Rick Bergh Email & Phone Number
@aerotek.com
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Who is Rick Bergh? Overview
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Rick Bergh is listed as Producer at Sledgehammer Games, a with 299 employees, based in Renton, Washington, United States. AeroLeads shows a work email signal at aerotek.com and a matched LinkedIn profile for Rick Bergh.
Rick Bergh previously worked as Producer at Perblue and Producer I at Big Fish Games. Rick Bergh holds B.A, Electronic Media And Filmic Arts from Eastern Washington University.
Email format at Sledgehammer Games
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About Rick Bergh
I have worked in the video games industry for the past decade after getting my start in television production, and have learned that each step of the journey has provided valuable lessons for the next. I enjoy collaborating to create worlds and experiences that entertain and delight audiences.
Listed skills include Broadcast, Editing, Recording, Dvd, and 8 others.
Rick Bergh's current company
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Rick Bergh work experience
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Producer
Disney Heroes: Battle Mode● Led a team of 20 people in a remote-first environment on a live, mobile free-to-play hero battler● Ran meetings including daily standups, sprint planning, and release retrospectives● Maintained the project in Jira each day, including assigning tickets to the proper team members, sprints, epics, and fix versions● Brainstormed and implemented changes in procedures to improve how the team functioned● Compiled patch notes on each update for CS to post to the official forum● Held open dialogue with team members to assess progress and identify blockers
Producer I
General Responsibilities:● Partnered with seven international game studios to support titles published by BFG throughdifferent stages of the development life cycle including post-launch support● Primary point of contact for external partners including developers and IP owners, and internal BFG teams including executives, QA, Marketing, Localization, Research, and Customer Support● Traveled internationally for quarterly in-person meetings with external developers● Reviewed design documents and prototype builds, evaluating features from different perspectives (player experience, business impact, etc.), and providing feedbackMidnight Castle:● Was live ops producer of a multiplatform game in worldwide release, responsible for publishing content updates and running live ops events● Determined the update release schedule and managed resource allocations from other internal teams including QA, Narrative, and Marketing● Managed game design of content and features, and guaranteed consistency in story and design across updates spanning multiple yearsToy Story Drop!:● Worked with external IP holder (Disney) providing status updates and determining the future direction of the game● Owned the Match-3 level difficulty balancing process for pre- and post-content release, coordinating data analysts, game developers, and QACooking Craze:● Managed coordination with external IP holder (Bandai Namco) for in-game PAC-MAN event, including art assets feedback and approvalDecurse:● Held weekly meetings with developers, providing BFG publishing and technical information required to release the game● Worked with project management team and developers post-release to provide data and insights to maintain and improve the gameUnannounced/Cancelled Projects:● Spoke at pipeline review meetings with BFG management to discuss the current status of projects and next steps to take● Contributed ideas and provided feedback on art direction, story, characters, and gameplay loops
Senior Game Tester - 3Rd Party F2P
● Led up to three other testers and coordinated testing for game updates● Ran test passes, reported bugs, and verified when problems had been fixed● Monitored user forums and social media for issues encountered by players● Participated in meetings to help determine the future direction of the game
Game Tester - 3Rd Party F2P
● Tested content and feature updates for third-party free-to-play titles on mobile platforms and PC, including running test passes, reporting bugs, verifying fixes, and monitoring user forums for issues encountered by players
Associate Product Tester
As a member of the Lotcheck department, I was involved in testing software for Nintendo’s gaming consoles and handheld systems for adherence to required guidelines. During my time at Nintendo, my additional duties included working with Microsoft Excel to create testing forms and maintaining an up-to-date overview of current titles in testing. I was also involved in several projects aimed at improving the efficiency of the department, including reviewing and organizing a repository of documents used for reference in testing.
Session Production Technician
My function was that of an all-purpose television crew member, with duties including operating remotely controlled cameras and switching during live broadcasts, setup and teardown of sets and equipment, monitoring streaming content on the Internet and preparing guests for on-air interviews.
Voice Actor
Nowhere Safe - Red Panda Studios - Creepy VoiceCurse of Slate Rock Manor - Red Panda Studios - Lyle, Officer Dooley, Federal Officer, NewscasterPirates of the Burning Sea: Power & Prestige - Flying Lab Software - Miscellaneous VoicesOrbit iPhone app promotional video - Matheson Media - NarratorThis is Vegas - Midway Games/Surreal Software - Miscellaneous VoicesBipo: Mystery of the Red Panda - Red Panda Studios - Mr. Shinbun
Production Assistant
Studio Camera Operator:- Prepared and maintained studio equipment during the day’s productions- Operated pedestal and jib-mounted studio cameras during live and pre-taped showsFeed Room Operator:- Managed incoming and outgoing live feeds of material including shows, topicals, story packages, and highlights- Recorded and logged post-game interviews for immediate use in live shows- Coordinated with directors, producers, and tape operators both in-house and in other locations including Houston, Detroit, Georgia, and Los AngelesAssistant Assignment Editor:- Answered assignment desk phones and assisted callers or transferred them to the appropriate department- Ensured accuracy of incoming feed spreadsheets and daily studio schedules, then distributed them to producers and talent
Freelance Editor
- Shot and/or edited videos of events including weddings and other gatherings- Incorporated music, still images, text, and other elements into projects - Delivered projects on DVD with menus from DVD Studio Pro
Colleagues at Sledgehammer Games
Other employees you can reach at sledgehammergames.com. View company contacts for 299 employees →
Andrey Shramenko
Colleague at Sledgehammer GamesGreater Melbourne Area, Australia
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Shana Sorrells
Colleague at Sledgehammer GamesCayce, South Carolina, United States
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Artem Litvak
Colleague at Sledgehammer GamesSan Francisco, California, United States
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Stuart Rudderham
Colleague at Sledgehammer GamesToronto, Ontario, Canada
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Kevin Hert
Colleague at Sledgehammer GamesLos Angeles, California, United States
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Sybille Bowen
Colleague at Sledgehammer GamesGreater Sherbrooke Metropolitan Area, Canada
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Ethan C.
Colleague at Sledgehammer GamesSalina, Kansas, United States
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Konstantin Efimov
Colleague at Sledgehammer GamesSouthbank, Victoria, Australia
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Sabrina Ellison
Colleague at Sledgehammer GamesUnited States
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Cecil Powell
Colleague at Sledgehammer GamesRockledge, Florida, United States
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Rick Bergh education
B.A, Electronic Media And Filmic Arts
Associate In Arts And Sciences
High School Diploma
Frequently asked questions about Rick Bergh
Quick answers generated from the profile data available on this page.
What company does Rick Bergh work for?
Rick Bergh works for Sledgehammer Games.
What is Rick Bergh's role at Sledgehammer Games?
Rick Bergh is listed as Producer at Sledgehammer Games.
What is Rick Bergh's email address?
AeroLeads has found 1 work email signal at @aerotek.com for Rick Bergh at Sledgehammer Games.
Where is Rick Bergh based?
Rick Bergh is based in Renton, Washington, United States while working with Sledgehammer Games.
What companies has Rick Bergh worked for?
Rick Bergh has worked for Sledgehammer Games, Perblue, Big Fish Games, Aerotek, and Tvw.
Who are Rick Bergh's colleagues at Sledgehammer Games?
Rick Bergh's colleagues at Sledgehammer Games include Andrey Shramenko, Shana Sorrells, Artem Litvak, Stuart Rudderham, and Kevin Hert.
How can I contact Rick Bergh?
You can use AeroLeads to view verified contact signals for Rick Bergh at Sledgehammer Games, including work email, phone, and LinkedIn data when available.
What schools did Rick Bergh attend?
Rick Bergh holds B.A, Electronic Media And Filmic Arts from Eastern Washington University.
What skills is Rick Bergh known for?
Rick Bergh is listed with skills including Broadcast, Editing, Recording, Dvd, Video Production, Video Editing, Video, and Premiere.
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