Robert Malicki is a UI-Designer at FISHLABS GmbH. They is proficient in Deutsch and Englisch. Colleagues describe them as "Brilliant UI / UX Artist with high standards of visual excellence, a high level of polish for all his graphics is basically guaranteed. Constantly scribbling in his notebook, playing around with shapes, colors and text, he is naturally expanding his art horizon every day and putting this experimentation to good use in his professional environment. An affinity for cartoons and comics helps with visual storytelling, character design, and emotional impact of his work. Having worked closely with 3d artists and programmers to bring UI Elements, Marketing Renders and 2D Characters to life, he has shown to be adept at delivering for various formats and purposes."
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Senior Ui-DesignerFishlabs Gmbh Nov 2024 - PresentHamburg, Deutschland -
Ui-Designer, 2D-ArtistSviper Jun 2017 - PresentHamburg Und Umgebung, DeutschlandUnannounced Game (for Client)• Factory Building / Unity• UI-Design• UX-Design• Concept Art• Illustration• 2D AnimationCrash Bandicoot - Crash on the Run (for Activision Blizzard King)• Endless Runner / Base Building / Unity• UI-Design• 2D AnimationSuper Spell Heroes• Card Collector / Gatcha / PvP / Unity• UI-Design• UX-Design• Concept Art• Illustration• 2D Animation -
Ui-Design, 2D-Artist, Concept Artist, IllustratorGoodgame Studios Apr 2010 - Jan 2017Hamburg Und Umgebung, DeutschlandGoodgame Café (Café-Management / Strategy) • UI-Design • Art CoordinationGoodgame Heroes (2D MMORPG) (2010) • Art CoordinationGoodgame Hercules (2D MMORPG) (2011) • Art Direction • UI-Design • Art CoordinationGoodgame Magic City (2D MMORPG) (2011) • Art CoordinationGoodgame Empire (Strategy) (2011) • Art Direction • Art CoordinationGoodgame Mafia (2D MMORPG) (2011) • Art Direction / Coordination • UI-Design • IllustrationGoodgame Galaxy (2D/3D Strategy) (2012) • Art Coordination • UI-Design • Illustration • 2D Animation • Concept ArtNew World (3D Strategy) (2013) • Lead-Artist • UI-Design • Concept ArtShadow Kings (2D/3D Strategy) (2014) • UI-DesignA Little Lost (Match-3-Puzzler) (Unity) (2015) • UI-DesignUnanounced Project (Strategy) (Unity) (2016) • UI-Design • UX-Design -
Concept Artist, Illustrator, AnimatorSpotsonfire Gmbh Jan 2009 - Apr 2010Hamburg Und Umgebung, Deutschland
Robert Malicki Education Details
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Grafik+Design-Schule SchwerinGraphic Design
Frequently Asked Questions about Robert Malicki
What company does Robert Malicki work for?
Robert Malicki works for Fishlabs Gmbh
What is Robert Malicki's role at the current company?
Robert Malicki's current role is UI-Designer.
What schools did Robert Malicki attend?
Robert Malicki attended Grafik+design-Schule Schwerin.
Who are Robert Malicki's colleagues?
Robert Malicki's colleagues are Ro Griffiths, Veikka Saaristo, Per Obenhaupt, Aleksey Filonov, Alicia Barnes, Henning Weiß, Patrick Wuttke.
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