Ryan Leslie

Ryan Leslie Email and Phone Number

Level Artist @ People Can Fly @ People Can Fly Studio
warsaw, mazovia, poland
Ryan Leslie's Location
Redmond, Washington, United States, United States
About Ryan Leslie

[ Portfolio ]artstation.com/ryanleslieI love creating detailed realistic environments that players can explore! I've been working in the game industry for 10+ years, working on a variety of team sizes & projects.[ Shipped Games ]>Halo Infinite>Call of Duty: Black Ops 4>Call of Duty: WWII>Call of Duty: Infinite Warfare[ Experience ]Modeling | World-Building | Materials | Foliage | Shader Graphs [ Tools ]Unreal Engine | Blender | Substance Painter | Photoshop

Ryan Leslie's Current Company Details
People Can Fly Studio

People Can Fly Studio

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Level Artist @ People Can Fly
warsaw, mazovia, poland
Website:
peoplecanfly.com
Employees:
241
Ryan Leslie Work Experience Details
  • People Can Fly Studio
    Level Artist
    People Can Fly Studio Nov 2023 - Present
    • Project Maverick - an unannounced AAA game developed with Microsoft
  • C77 Entertainment
    Environment Artist
    C77 Entertainment Jul 2020 - Present
    Seattle, Washington
    • Led development of two maps, from initial idea to final art & level design.• Responsible for leading the environment art team effort for two years.
  • 343 Industries
    Environment Artist
    343 Industries Jan 2019 - Jul 2020
    Redmond, Washington
    > Halo Infinite• Brought content from "Banished" palette (campaign) from blockout to final art.• Gave direction to outsourcing for other "Banished" props.• Worked on "Forerunner" content at the end of the 'Discover Hope' trailer re-used in the campaign.
  • Raven Software
    Environment Artist
    Raven Software Oct 2017 - Jan 2019
    Middleton, Wisconsin
    > Call of Duty: Black Ops 4> Call of Duty: WWII> Call of Duty: Infinite Warfare> Call of Duty: Black Ops 3> Call of Duty: Online (PC)• BO4: Took sections of "Blackout" (battle-royale) to final shipped art.• WWII: Brought areas of "Battle of the Bulge" (campaign) & "Operation Griffin" (multiplayer) to shipped art.• WWII: Contributed content to "Liberation" (campaign).• IW: Brought areas of "Operation Blood Storm" (campaign) to shipped art.• IW: Created content for "Operation Black Flag" & "Port Armor" (campaign).• BO3: Optimized "Infection" & "Havoc" (multiplayer) for last-gen specs.• COD-Online: Took areas of "Western Funland" (multiplayer) to shipped art.• COD-Online: Remastered "Highrise" (multiplayer) from MW2.
  • Raven Software
    Associate Environment Artist
    Raven Software Dec 2015 - Oct 2017
    Middleton, Wisconsin
  • Raven Software
    Junior Environment Artist
    Raven Software Jun 2015 - Dec 2015
    Middleton, Wisconsin
  • Behaviour Interactive
    3D Artist Intern
    Behaviour Interactive May 2014 - Aug 2014
    Montreal, Canada
    > Pro Feel Golf (iPhone)

Ryan Leslie Education Details

Frequently Asked Questions about Ryan Leslie

What company does Ryan Leslie work for?

Ryan Leslie works for People Can Fly Studio

What is Ryan Leslie's role at the current company?

Ryan Leslie's current role is Level Artist @ People Can Fly.

What schools did Ryan Leslie attend?

Ryan Leslie attended Champlain College.

Who are Ryan Leslie's colleagues?

Ryan Leslie's colleagues are Sergiusz Bezniakow, Matthieu Masson, Thomas Stoop, Richard Pilgrim, Piotr Dudek, Radosław Chojnacki, Michael Sargent.

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