Ryan Lehmann

Ryan Lehmann Email and Phone Number

Level Designer | Game Designer | Unity | Unreal | Designing detailed and immersive levels which encourage choice and exploration @ Kibble Game Studios
Ryan Lehmann's Location
Kelowna, British Columbia, Canada, Canada
About Ryan Lehmann

Skilled and determined level designer with over 2 years of design experience in games. I have worked on personal and professional projects. I am always looking for self improvement, and feedback to develop my skills as a designer.๐Ÿง  ๐“๐ž๐œ๐ก๐ง๐ข๐œ๐š๐ฅ ๐’๐ค๐ข๐ฅ๐ฅ๐ฌ:Unity | Unreal | Source Control | Visual Scripting | Photoshop | Excel | ClickUp | Trello | Miro๐ŸŽฎ ๐๐ซ๐จ๐ฃ๐ž๐œ๐ญ๐ฌ ๐ˆ ๐ก๐š๐ฏ๐ž ๐ฐ๐จ๐ซ๐ค๐ž๐ ๐จ๐ง:๐˜ฝ๐™ง๐™ž๐™š ๐™‹๐™–๐™ง๐™ข๐™š๐™จ๐™–๐™ฃ ๐™ˆ๐™ฎ๐™จ๐™ฉ๐™š๐™ง๐™ž๐™š๐™จ๐Ÿ›  Role: Game Designer, Level DesignerBrie Parmesan Mysteries is a full rework and expansion of our original final project idea 'Crimes of the Furred Kind'. We were given the incredible opportunity to continue our work with the IP from Kibble Games Studios, who funded and published the project. This opportunity allowed me to gain experience in a real development setting.I was responsible for all aspects of level design, from implementing the first whiteboxes to editing puzzles based on feedback from our live playtest sessions.๐‘ช๐’“๐’Š๐’Ž๐’†๐’” ๐’๐’‡ ๐’•๐’‰๐’† ๐‘ญ๐’–๐’“๐’“๐’†๐’… ๐‘ฒ๐’Š๐’๐’…๐Ÿ›  Role: Game Designer, Level DesignerWorking on Crimes of the Furred Kind I was responsible for level design, UI design and 2D art. I wrote documentation, drew layouts and built the levels using assets provided by our 3d artistsAdditionally I was responsible for writing playtest forms, and running playtest session๐‘ถ๐’ ๐‘จ ๐‘น๐’๐’๐’๐Ÿ›  Role: Level DesignerFor On A Roll, I was responsible for all level design, including documentation, metrics and iteration๐‘ธ๐’–๐’†๐’”๐’• ๐‘ญ๐’๐’“ ๐‘ฝ๐’‚๐’๐’๐’“๐Ÿ›  Role: Generalist Designer, ProgrammerQuest For Valor was a project which provided the art assets, and major mechanics. I was responsible for the design and implementation of the level, any additional programming, sound implementation, and all documentation.๐Ÿ’ผ Contact:website | https://lehmannryan5111.wixsite.com/ryan-lehmannemail | Lehmannryan511@gmail.com

Ryan Lehmann's Current Company Details
Kibble Game Studios

Kibble Game Studios

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Level Designer | Game Designer | Unity | Unreal | Designing detailed and immersive levels which encourage choice and exploration
Ryan Lehmann Work Experience Details
  • Kibble Game Studios
    Game Designer
    Kibble Game Studios Dec 2022 - Present
    Vancouver, British Columbia, Canada
  • Vancouver Film School
    Level Designer
    Vancouver Film School Mar 2021 - Feb 2023
    Vancouver, British Columbia, Canada
    ๐ŸŽฎ Final Project | Crimes of the Furred Kind ๐Ÿ›  Roles: Level Designer, Game Designer, 2D Artist, Narrative Designer, UI DesignerCrimes of the Furred Kind is a single player 3D isometric stealth game in which you play as a hardened rat detective, named Brie Parmesan, who must navigate his way undetected through a Cat Meowbster hideout. Avoid Meowbsterโ€™s vision cones, collect evidence, and recover a rare cheese stolen by the mob, all in an effort to undermine the evil cat criminal syndicate.โš”๏ธ ๐——๐—ผ๐˜„๐—ป๐—น๐—ผ๐—ฎ๐—ฑ ๐—ณ๐—ผ๐—ฟ ๐—ณ๐—ฟ๐—ฒ๐—ฒ!https://community.vfs.com/arcade/game/crimes-of-the-furred-kind/
  • Vancouver Film School
    Level Designer
    Vancouver Film School Jan 2022 - Feb 2022
    Vancouver, British Columbia, Canada
    On a Roll is a single player, fantasy 2.5D side scroller for PC where you play as Sisyphus, a Greek legend who defied the gods and is now doomed to roll a round, massive boulder to the top of a mountain for all eternity. You must overcome different obstacles, such as pits, spikes, breakable objects or lightning strikes along the way by maneuvering, throwing and catching the boulder to prevent it from rolling back down the mountain. The ultimate goal is to reach the summit of the mountain as fast as you can, defying the Gods once again as you secure your fastest time!

Ryan Lehmann Education Details

Frequently Asked Questions about Ryan Lehmann

What company does Ryan Lehmann work for?

Ryan Lehmann works for Kibble Game Studios

What is Ryan Lehmann's role at the current company?

Ryan Lehmann's current role is Level Designer | Game Designer | Unity | Unreal | Designing detailed and immersive levels which encourage choice and exploration.

What schools did Ryan Lehmann attend?

Ryan Lehmann attended Vancouver Film School.

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