Senior Environment Artist
CurrentWorking at Jagex, contributing to an undisclosed flagship project. Proficiently creating environmental aesthetics and stylized prop design, alongside orchestrating seamless pipelines and strategic blueprints.
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Ryan Bowen is listed as Senior Environment Artist at Jagex at Jagex, a company with 544 employees, based in United Kingdom, United Kingdom, United Kingdom. AeroLeads shows a work email signal at ea.com and a matched LinkedIn profile for Ryan Bowen.
Ryan Bowen previously worked as Senior Environment Artist at Jagex and Environment Artist 2 at Electronic Arts (Ea) Criterion Games. Ryan Bowen holds Bachelor Of Arts (Ba), Games Development, 2.2 from University Of Hertfordshire.
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AeroLeads found 1 current-domain work email signal for Ryan Bowen. Compare company email patterns before reaching out.
As a 3D Environment Artist in the games industry, I am a passionate, hardworking and highly motivated individual. I have strong technical skills and experience of working in many diverse teams. I understand the need to be deadline driven and also the importance of having a flexible approach to identify and resolve issues which may arise in completing a task. I am keen to utilise all the knowledge, skills and experience which I have gained over the years and continue to develop and have a long successful career in the games industry.Skills:I have a fluent work flow in 3D Studio Max, Xnormals, Adobe Photoshop, Unreal Development kit, Zbrush, Mudbox, Marmoset Toolbag and Ddo. I am confident in creating high and low poly meshes and detail transfer via the baking process. I have also acquired skills in lighting, texturing and rendering.
Listed skills include Texturing, Photoshop, Zbrush, Customer Experience, and 14 others.
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Working at Jagex, contributing to an undisclosed flagship project. Proficiently creating environmental aesthetics and stylized prop design, alongside orchestrating seamless pipelines and strategic blueprints.
During my tenure at Criterion Games, I had the privilege of contributing as an environment artist to two remarkable projects: "Need for Speed Unbound" and "Battlefield 2042." I played a pivotal role in designing and shaping the visual landscapes of these dynamic gaming experiences. Collaborating with talented teams, I harnessed my artistic prowess to.
Cambridge, United Kingdom
I have worked on three AAA titles and have adopted a variety of workflows. On Planet Coaster I created flat rides, coaster cars, scenery assets, and modular pieces for custom roller coaster tracks. This workflow included Hard Surface modelling and high to low baking. The stylized artstyle in Planet Coaster varied to the more down-to-earth visuals that.
Kent
- Creating game ready assets.- Creating game ready textures.- Analysing Bug logs.- Repairing any environmental bugs within the game.- Assisting my art lead with future content.
I was responsible for creating props and contributing to the overall creation of the Environments.
London, United Kingdom
3D Games Designer. Fluent in 3D Studio Max, 3D Studio Max, Xnormals, Adobe Photoshop, Unreal Development kit, Cryengine, Zbrush, Mudbox, Marmoset Toolbag and Ddo.Comfortable baking high poly to low poly meshes, sculpting, texturing and lighting.
Hatfield
As the lead Environment artist in the group, I had the responsibility of creating an environment with high quality models and textures, with suited lighting. I also contributed to the direction of the Narrative and rendered the final scene.
Other employees you can reach at jagex.com. View company contacts for 544 employees →
Ian Moone
Colleague at Jagex
Denver Metropolitan Area, United States
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JB
John Bill
Colleague at Jagex
Southampton, England, United Kingdom, United Kingdom
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KS
Katie Stanford
Colleague at Jagex
United Kingdom, United Kingdom
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CV
Carlos Verlee Vazquez
Colleague at Jagex
London Area, United Kingdom, United Kingdom
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MM
Molly Mason
Colleague at Jagex
Cambridge, England, United Kingdom, United Kingdom
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JS
John Smith
Colleague at Jagex
United Kingdom, United Kingdom
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DF
Diana Flindt
Colleague at Jagex
Cambridge, England, United Kingdom, United Kingdom
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LA
Laura Abi Chedid
Colleague at Jagex
Québec, Quebec, Canada, Canada
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DB
Darren Bayfield
Colleague at Jagex
Milton Keynes, England, United Kingdom, United Kingdom
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JS
John Smith
Colleague at Jagex
Greater Sydney Area, Australia
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Ryan Bowen works for Jagex.
Ryan Bowen is listed as Senior Environment Artist at Jagex at Jagex.
AeroLeads has found 1 work email signal at @ea.com for Ryan Bowen at Jagex.
Ryan Bowen is based in United Kingdom, United Kingdom, United Kingdom while working with Jagex.
Ryan Bowen has worked for Jagex, Electronic Arts (Ea) Criterion Games, Frontier Developments, Dovetail Games, and Dreampainters Srl.
Ryan Bowen's colleagues at Jagex include Ian Moone, John Bill, Katie Stanford, Carlos Verlee Vazquez, and Molly Mason.
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Ryan Bowen holds Bachelor Of Arts (Ba), Games Development, 2.2 from University Of Hertfordshire.
Ryan Bowen is listed with skills including Texturing, Photoshop, Zbrush, Customer Experience, 3D Studio Max, 3D Modeling, Mudbox, and Cryengine.
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