Current student at Escape Studios being trained in film and gaming pipelines for character and creature creation, specialising in 3D modelling, texturing, look dev and art direction. I am interested in bio-alternativism and exploring the 'what if' scenarios that take place when we collaborate science and fiction. Working with virtual organic systems allows me to indulge in these explorations in an infinite number of ways. I explore character design by considering how the character's unique context has guided it to take shape, and use these factors to create a visual narrative and optimised functionality. Through thoughtful decision making and attention to detail, a character can a paint a story of their mood and backstory before they've said a word or moved a virtual muscle. I have special interests in theoretical physics and philosophy and like to use science to conceptualise and empathy to bring concepts into perspective. After starting on a path training in engineering, I wanted to use this mathematical and analytical approach to do something more creative. This drove me to the tech side of the art world, where I am currently completing a Masters in Character and Creature Design at Escape Studios, learning industry standard softwares for the film and gaming industries. Here I can use the artistic perspective I gained through my education at Central St Martins and pair it with an understanding physics simulations and material knowledge, using the computer as my tool to create beautiful, strange and functional things.Software: ZBrush, Maya, Blender, Houdini, Unreal Engine, r3Dwrap, Adobe Substance Painter, Adobe Photoshop, Adobe Illustrator, Adobe Premiere Pro, Adobe After Effects
Escape Studios - External Project
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3D Creature ArtistEscape Studios - External ProjectUnited Kingdom
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Freelance ArtistFreelance Aug 2023 - PresentLondon Area, United Kingdom- Producing soft and hard body assets according to a brief, using Blender, ZBrush and Maya. - Creating realistic 3D models by sculpting, modelling, topologising, UV mapping, texturing, mapping material set ups and rendering. - Maintaining communication with the client from start to finish. - Making quick 3D iterations for high client satisfaction. - Managing projects while adhering to deadlines and requirements. - Troubleshooting and solving technical issues related to the 3D asset creation pipeline.
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Graphic Design ArtistProvince 44 Llc Aug 2021 - Sep 2023Boston, Massachusetts, United StatesCreating 3D assets for website and social media graphics (made in Blender) -
Fashion InternSerena Bute London Jun 2019 - Sep 2019London Area, United KingdomThe sole intern at a luxury woman's fashion brand -
InternLom Architecture And Design Oct 2017 - Dec 2017London Area, United KingdomWorking on site and with 3D virtual architectural spaces
Rose Draper Education Details
Frequently Asked Questions about Rose Draper
What company does Rose Draper work for?
Rose Draper works for Escape Studios - External Project
What is Rose Draper's role at the current company?
Rose Draper's current role is 3D Creature Artist.
What schools did Rose Draper attend?
Rose Draper attended Escape Studios, Central Saint Martins, University Of The Arts London.
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Charlotte Rose Draper
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