Ryan Mark
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Ryan Mark Email & Phone Number

Unreal Engine Programmer at Dinobyte Softworks LLC
Location: Arlington, Virginia, United States 4 work roles 3 schools
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✓ Verified Jun 2026 3 data sources Profile completeness 86%

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Current company
Role
Unreal Engine Programmer
Location
Arlington, Virginia, United States
Company size

Who is Ryan Mark? Overview

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Quick answer

Ryan Mark is listed as Unreal Engine Programmer at Dinobyte Softworks LLC, a company with 28 employees, based in Arlington, Virginia, United States. AeroLeads shows a matched LinkedIn profile for Ryan Mark.

Ryan Mark previously worked as Software Engineer at Winged Remnant and Intern, IT Specialist at Arlington Career Center. Ryan Mark holds Bachelor Of Computer Science, Cs With Emphasis In Entertainment Arts And Engineering from University Of Utah.

Company email context

Email format at Dinobyte Softworks LLC

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Dinobyte Softworks LLC

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Profile bio

About Ryan Mark

My name is Ryan Mark and I am a Game Engineer currently working at the studio Winged Remnant.I worked primarily as a Gameplay Engineer on the game "Bifrost: Through the Realms", which released on Steam and is currently playable at: "https://store.steampowered.com/app/2386970/Bifrst_Through_the_Realms/"Bifrost was made in C++ Unreal Engine 5 by a team of 27 people, and in it I worked on various mechanics with most of my work being focused on the Bridges, Light Rift, Death Rift, Enemy AI, and Enemy Destruction Mechanics. I show off each of these mechanics in posts on my profile if you want to see detailed explanations of them along with videos.I also worked as an Engineer on various other games including caRPG and RPGShoot which are linked in the featured section of my page.I am currently working as an Engineer for an indie game company, and currently I have experience in C++, C#, Python, Java, and C as well as blueprinting in Unreal Engine 4 and 5. I have also learned many different programming techniques such as proper use of versioning in Github and Perforce, and the basics of Agile development practices and scrums. I also have experience making games in Unity, Unreal Engine, and Gamemaker Studio 2.You can find out more at my website: "https://ryanmarkgames.com/"You can see some of my personal coding projects at: "https://github.com/rynight/My-Programming-Work"

Current workplace

Ryan Mark's current company

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Dinobyte Softworks LLC
Dinobyte Softworks Llc
Unreal Engine Programmer
Arlington, VA, US
Employees
28
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4 roles

Ryan Mark work experience

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Software Engineer

Current

Salt Lake City, Utah, United States

I am working as an engineer on this team of 16 people, so I am currently prototyping many different mechanics. These tasks include implementing Enemy AI where I had to create a custom Behavior Tree system in C# from scratch as well as various other mechanics.

May 2023 - Present

Unreal Engine Programmer

Current

Working as a Unreal Engine Programmer Intern for Dinobyte.

Apr 2024 - Present

Intern, It Specialist

Arlington Career Center

Arlington, Virginia

Set up computers and drivers, installed applications on new computers to be used by incoming Career Center students.

May 2018 - Jun 2018
3 education records

Ryan Mark education

Bachelor Of Computer Science, Cs With Emphasis In Entertainment Arts And Engineering

International Liberal Studies

1 semester long study abroad program in Japan at Waseda University in Tokyo.

FAQ

Frequently asked questions about Ryan Mark

Quick answers generated from the profile data available on this page.

What company does Ryan Mark work for?

Ryan Mark works for Dinobyte Softworks LLC.

What is Ryan Mark's role at Dinobyte Softworks LLC?

Ryan Mark is listed as Unreal Engine Programmer at Dinobyte Softworks LLC.

Where is Ryan Mark based?

Ryan Mark is based in Arlington, Virginia, United States while working with Dinobyte Softworks LLC.

What companies has Ryan Mark worked for?

Ryan Mark has worked for Dinobyte Softworks Llc, Winged Remnant, and Arlington Career Center.

How can I contact Ryan Mark?

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What schools did Ryan Mark attend?

Ryan Mark holds Bachelor Of Computer Science, Cs With Emphasis In Entertainment Arts And Engineering from University Of Utah.

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