Rob Phelps

Rob Phelps Email and Phone Number

Art Director @ THG Creative
Orlando, FL, US
Rob Phelps's Location
Greater Orlando, United States
Rob Phelps's Contact Details

Rob Phelps personal email

n/a
About Rob Phelps

I’M A CREATIVE LEADER with a passion for the art of direction and its unique application within experiencedesign. In such a complex medium, I believe in fostering processes - ones rooted in sound storytelling principles - so that teams possess creative freedom and that all forms of expression converge to produce experiences of true thematic cohesion.As a big-picture thinker with a background across various disciplines, I bring a comprehensive understanding of the entire project landscape. I enjoy providing ways of thinking, analyzing, and helping others succeed. But above all, I enjoy guiding work that emotionally resonates and has the power to positively impact people’s lives. I view it as my responsibility as a director to pay it forward - utilizing the full breadth of my abilities to support teams so they can ultimately create unique and deeply-meaningful experiences for others.PORTFOLIO @ www.rob-phelps.comRECENT PROJECTS:• Crayola (Traveling Exhibition)• DaVinci Science Center• Nauticus• Discovery World on Market• Universal's Epic UniversePREVIOUS PROJECTS OF NOTE:• Port Discovery Children's Museum• Connecticut Science Center • Universal's Cabana Bay Beach Resort• Disney's Art of Animation Resort• American Adventure (fountain renovation) - EpcotAREAS OF FOCUS:• Creative Direction, Vision, and Leadership• Art Direction (studio and field)• Pitching, Presenting, and Team Communication• Attraction, Show Set, and Scenic Design• 3D Pre-Viz (models, real-time renders, and animatics)• Design and Safety Standards (IBC, ADA, ASTM, CPSC)• Partnering with various DOWs | Vendor ManagementDIGITAL PROFICIENCIES• Modeling with 3ds Max, ZBrush, Maya, Rhino, SketchUp• Real-Time Rendering with Unreal Engine• Coordinated Drawing Packages with AutoCAD, Layout• Project Coordination with Revit, BIM 360, Bluebeam• Adobe CC (Photoshop, Illustrator, InDesign, Acrobat, Premiere, After Effects, Audition)• Mac and Windows ecosystems | Office | iWork

Rob Phelps's Current Company Details
THG Creative

Thg Creative

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Art Director
Orlando, FL, US
Rob Phelps Work Experience Details
  • Thg Creative
    Art Director
    Thg Creative
    Orlando, Fl, Us
  • Thg Creative
    Art Director
    Thg Creative Jun 2024 - Present
    Orlando, Florida, United States
  • Freelance Experience Design
    Creative Director | Art Director | Production Designer
    Freelance Experience Design Sep 2020 - Aug 2024
    Provide a wide range of design services (through all phases of development) to facilitate the creation of thematically-driven, immersive experiences for clients across multiple markets - theme parks, children’s museums, science centers, playspaces, traveling exhibitions, family entertainment centers, and brand experiences.• Craft the creative vision of projects and provide rich frameworks from which teams can drive further development.• Utilize experience in design-build to balance operational, financial, and maintenance needs with overall creative goals.• Foster collaboration with both designers and fabricators to ensure supremely creative, yet functional design solutions.• Infuse leading technologies (real-time visualization, etc.) with traditional design approaches for a highly flexible and iterative approach to design development - one based in physical reality yet not limiting to artistic expression.
  • Jra
    Director, Art & Creative
    Jra Sep 2022 - Sep 2023
    Orlando, Fl
    Hand-picked as the first remote hire to serve in a director role. Fulfilled various leadership responsibilities on projects including: defining and developing the creative vision; articulating said vision to internal teams and various stakeholders; providing art direction / working with design teams to ensure consistency with established styles and underlying themes; and serving as the voice of the work - pitching creative concepts to clients and presenting company-wide internal updates.• Led the development of several immersive experiences for Crayola - re-imagining IP-based attractions for the original Crayola Experience (Easton, PA), as well as developing a wholly-original, traveling exhibit for zoos and botanical gardens. Selected to guide projects for other world-class clients (Hershey, Mattel, and Hasbro) based on the outcomes of this work.• Served as the overall art director for Qiddiya Motorsports Complex - the second largest project ever undertaken at JRA.• Worked to implement studio-wide best practices for creative and narrative development, as well as establish common standards for phase deliverables and drawing packages.
  • Universal Creative
    Attraction Designer
    Universal Creative Feb 2019 - Aug 2020
    Produced show set and scenic designs for Universal’s Epic Universe. Utilized models, animatics, and other previsualization techniques to establish compositional relationships, understand vantage points, and (quite literally) analyze designs from the guest perspective. Translated 3D work into design-intent drawings as part of coordinated show set packages.• Specialized in the development of scopes with kinetic elements, complex spatial requirements, and competing priorities.• Strove to ensure all aspects of designs reinforced the core themes of the land - expanding upon the world of a beloved IP while remaining true to the ideas and notions that originally endeared audiences to the franchise.
  • Roto
    Senior Designer
    Roto Dec 2017 - Jan 2019
    Dublin, Ohio
    Developed interactive exhibits and experiences as a lead designer for an interdisciplinary design studio - regularly integrating electromechanical, media, and various other bespoke elements. With in-house fabrication and a focus on design-build, Roto provided the knowledge required to harmoniously blend the creative and technical aspects of projects.• Art-directed and led design for Roto’s most highly thematic projects - guiding work from concept to installation.• Introduced workflows to better retain the creative-intent of projects as they moved through development into fabrication.• Developed robust knowledge of safety standards for and experience in playground / soft-contained-play design.
  • Roto
    Designer
    Roto Feb 2017 - Dec 2017
    Dublin, Oh
  • Roto
    Associate Producer
    Roto Aug 2016 - Feb 2017
  • Freelance Experience Design
    Designer
    Freelance Experience Design Jan 2013 - Aug 2016
    Orlando, Fl
    Applied the knowledge acquired from producing themed experiences to an array of design work. From conceptual design to story development to 3D modeling, collaborated with a number of creative firms including: Wrenhouse Design, TAIT, Renaissance Entertainment, Kreate, and Roto.• Oversaw creative ideation / development for numerous top-tier, global projects as a design lead with TAIT (formerly ITEC).• Wrote voice-over scripts for Star Wars and Marvel pre-show experiences at Shanghai Disney Resort (via Kreate).
  • Itec Entertainment
    Project Designer
    Itec Entertainment Aug 2013 - May 2014
    Orlando, Fl
    • Fulfilled numerous design roles within a creative team dedicated to thematic conceptual development • Developed story treatments, established show installation layouts, and designed concept presentation books • Art-directed and led design teams throughout the concept development phase for assigned client projects
  • Walt Disney Imagineering
    Show Coordinator (Nd), Show Design And Production
    Walt Disney Imagineering Sep 2012 - Dec 2012
    Lake Buena Vista, Fl
    While fulfilling my role with Post Turnover Support, was invited by WDI leadership to assist on New Fantasyland. Knowing the operational and maintenance teams, as well as most of the vendors involved, oversaw the completion of show elements for the “Enchanted Forest” section of the land.• Interfaced with and coordinated work for numerous vendors to ensure project turnover deadlines were met• Oversaw on-site work of show-related items to ensure quality and completion to Imagineering standards
  • Walt Disney Imagineering
    Associate Program Manager (Nd), Post Turnover Support
    Walt Disney Imagineering Jun 2011 - Dec 2012
    Lake Buena Vista, Fl
    Managed projects and served as the Imagineering liaison for the Post Turnover Support (PTS) program - working with park teams during the first year of operation for new attractions. A master class in design awareness, PTS provided exposure to all facets of projects and revealed the varying complexities required to create successful and sustainable installations.• Led redesign efforts for show elements and provided field art direction for PTS-related installations• Facilitated update meetings, interfaced with vendors, and coordinated work to resolve ride / facility / show issues• Served as the Imagineering liaison for all Walt Disney World Resort partners throughout PTS involvement
  • Walt Disney Imagineering
    Character Plaster Intern
    Walt Disney Imagineering Jun 2010 - Jun 2011
    Lake Buena Vista, Fl
    • Apprenticed as part of the character-finish team responsible for architectural façades, rockwork, and hardscapes• Designed and built activity boards for the Cotton-Top Tamarin Celebration at Disney’s Animal Kingdom• Sculpted model for Squirt’s Righteous Reef - one of the icons featured at Disney’s Art of Animation Resort
  • Kinetic Art & Technology
    Mechanical Engineering Intern / Creative Lead
    Kinetic Art & Technology Feb 2006 - Aug 2008
    Greenville, In
    • Worked as the lead creative designer for an engineering firm that specializes in motion control solutions• Produced film used by partner companies to demonstrate proper manufacturing techniques• Generated corporate identity and various visual components needed for marketing and communication
  • Walt Disney Imagineering
    Project Management Intern
    Walt Disney Imagineering Sep 2005 - Dec 2005
    Lake Buena Vista, Fl
    • Served as a member of the project management team for The Seas with Nemo & Friends at Epcot• Managed and updated the master copies of all project drawings to reflect ongoing directive changes• Assisted Character Paint in developing the layout of the paint scheme for the pavilion’s hub
  • Walt Disney World
    Operations, Disney'S Animal Kingdom - Wildlife Express
    Walt Disney World Jun 2004 - Dec 2004
    Lake Buena Vista, Fl
    • Gained critical knowledge of attractions and park operations as a Wildlife Express train service cast member• Provided educational / “Jungle Cruise”-inspired narrations for guests as they traveled to and from track stations• Created lasting memories for guests through genuine engagement and personal interactions

Rob Phelps Skills

Art Direction Adobe Creative Suite Concept Development Creative Direction Film Entertainment Mac Microsoft Office Art Sculpture Show Writing Maya Sketchup Mold Making And Casting Woodworking Character Finishes Stage Direction Scenic Design And Construction Prop Design And Fabrication Windows Final Draft Celtx Iwork Ilife

Rob Phelps Education Details

Frequently Asked Questions about Rob Phelps

What company does Rob Phelps work for?

Rob Phelps works for Thg Creative

What is Rob Phelps's role at the current company?

Rob Phelps's current role is Art Director.

What is Rob Phelps's email address?

Rob Phelps's email address is ro****@****bsu.edu

What schools did Rob Phelps attend?

Rob Phelps attended Ball State University, Rose-Hulman Institute Of Technology.

What are some of Rob Phelps's interests?

Rob Phelps has interest in Economic Empowerment, Civil Rights And Social Action, Education, Environment, Poverty Alleviation, Science And Technology, Disaster And Humanitarian Relief, Human Rights, Arts And Culture.

What skills is Rob Phelps known for?

Rob Phelps has skills like Art Direction, Adobe Creative Suite, Concept Development, Creative Direction, Film, Entertainment, Mac, Microsoft Office, Art, Sculpture, Show Writing, Maya.

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