A product manager with experience in research and UX/UI area. His main focus is on developing features/products by primarily using the gamification concept to drive user engagement or achieve business needs. He has been working in the game industry since 2012, with a game design master degree from New York University. Through his education, he is trained to see a product/feature from a holistic view. Not only from the development perspective but also from business, legal and marketing. As a product manager, he commits to deliver the value to end-user and business (stakeholder related). To end-users, he focuses on how to deliver the product that they need in an efficient, effective, and enjoyable way. To the stakeholder, he focuses on delivering benefits in both the short and long term.Currently passionate about the education and health sector.
Listed skills include Graphic Design, Interaction Design, Art, Flash, and 11 others.