Level Artist
Current• Project Maverick - an unannounced AAA game developed with Microsoft
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Ryan Leslie is listed as Level Artist @ People Can Fly at People Can Fly Studio, a with 241 employees, based in Redmond, Washington, United States. AeroLeads shows a matched LinkedIn profile for Ryan Leslie.
Ryan Leslie previously worked as Level Artist at People Can Fly Studio and Environment Artist at C77 Entertainment. Ryan Leslie holds Bachelor'S Degree, Game Art And Animation from Champlain College.
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[ Portfolio ]artstation.com/ryanleslieI love creating detailed realistic environments that players can explore! I've been working in the game industry for 10+ years, working on a variety of team sizes & projects.[ Shipped Games ]>Halo Infinite>Call of Duty: Black Ops 4>Call of Duty: WWII>Call of Duty: Infinite Warfare[ Experience ]Modeling | World-Building | Materials | Foliage | Shader Graphs [ Tools ]Unreal Engine | Blender | Substance Painter | Photoshop
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• Project Maverick - an unannounced AAA game developed with Microsoft
Seattle, Washington
• Led development of two maps, from initial idea to final art & level design.• Responsible for leading the environment art team effort for two years.
Redmond, Washington
> Halo Infinite• Brought content from "Banished" palette (campaign) from blockout to final art.• Gave direction to outsourcing for other "Banished" props.• Worked on "Forerunner" content at the end of the 'Discover Hope' trailer re-used in the campaign.
Middleton, Wisconsin
> Call of Duty: Black Ops 4> Call of Duty: WWII> Call of Duty: Infinite Warfare> Call of Duty: Black Ops 3> Call of Duty: Online (PC)• BO4: Took sections of "Blackout" (battle-royale) to final shipped art.• WWII: Brought areas of "Battle of the Bulge" (campaign) & "Operation Griffin" (multiplayer) to shipped art.• WWII: Contributed content to "Liberation" (campaign).• IW: Brought areas of "Operation Blood Storm" (campaign) to shipped art.• IW: Created content for "Operation Black Flag" & "Port Armor" (campaign).• BO3: Optimized "Infection" & "Havoc" (multiplayer) for last-gen specs.• COD-Online: Took areas of "Western Funland" (multiplayer) to shipped art.• COD-Online: Remastered "Highrise" (multiplayer) from MW2.
Other employees you can reach at peoplecanfly.com. View company contacts for 241 employees →
Kamil Woźniak
Colleague at People Can Fly StudioRzeszów, Podkarpackie, Poland
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JS
Jakub Sińczuk
Colleague at People Can Fly StudioWarsaw, Mazowieckie, Poland
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PW
Paula Wanarska
Colleague at People Can Fly StudioWarsaw, Mazowieckie, Poland
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JB
Jean-Philippe Boucher
Colleague at People Can Fly StudioMontreal, Quebec, Canada
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AD
Arkadiusz Duch
Colleague at People Can Fly StudioWarsaw Metropolitan Area, Poland
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JV
Jensen Verlaan
Colleague at People Can Fly StudioCanada
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BR
Bartłomiej Roch
Colleague at People Can Fly StudioWarsaw, Mazowieckie, Poland
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PC
Paulina Cieciórska
Colleague at People Can Fly StudioWarsaw, Mazowieckie, Poland
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SV
Sergey Vinogradov
Colleague at People Can Fly StudioUkraine
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RC
Robert Craciun
Colleague at People Can Fly StudioRomania
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Quick answers generated from the profile data available on this page.
Ryan Leslie works for People Can Fly Studio.
Ryan Leslie is listed as Level Artist @ People Can Fly at People Can Fly Studio.
Ryan Leslie is based in Redmond, Washington, United States while working with People Can Fly Studio.
Ryan Leslie has worked for People Can Fly Studio, C77 Entertainment, 343 Industries, Raven Software, and Behaviour Interactive.
Ryan Leslie's colleagues at People Can Fly Studio include Kamil Woźniak, Jakub Sińczuk, Paula Wanarska, Jean-Philippe Boucher, and Arkadiusz Duch.
You can use AeroLeads to view verified contact signals for Ryan Leslie at People Can Fly Studio, including work email, phone, and LinkedIn data when available.
Ryan Leslie holds Bachelor'S Degree, Game Art And Animation from Champlain College.
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