Roger Ribera personal email
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Developing artist friendly technologies at the intersection of graphics, vision and machine learning to create compelling digital humans, creatures or ... anything that might pop on production.
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Senior Research EngineerNvidiaSouth Korea -
Adjunct ProfessorHanyang University Jan 2023 - PresentSeoul, South KoreaDigital Media Design - Spring 2023, 2024Virtual Reality and Interactive Applications - Fall 2023, 2024 -
LecturerHanyang University Sep 2019 - Jul 2024Seoul, South KoreaDigital Media Design (undergraduate class) - Spring '20, '21, '22Virtual Reality (graduate class) - Fall '19, '20, '21 Data Visualization (graduate class) - Spring '20 -
Senior Research EngineerNvidia Apr 2022 - PresentSeoul, South Korea -
Head Of Research And DevelopmentGulliver Studios Sep 2020 - Mar 2022South KoreaLed the development of digital humans for VFX and virtual influencer businesses.Developed a pore-level 4D scanner based on inverse rendering of multi-spectral data.Established machine learning-based pipelines for VFX. -
Chief Research ScientistGulliver Studios Jun 2019 - Sep 2020Seoul, South Korea -
Director Of R&DDigitalidea Mar 2017 - Apr 2019Seoul, KoreaEstablished and organized the R&D department. The main focus of the department was set on the developing the digital creature technologies and the motion capture pipeline.Managed research and pipeline development groups.Established the photogrammetry pipeline for assets and matchmove.Facial / Motion capture lead. -
Researcher / Phd CandidateKaist Feb 2010 - Feb 2017Daejeon, KoreaPhD candidate at the Visual Media Laboratory in the Culture Technology department in the Korean Advanced Institute of Technology (KAIST).My main research topic was facial motion capture and animation but also worked on sketch-based motion editing and Vision-based 2D to 3D conversion. -
Research EngineerEtri Dec 2008 - Feb 2010Daejeon, South KoreaEngineering staff at the Realistic Broadcasting Research Team.I worked on the "Depth Camera for 3DTV" project, developing a depth-sensing camera based on the fusion of stereo-graphic images and active lighting.
Roger Ribera Skills
Roger Ribera Education Details
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Computer Graphics -
Image Processing & Computer Vision -
Electrical And Electronics Engineering
Frequently Asked Questions about Roger Ribera
What company does Roger Ribera work for?
Roger Ribera works for Nvidia
What is Roger Ribera's role at the current company?
Roger Ribera's current role is Senior Research Engineer.
What is Roger Ribera's email address?
Roger Ribera's email address is dr****@****ail.com
What schools did Roger Ribera attend?
Roger Ribera attended Korea Advanced Institute Of Science And Technology, Korea Advanced Institute Of Science And Technology, Institut National Des Sciences Appliquées De Lyon.
What skills is Roger Ribera known for?
Roger Ribera has skills like Computer Vision, C++, Python, Algorithms, C, Linux, Computer Science, Programming, Java, Signal Processing, Matlab, Opengl.
Who are Roger Ribera's colleagues?
Roger Ribera's colleagues are Fengyuan Hu, Evan Sano, Mounika Oruganti, Sonam Lama, Ting Yan, Anan Al-Aghbar, 福島美遥.
Not the Roger Ribera you were looking for?
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Roger Coloma Ribera
Utrecht1hotmail.com -
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Roger Ribera Montserrat
Industrial Engineer | Project Management | Digital Transformation | Urban Planning And Mobility | SustainabilityGreater Barcelona Metropolitan Area
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