madison.
Email format at Clairbourn School
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About Rex Beaber
I'm interested in helping people to utilize the vast array of tools and resources at their disposal to the fullest, allowing them to have the most meaningful and fruitful experience in anything they so choose. Whether it is in education, games and technology; volunteering, coaching or other social interactions, I strive to demonstrate the vast possibilities available to each individual, understand where they are now, how they want to grow, and empower them to make that a reality.
Listed skills include Science, Teaching, Research, Science Education, and 15 others.
Rex Beaber's current company
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Rex Beaber work experience
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Innovation Specialist
CurrentHelping kids be creative and turn their ideas into reality.
Professional Learning Science Coach
Developing pathways for new scientific minds through creation of, and leading, Professional Development for BrainPOP Science.
Embedded Professional Learning Specialist
Lead district-level training sessions for Amplify-Science for teachers and administrators ranging from Pre-K through 8th grade, in groups of 10 to 40+ educators. Using Zoom, instructed three 120-minute sessions per cohort to support the Los Angeles Unified School District-wide adoption of Amplify-Science reaching over 400 participants.
Director Of Innovation
Fostering imagination, creativity, design thinking, problem-based, and project-based learning school-wide. Including expanding the STEAM (Science, Technology, Engineering, Arts, Mathematics) program, collaborating with teachers and students, building the robotics and coding programs, and forwarding the growth of mindfulness and yoga in the classroom.
Steam Specialist
Teaching Pre-K through 5th grade students science, design thinking, computational thinking, and more using both high and low tech tools.
Engineering Summer Camp Instructor
Teach coding through Scratch and Lego Robotics to 1st-8th grade students during a full-day three-week summer camp.
National Production Coach
Write curriculum, develop training process, and support the production leads nationally for all five Breathe for Change 200-hour yoga certification trainings in NYC, San Francisco, Chicago, Denver, and Austin. Directly supporting a team of 10+ production personnel who are supporting 50+ trainers and 350+ educators as they embark on their journey to become wellness experts and support the social-emotional learning of their students.
Lead Trainer Apprentice
Support the Production and Lead Trainer teams during all aspects of the Breathe for Change 200-hour yoga certification process in San Francisco. Collaborating with a team of 12 trainers to facilitate, support, and mentor 75+ educators as they embark on their journey to become wellness experts and support the social-emotional learning of their students.
Production Lead
Managed all aspects of production for the Breathe for Change 16-day 200 hour yoga certification programs for ~70 educators in Tampa, FL and ~90 educators in Chicago, IL. Including, but not limited to managing site relationships, equipment set-up & tear-down, tracking certification requirements, and supply needs for all workshops.
Computer Science Teacher
Transforming the High School Computer Science program to incorporate a course where students learn computational thinking and computational literacy skills by making games, apps, websites, and more. As well as developing a student-driven digital design lab where participants form interdisciplinary teams to operate in a Scrum style Agile development space to take on the roles of artist, ui/ux designer, producer, developer, and creative designer for prototype and release-ready digital products to impact the world.
Makerspace Teacher
Managing the creation of the Middle School’s Makerspace including space design, purchasing, curriculum development, and instruction both in-school and afterschool. Emphasis is on integration of pedagogy drawing from game-based learning, play-based learning, interest driven learning, project-based learning, constructionism, and constructivism. Curriculum are designed to integrate use of tool such as laser cutters, 3D printers, book binders, VR headsets, Arduino, Raspberry Pi, and hands-on building resulting in students producing artifacts that are meaningful to them.
Tutor
One on one tutoring for students twice at 1-2 hours per session. Special care is taken to teach students through connecting with their personal interests to both help them succeed in their external assessments and their ability to effectively utilize these skills in everyday life.
Director Of Community Development And Outreach
Fostering lasting relationships with everyone interested in changing the face of education whether corporate, non-profit, school districts, schools, teachers, parents or students around GameDesk's central goal: empowering educators and students to take charge of learning cognitively and interpersonally by giving them the tools to mod the classroom using games, play, simulation, and making.
Project Assistant - Games+Learning+Society
Helping build the Playful Learning teacher network, rebranding of the GLS Educator Symposium to the Playful Learning Summit, and fostering collaboration nation wide around games and learning.
Teaching Assistant - C&I 277 Videogames And Learning
Teaching undergraduate students how to write thesis-driven research papers using video game play and community interaction as the data to be studied. Fostering critical engagement and discussion surrounding hot-button topics, e.g. video games and violence.
3-Week Workshop Instructor - People Program
Creating the curriculum, planning field trips, and running the 3-Week Aviation,Rocketry, and Space Exploration Middle School Summer Workshop for the PEOPLE Program. The approach was deeply rooted in making abstract science concepts tangible to middle school students through connecting them to things they are interested in, e.g. pop culture movies such as Star Trek and The Avengers, video games like Portal and Angry Birds, and hands-on activities making paper and model rockets.
Teaching Assistant - C&I 277: Videogames & Learning
Teaching undergraduate students how to write thesis-driven research papers using video game play and community interaction as the data to be studied. Fostering critical engagement and discussion surrounding hot-button topics, e.g. video games and violence.
Consultant
Developed the IRB and consulted on IRB requirements for the Sparks of Discovery outreach experiences. Sparks of Discovery is an outreach curriculum at the Morgridge Institute for Research focusing on educating K-12 students on cutting-edge technologies such as 3D Printing and rapid prototyping, epigenetics, and nanotechnology.
Research Assistant Intern
At Filament Games I mapped all existing educational game titles that had been developed in-house to the newly minted Next Generation Science Standards, identified which had been fully addressed in the game, which could be addressed with curricular scaffolds, and which standards were not addressed through Filament's current educational suite. This directly informed the target subject matter of future game development at the studio. Additionally, I assisted in developing, maintaining, and communicating with a network of teachers for play tests of educational games.
Science Coordinator
Develop, schedule and lead numerous science outreach activities including drop-in programs, summer camps, school field trips, and girl/boy scout badge workshops. Emphasis on K-6th engagement interweaving core science standards into play and game based activities.
Outreach Specialist - Uw Space Place
Focus on increasing space science awareness of Madison area youth of all ages. Integral work with the Space Gigs video series directed at informing and intriguing upper elementary and middle school students to space science careers in Madison. Created a boxed kit collection called Astronomy-in-a-Box for UW astronomy students to use doing outreach.
Graduate Assistant - Wonders Of Physics
Developed lesson plans for, and instructed an hour long science afterschool class for 3-5th grade students. Performed exciting shows highlighting interesting scientific phenomena to groups of 50-100 kids of all ages and family members.
Research Intern - Wisconsin H-Alpha Mapper Astronomy Group
Astrophysics research focusing on mapping and modeling optical emission line data of ionized gaseous nebulae.
Scientific Writer
Created and edited scientific reports, regarding pharmaceutical testing to government (cGMP and GLP) guidelines, for distribution to clients.
Patent Examiner
Performed extensive analysis on the patentability of incoming patent applications and wrote technical reports to communicate requirements of future patentability
Undergraduate Research Assistant - Wisconsin H-Alpha Mapper Astronomy Group
Astrophysics research focusing on mapping and modeling optical emission line data of ionized gaseous nebulae.
Colleagues at Clairbourn School
Other employees you can reach at clairbourn.org. View company contacts for 35 employees →
Linda Rankin
Colleague at Clairbourn SchoolSierra Madre, California, United States
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Beata Aniszewski
Colleague at Clairbourn SchoolLos Angeles Metropolitan Area, United States
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Kelly Hung
Colleague at Clairbourn SchoolSan Gabriel, California, United States
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Karen Roberts
Colleague at Clairbourn SchoolPasadena, California, United States
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Janet Taylor
Colleague at Clairbourn SchoolLos Angeles Metropolitan Area, United States
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Marianne Van Vorst Ryan
Colleague at Clairbourn SchoolPasadena, California, United States
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Brooke Strong
Colleague at Clairbourn SchoolAltadena, California, United States
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Rebecca Messler
Colleague at Clairbourn SchoolMontrose, California, United States
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Amy Patzlaff, Ed.D.
Colleague at Clairbourn SchoolSan Gabriel, California, United States
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Jeanette Zamora
Colleague at Clairbourn SchoolSan Gabriel, California, United States
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Rex Beaber education
Work Towards M.S., Digital Media And Technology Education
Bs, Physics, Astronomy-Physics
Education record
Frequently asked questions about Rex Beaber
Quick answers generated from the profile data available on this page.
What company does Rex Beaber work for?
Rex Beaber works for Clairbourn School.
What is Rex Beaber's role at Clairbourn School?
Rex Beaber is listed as Innovation Specialist at Clairbourn School.
What is Rex Beaber's email address?
AeroLeads has found 1 work email signal at @clairbourn.org for Rex Beaber at Clairbourn School.
What is Rex Beaber's phone number?
AeroLeads has found 4 phone signal(s) with area code 608 for Rex Beaber at Clairbourn School.
Where is Rex Beaber based?
Rex Beaber is based in Los Angeles, California, United States while working with Clairbourn School.
What companies has Rex Beaber worked for?
Rex Beaber has worked for Clairbourn School, Brainpop, Amplify, Rabbi Jacob Pressman Academy Of Temple Beth Am, and Campbell Hall.
Who are Rex Beaber's colleagues at Clairbourn School?
Rex Beaber's colleagues at Clairbourn School include Linda Rankin, Beata Aniszewski, Kelly Hung, Karen Roberts, and Janet Taylor.
How can I contact Rex Beaber?
You can use AeroLeads to view verified contact signals for Rex Beaber at Clairbourn School, including work email, phone, and LinkedIn data when available.
What schools did Rex Beaber attend?
Rex Beaber holds Work Towards M.S., Digital Media And Technology Education from University Of Wisconsin-Madison.
What skills is Rex Beaber known for?
Rex Beaber is listed with skills including Science, Teaching, Research, Science Education, Physics, Public Speaking, Higher Education, and Curriculum Development.
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