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Video games have always been a huge part of my life. I began my development journey at 12 with a Mario clone in Game Maker, which ignited my passion for development. From there, I began modding and creating custom levels for the games I loved. In high school, I created my first game, Road Turtle. In college I focused on AI and Game Development, and frequently participated in game jams and personal game projects.After earning my Computer Science degree, I co-founded Road Turtle Games, an indie studio dedicated to creating games that players love. My work in web development along the way broadened my skill set and honed my ability to adapt to new technologies.My passion for games and emerging tech led me to AR/VR at NextGen, where I’ve spent nearly four years leading software development on various projects. Working full-time with Unity has expanded my skills, allowing me to create immersive XR experiences and tackle unexpected challenges.Outside of work and personal projects, I enjoy hobbies like cosplay, cooking, and 3D printing, hanging out with friends, or simply relaxing with my partner and our two cats. I’m always eager to connect with fellow developers and explore new opportunities in the gaming industry.
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Vr And Ar Senior Software EngineerNextgen InteractionsRaleigh, Nc, Us -
Vr/Ar Senior Software EngineerNextgen Interactions Mar 2021 - PresentRaleigh, North Carolina, United StatesLead Software Engineer at a small company and wearer of many hats.Led software development of the following from start to finish:- NextGen VR Manager - Cross-platform networked base for shared-space VR tracking - Modular packages for re-usability across various projects utilizing UPM system- HazVR - https://nextgeninteractions.com/hazvr - Hazmat air monitor training solution utilizing Oculus Quest 2 headsets - Fully networked for local shared-space multiplayer - Replay support with full playback of 3d spatialized session recordings, including audio and additional metrics - Custom-made multi-threaded gas simulation with visualization system to simulate gas leaks in different environments and mixing of airborne gases - Air monitor simulation utilizing gas simulation as raw data source and emulating real world limitations of air monitors for training purposes- FirstModulAR - Research project involving design of AR/VR systems and interfaces for first-responder use cases - Designed to be highly modular and flexible, for re-usability across various first-responder use cases - Cross platform support across AR/VR platforms (Quest, Leap, Hololens) - Open Source release in-progress- NextGen Launcher - Windows desktop app for server executable distribution and license management of our first-party software - Native desktop app made built using Microsoft .NET with auto-updates - Integrated with keygen.shMaintained / completed development for the following:- Government contract under NDA- FirstSimVR - Early research project determining VR use cases for Fire, EMS, and PoliceOutside of active software development, I also performed the following: - Discussed product requirements with SMEs in various fields - Created builds and ran product demonstrations for multiple products at conventions across the US - Performed QA and wrote documentation for software - Managed sprints and tasks using ClickUp -
Co-Owner / Game DeveloperRoad Turtle Games Sep 2012 - PresentUnited StatesActive Development:Sweets Inc.Utilizing Unity for the front-end and the Arch ECS framework for back-end simulation, the project depends on highly optimized code to support an advanced employee and candy factory simulation, complete with many moving parts and high-quality graphics.Past projectsI was part of the full development pipeline for MiniGolf Mania, which shipped on Steam, and eventually led into MiniGolf Maker. I led the development of online multiplayer, Steam Workshop integration, in-game chat, and file encryption and compression.I also co-developed the overall game design and architecture, primary gameplay mechanics like power-ups and ball/player code, UI, level design, and more.Additionally, a free game, Ice Rage was developed back in 2015 and is playable in the browser on our website.
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Software EngineerEbsco Information Services Jan 2019 - Mar 2021Durham, North CarolinaAt NoveList, I was part of a agile development team that built and supported software solutions used by millions of library patrons around the world.Developed products with C#/ASP.NET, React, Backbone.js, Node.js, and SQL Server, utilizing a CI/CD framework based on Jenkins and Octopus Deploy. -
Software EngineerQs/1 Oct 2017 - Dec 2018Wake Forest, North CarolinaDeveloped and maintained the following software- Front-end Vue.js web application (built from the ground up)- Front-end C# WPF desktop application- Back-end C# CQRS Server w/ SQL databasePerformed local and integration testingAdded new features to software and fixed software bugs regularlyParticipated in daily stand-ups and contributed to bi-weekly sprint planning meetings -
Information Technology ConsultantForefront Technologies May 2016 - Sep 2017Burlington, North CarolinaIT Consultant and Software Developer at Forefront Technologies.Developed & Maintained:- Front-end client in AngularJS and HTML/CSS.- Back-end server in Java w/ TomCat- Office/Outlook Connector software using C#, Visual Studio, and Addin-ExpressIn addition, I performed QA testing of and wrote documentation for the full software suite. -
Teacher'S AssistantUnc Charlotte Aug 2015 - May 2016 -
Software Developer InternshipForefront Technologies May 2015 - Aug 2015Burlington, North Carolina
Rich Bennett Skills
Rich Bennett Education Details
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Summa Cum Laude -
Game Design & Development
Frequently Asked Questions about Rich Bennett
What company does Rich Bennett work for?
Rich Bennett works for Nextgen Interactions
What is Rich Bennett's role at the current company?
Rich Bennett's current role is VR and AR Senior Software Engineer.
What is Rich Bennett's email address?
Rich Bennett's email address is ri****@****o.co.uk
What is Rich Bennett's direct phone number?
Rich Bennett's direct phone number is (949) 252*****
What schools did Rich Bennett attend?
Rich Bennett attended University Of North Carolina At Charlotte, University Of North Carolina At Charlotte.
What skills is Rich Bennett known for?
Rich Bennett has skills like User Interface, User Experience, Web Design, Video Editing, Print, Conversion Optimization, Minimalism, Modernism, Site Design, User Interface Design, Photoshop, Pushing Lesbians.
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