Robert Smith Email & Phone Number
@atomiccartoons.com
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Who is Robert Smith? Overview
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Robert Smith is listed as Research and Development Supervisor at Atomic Cartoons, a with 670 employees, based in Vancouver, British Columbia, Canada. AeroLeads shows a work email signal at atomiccartoons.com and a matched LinkedIn profile for Robert Smith.
Robert Smith previously worked as Head of CG, Computer Graphics Supervisor at Mavericks Vfx and Computer Graphics Supervisor at Zoic Studios. Robert Smith holds Diploma, 3D Modeling For Animation And Games from Art Institute Of Vancouver.
Email format at Atomic Cartoons
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About Robert Smith
Highlights:As an Emmy-winning CG Supervisor with over 20 years of experience, I have honed my skills as a 3D generalist and developed a deep understanding of the technical and creative challenges that arise in the world of visual effects.My approach to work is characterized by a focus on quality and attention to detail. I take pride in finding elegant and efficient solutions to problems, whether they relate to pipeline development, software integration, or artistic direction.My past achievements demonstrate my capability to work collaboratively with teams, effectively communicate with clients and production, and consistently deliver exceptional work within specified timelines and budgets.One of my key strengths is my organizational ability. I am able to analyze complex workflows and identify areas for optimization, streamlining processes to increase efficiency and reduce errors. Whether I am managing a team of artists or working independently, I always keep the needs of the client and the production department in mind, and ensure that all stakeholders are informed and involved in the decision-making process.I am a proficient user of most software packages used in the visual effects and animation industry.
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Robert Smith work experience
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Head Of Cg, Computer Graphics Supervisor
Leading the CG department and providing guidance to CG supervisors, leads and artists to ensure projects are completed on time and within budget.Overseeing the development and implementation of efficient production workflows and tools, as well as technical and creative strategies, to meet the project's goals and requirements.Collaborating closely with producers and VFX Supervisors to ensure clear communication and effective management of expectations throughout the project.Ensuring the quality of CG work meets the standards of the project and the studio, and implementing quality control measures to ensure that work is delivered at a consistently high level.Managing and mentoring the CG team, providing training and development opportunities as needed to ensure their continued growth and success.Ensuring compliance with industry standards, best practices, and protocols, as well as overseeing the implementation of new technology and software into the CG pipeline.Maintaining an up-to-date understanding of the latest advancements in CG technology and techniques, and making recommendations for their incorporation into projects to improve their overall quality and efficiency.
Computer Graphics Supervisor
Cg Lead
Part Time Instructor
Helped students develop their skills with learning new softwareTaught students a variety of industry concepts through lectures and practical demos
Computer Graphics Supervisor
Responsible for the supervision of an entire show-based 3D teamResponsible with providing creative feedback that’s matching or enhancing the client’s vision for the showWorked closely with the VFX Supervisor and department supervisors to plan the production based on time and budget constraintsTasked with solving technical issues and coming up with solutions to deliver a show in an efficient and timely mannerParticipated and assisted in client meetingsWorked on the following TV shows:- The Hot Zone- Locke and Key, Season 1- Altered Carbon, Season 2- Star Trek, Season 2 and 3
Part Time Instructor
Taught a variety of courses ranging from 3d Basics to Lighting and RenderingResponsible for helping the students develop their graduation Demo Reel by providing guidance, technical knowledge and extensive feedback from concept to final rendering and compositingSupervised their schedule and milestones throughout the course, making sure they stay on trackHelped students develop their modeling, texturing, shading and lighting skills to deliver a high quality, employable demo-reel.
Asset Lead
Managed the asset team tasked with modeling, sculpting and texturing all show-based 3D assets Worked with the layout, animation and lighting department to find efficient ways of building assets that fulfill the creative and technical requirements of the showProvided creative and technical feedback during asset buildQC all asset deliverables before passing them to downstream departmentsSourced relevant materials and references required for asset buildWorked on the following feature films:- Fantastic beasts and where to find them- Guardians of the galaxy vol. 2- Thor Ragnarok- Godzilla, King of Monsters- The Kitchen- Ford vs Ferrari
Modeling Supervisor
Assisted production with the bidding process for assetsWorked closely with CG and VFX Supervisors to make sure the assets were built according to the concept art, creative briefs or practical referenceTasked with setting up an efficient modeling workflow for TVHelped set-up and develop a 3D pipeline for a starting studioWorked on the TV series:- Dark Matter – S02- The Magicians – S01- Zoo – S01
Senior Cg Generalist
Created hi-res models in accordance with art direction or practical referencePainted custom textures, applied and customized shaders to achieve a photorealistic result Worked on the TV series:- Once Upon a Time - S02, S03- Falling Skies - S04, S05- Arrow - S01- The 100 - S01, S02- Wonderland - S01- The Flash - PilotWorked on feature films like Big Eyes, Hot Tub Time Machine 2
Senior Cg Generalist
Worked on the following feature films: The Interview, Mordecai, The Expendables 3
Senior Cg Generalist
Created hi-res models in accordance with art direction or practical referencePainted custom textures, applied and customized shaders to achieve a photorealistic result Worked on the TV series:- Once Upon a Time - S02, S03- Falling Skies - S04, S05- Arrow - S01- The 100 - S01, S02- Wonderland - S01- The Flash - PilotWorked on feature films like Big Eyes, Hot Tub Time Machine 2
Modeler/Texture Artist/Lighting And Compositing Artist
Created hi-res and low-res hard surface models in accordance with art direction or toy referenceCreated mechanical models that moved and interacted in a realistic mannerModeled both organic and hard surface environmentsUsed photographic reference and hand painted textures to bring either realism or a cartoony feel to the modelsIntegrated all CG elements and matte paintings to render a final composition, keeping track of color and shading consistency of all shots in a sequence
Cg Generalist, Founder Of Company
Worked with clients from a variety of industries such as printing, architecture, product design, furniture manufacturing, education and TV broadcastManaged and guided a growing team of artists to achieve the desired results in a timely manner and on budgetGrew from a very small client base to over 50 in 4 yearsBuilt realistic 3D models according to exact specifications and conferred with client about their needs and expectationsUsed on site photography to create realistic models and textures that were accurate to historical reference and specifications
Colleagues at Atomic Cartoons
Other employees you can reach at atomiccartoons.com. View company contacts for 670 employees →
Rebecca Dart
Colleague at Atomic CartoonsVancouver, British Columbia, Canada
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Ignacio Bolaños Ávila
Colleague at Atomic CartoonsVancouver, British Columbia, Canada
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Lowri Gronow
Colleague at Atomic CartoonsVancouver, British Columbia, Canada
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Isaac Delaney
Colleague at Atomic CartoonsOakville, Ontario, Canada
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Darrell Yeo
Colleague at Atomic CartoonsCanada
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Siequalynnda Mcneil-Bobb
Colleague at Atomic CartoonsVancouver, British Columbia, Canada
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Michelle Angela Mattoali
Colleague at Atomic CartoonsGreater Vancouver Metropolitan Area, Canada
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Kay P.Y. Wang
Colleague at Atomic CartoonsRichmond, British Columbia, Canada
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Nicole Poirier
Colleague at Atomic CartoonsGreater Vancouver Metropolitan Area, Canada
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Kelsey Davidson
Colleague at Atomic CartoonsVictoria, British Columbia, Canada
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Robert Smith education
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Art Institute Of Vancouver
Frequently asked questions about Robert Smith
Quick answers generated from the profile data available on this page.
What company does Robert Smith work for?
Robert Smith works for Atomic Cartoons.
What is Robert Smith's role at Atomic Cartoons?
Robert Smith is listed as Research and Development Supervisor at Atomic Cartoons.
What is Robert Smith's email address?
AeroLeads has found 1 work email signal at @atomiccartoons.com for Robert Smith at Atomic Cartoons.
Where is Robert Smith based?
Robert Smith is based in Vancouver, British Columbia, Canada while working with Atomic Cartoons.
What companies has Robert Smith worked for?
Robert Smith has worked for Atomic Cartoons, Mavericks Vfx, Zoic Studios, Atmosphere Visual Effects, and Langara College.
Who are Robert Smith's colleagues at Atomic Cartoons?
Robert Smith's colleagues at Atomic Cartoons include Rebecca Dart, Ignacio Bolaños Ávila, Lowri Gronow, Isaac Delaney, and Darrell Yeo.
How can I contact Robert Smith?
You can use AeroLeads to view verified contact signals for Robert Smith at Atomic Cartoons, including work email, phone, and LinkedIn data when available.
What schools did Robert Smith attend?
Robert Smith holds Diploma, 3D Modeling For Animation And Games from Art Institute Of Vancouver.
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