Ric Moore
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Ric Moore Email & Phone Number

Advisory Board Member at Oxalis Games
Location: London, England, United Kingdom 26 work roles 2 schools
2 work emails found @thesecretpolice.org 2 phones found area 797 LinkedIn matched
✓ Verified May 2026 4 data sources Profile completeness 100%

Contact Signals · 2 work emails · 2 phones

Work email r****@thesecretpolice.org
Direct phone (797) ***-****
LinkedIn Profile matched
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Current company
Role
Advisory Board Member
Location
London, England, United Kingdom
Company size

Who is Ric Moore? Overview

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Quick answer

Ric Moore is listed as Advisory Board Member at Oxalis Games, a company with 8 employees, based in London, England, United Kingdom. AeroLeads shows a work email signal at thesecretpolice.org, phone signal with area code 797, and a matched LinkedIn profile for Ric Moore.

Ric Moore previously worked as CEO at Oxalis Games and Co-founder at The Secret Police. Ric Moore holds Bsc, Computer Science from University Of Sussex.

Company email context

Email format at Oxalis Games

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{first}.{last}@thesecretpolice.org
89% confidence

AeroLeads found 2 current-domain work email signals for Ric Moore. Compare company email patterns before reaching out.

Profile bio

About Ric Moore

- Co-founded Oxalis Games - Working on our first game https://moonfrost.io/ We are backed by Supercell, Griffin Gaming Partners, Pantera, Animoca, Blocore and others.- Developed indie mega-hit Stardew Valley for mobile. I personally spent 2 year working on the code and redesigning it for touchscreens.- Co-founder of The Secret Police, a games studio based in London. We developed a mobile RPG called Dragons Watch.- Developed App Store Intelligence service crispybyte.com - data mining the App Store to give developers hidden insights to the market (now offline).- Co-founder & CTO of Bossa Studios, best known for the game Surgeon Simulator 2013.- Won a BAFTA for game design / development on Monstermind.- Played an instrumental role in growing the company from nothing to over 40 people.- Company was acquired by Elisabeth Murdoch's Shine Group (now Endemol Shine) in 2012. - Specialities: mobile games, social games, video games, game development, startups, freemium / free-to-play, monetization, engagement, analytics, games-as-a-service, business development, programming, game design, data mining, big data, business intelligence, management, Unity, C#, Google App Engine, Python, PHP, MySQL, Javascript, iOS, Android, etc...

Listed skills include Actionscript, Game Development, Flash, Game Design, and 32 others.

Current workplace

Ric Moore's current company

Company context helps verify the profile and gives searchers a useful next step.

Oxalis Games
Oxalis Games
Advisory Board Member
London, GB
Website
Employees
8
AeroLeads page
26 roles · 20 years

Ric Moore work experience

A career timeline built from the work history available for this profile.

Ceo

Current

A well funded games startup. We're developing the next generation of 'cozy' life-sims / role play games.

Aug 2020 - Present

Co-Founder

Current

London, GB

Mobile games startup based in London. Best known for Stardew Valley (on iOS/Android) and Dragons Watch RPG.

Jan 2015 - Present

Uk & Europe Business Developer

Bluequest Inc.

Searching for European game developers looking for help distributing in Japan and Asia.

Jan 2015 - Jul 2015

Ceo

Real-time App Store Intelligence. Using data mining techniques to produce unique market intel with a particular focus on mobile games and their developers. Features include:Hidden Winners - find the games with the biggest ARPPU; games that have the best retention and biggest spenders.Includes soft launch tool - scan the entire App Store for games & apps in.

May 2013 - Apr 2015

Co-Founder, Cto

London, GB

I co-founded Bossa Studios in September 2010 and was instrumental in growing the company to over 40 people in under 2 years. Bossa is perhaps best known for the game Surgeon Simulator.Originally the company specialised in social game development primarily on Facebook.In July 2011 Bossa was acquired by Shine Group (which is now Endemol Shine).The first game.

Sep 2010 - Nov 2012

Social Game Developer / Designer / Producer

London, GB

  • My own venture into social gaming. I developed and launched War City, a social role-playing game for Facebook. It was a kind of modern war themed Mafia Wars which was ahead of its time thanks to the isometric base.
  • Front end tech: Flex 3&4, Flash 10, HTML, Javascript
  • Backend tech: Java, PHP, MySQL
  • Remoting tech: Granite DS, AMFPHP, Blaze DS
  • Hosting: Google App Engine, Amazon
  • Frameworks: Cairngorm, Parsley, Mate
Jun 2010 - Oct 2010

Social Game Developer

Amsterdam, NL

Developing social games for all the big social networks: Facebook/MySpace/Bebo/Orkut/Hi5.Our latest release is Deal Or No Deal:http://apps.facebook.com/dealornodeallive/Using Flash 10, Facebook API, OpenSocialGame prototyping with SmartFox server, Java, Google App Engine, PHP, Amazon EC3, Flex 3, Flex 4, Parsley

Jun 2009 - Jun 2010

Flex Developer

New York, NY, US

Building the new audio.co.uk web site and campaigns for the current Audi site. Some serious Cairngorm usage in action.

May 2009 - Jun 2009

Casual Game Development

Ric Moore Ltd.

Design, development and prototyping of casual games for the web.Released one fully completed title: Nova Chain - http://www.bedroomlab.com/games/novaChain/ and made many prototypes for casual and social games.

Aug 2008 - May 2009

Ria Developer (Flex)

New York, NY, US

  • JP Morgan – part of a team of coders building a Credit Manager application in Flex 3 using Cairngorm.
2008 - 2008

Flash Developer

London, London, GB

  • Sony Walkman website – lead coder: Actionscript 3, MVC (Cairngorm) www.walkmanproject.com
  • Sony Bravia website – part of a team of coders using Papervision 3D. www.colourlikenoother.com
Aug 2007 - Dec 2007

Flash Game Developer

Skive Creative

Built a 3D car game for Hertz

Jul 2007 - Aug 2007

Flash Developer

Amsterdam, NL

  • Actionscript, PHP, SOAP and XML for Signs Of Life, an innovative interactive drama for BBC.
  • Deal Or No Deal online game for Ladbrokes http://games.ladbrokes.com/deal-or-no-deal/game/en
  • OO development of an online gambling game, Baltimore Drop for Ladbrokes.
  • Gambling aggregator site utilizing BetFair’s web services.
  • Roar, CBBC game – lead Flash developer of a 3 man team www.bbc.co.uk/cbbc/roar/
  • BBC Cbeebies- Flash game development.
Apr 2006 - Jun 2007

Flash Developer

Endemol Gaming

I made Flash based scratch cards for The National Lottery.The original Deal Or No Deal gambling game for Ladbrokes.Prototyped a betting portal using Betfair's API.

2006 - 2007 ~1 yr

Php Developer

Gibraltar, GI

  • PHP, Javascript, XML (AJAX) for an online Poker scoring system.
Nov 2006 - Dec 2006

Flash Game Development

Lbi

London, London, GB

  • Actionscripting – OO game development for Philip Morris.
Dec 2005 - Mar 2006

Flash Developer

Midas Collective
  • Honda main website www.honda.co.uk, Actionscripting.
Nov 2005 - Nov 2005

Flash Developer

New York, NY, US

  • Actionscripting for HSBC - www.yourpointofview.com.
Oct 2005 - Nov 2005

Flash Developer

London, Greater London, GB

  • Flash and PHP for Miller Beer.
  • Flash banners for Orange.
Aug 2005 - Sep 2005

Flash Developer

Tta
  • Site design & build for Kitchen Consultants
Aug 2005 - Aug 2005

Flash Developer

San Francisco, CA, US

  • Flash for Lynx
Jul 2005 - Aug 2005

Php Developer

London, London, GB

  • PHP, Javascript, XML, AJAX for ASTRA and BlackBerry.
Apr 2005 - Jul 2005

Flash Developer

Burrows
  • XML, Flash for Ford.
Mar 2005 - Mar 2005

Web Developer

GB

  • I developed ringtone related e-commerce sites for this company, formerly know as TMS (The Music Solution)
  • Clients included: MTV UK, MTV Europe, MTV Nordic, Real Networks, Kazaa, The Sun, The Times, Fuse, Gillette, CD:UK, Driv3r, Vidzone, Mobile Lounge, Sports.co.uk, Digital Partners, Q100FM, 99X FM
  • Technologies used: PHP, MySQL, Postegres, Flash, XML, Flash, SOAP, WML, HTML, Javascript, CSS, Photoshop.
Jun 2003 - Feb 2005

Flash Developer

  • Flash coding for Motorola.
May 2003 - Jun 2003
Team & coworkers

Colleagues at Oxalis Games

Other employees you can reach at oxalis.games. View company contacts for 8 employees →

2 education records

Ric Moore education

Bsc, Computer Science

University Of Sussex

Education record

Altrincham Grammar School
FAQ

Frequently asked questions about Ric Moore

Quick answers generated from the profile data available on this page.

What company does Ric Moore work for?

Ric Moore works for Oxalis Games.

What is Ric Moore's role at Oxalis Games?

Ric Moore is listed as Advisory Board Member at Oxalis Games.

What is Ric Moore's email address?

AeroLeads has found 2 work email signals at @thesecretpolice.org for Ric Moore at Oxalis Games.

What is Ric Moore's phone number?

AeroLeads has found 2 phone signal(s) with area code 797 for Ric Moore at Oxalis Games.

Where is Ric Moore based?

Ric Moore is based in London, England, United Kingdom while working with Oxalis Games.

What companies has Ric Moore worked for?

Ric Moore has worked for Oxalis Games, The Secret Police, Bluequest Inc., Crispy Byte Limited, and Bossa Studios.

Who are Ric Moore's colleagues at Oxalis Games?

Ric Moore's colleagues at Oxalis Games include David Mkrtchian, Ilya Dolbenkov, and Jase Probert.

How can I contact Ric Moore?

You can use AeroLeads to view verified contact signals for Ric Moore at Oxalis Games, including work email, phone, and LinkedIn data when available.

What schools did Ric Moore attend?

Ric Moore holds Bsc, Computer Science from University Of Sussex.

What skills is Ric Moore known for?

Ric Moore is listed with skills including Actionscript, Game Development, Flash, Game Design, Mobile Games, Flex, Facebook Api, and Javascript.

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