Ryan Murphy
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Ryan Murphy Email & Phone Number

Senior Automation Engineer at Mighty Build and Test, A Keywords Studio at Mighty Games Group
Location: Greater Melbourne Area, Australia, Australia 11 work roles 4 schools
1 work email found @twobulls.com 2 phones found area 140 and 650 LinkedIn matched
✓ Verified May 2026 4 data sources Profile completeness 100%

Contact Signals · 1 work email · 2 phones

Work email r****@twobulls.com
Direct phone (140) ***-****
LinkedIn Profile matched
3 free lookups remaining · No credit card
Current company
Role
Senior Automation Engineer at Mighty Build and Test, A Keywords Studio
Location
Greater Melbourne Area, Australia, Australia
Company size

Who is Ryan Murphy? Overview

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Quick answer

Ryan Murphy is listed as Senior Automation Engineer at Mighty Build and Test, A Keywords Studio at Mighty Games Group, a company with 9 employees, based in Greater Melbourne Area, Australia, Australia. AeroLeads shows a work email signal at twobulls.com, phone signal with area code 140, 650, and a matched LinkedIn profile for Ryan Murphy.

Ryan Murphy previously worked as Senior Automation Engineer at Mighty Games Group and Director at Spud Spicer. Ryan Murphy holds Japanese from Shinjuku Japanese Language Institute - Sng.

Company email context

Email format at Mighty Games Group

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{first}.{last}@twobulls.com
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AeroLeads found 1 current-domain work email signal for Ryan Murphy. Compare company email patterns before reaching out.

Profile bio

About Ryan Murphy

I'm a motivated software engineer with experience across a range of languages and development platforms. I'm well versed in .NET languages (primarily C# and VB.NET) and I can switch between them almost seamlessly, however my first two years of programming were entirely in C++.I'm first and foremost a team player. I'm at my best when I work in small close-knit teams. I'm very passionate about developing solutions that grant others the flexibility to be as creative as possible. I derive a lot of satisfaction from knowing that my code empowers my team mates to do the best work that they can, on a daily basis.Whilst I enjoy brainstorming and contributing to existing ideas - I'm not the game designer that I expected to become when I was a child. I get totally absorbed in the architectural design challenges that programming throws at me instead.I enjoy developing systems that are flexible, open to change, fast and stable. When I can avoid it (which is almost always) I'm not the guy that 'hacks it in'. I'm the guy that builds you the thing that doesn't break.

Listed skills include C#, C++, T Sql, Video Games, and 16 others.

Current workplace

Ryan Murphy's current company

Company context helps verify the profile and gives searchers a useful next step.

Mighty Games Group
Mighty Games Group
Senior Automation Engineer at Mighty Build and Test, A Keywords Studio
south melbourne, victoria, australia
Employees
9
AeroLeads page
11 roles

Ryan Murphy work experience

A career timeline built from the work history available for this profile.

Senior Automation Engineer

Current

Melbourne, Victoria, Australia

Jul 2024 - Present

Director

Current
Spud Spicer

Melbourne, Australia

Overseeing the programming side of our indie games. Developed a Unity framework for rapid development of mobile games for iOS and Android.

Oct 2018 - Present

Lead Software Engineer (Game Developer)

Collingwood, Victoria, Australia

Jul 2022 - Mar 2023

Senior Software Engineer (Game Developer)

Melbourne, Victoria, Australia

Hired as the in-house Unity specialist. Working on HTML5 titles built with JavaScript and PixiJS and Unity titles for Android and iOS.Responsibilities include project planning and scoping, communications with clients and helping to guide developers with limited Unity experience.

Mar 2019 - Jun 2022

Freelance Game Developer (Programmer)

Melbourne, Victoria, Australia

Oct 2017 - Jun 2018

Game Developer (Programmer)

Melbourne, Australia

Worked on Shooty Skies and Disney Crossy Road (I'm a playable character in the credits). Developed various game features and systems in Unity, helped develop and troubleshoot Jenkins build pipelines. Oversaw architecture of an AWS back end system that ran on AWS Lambda, EC2 (and Elastic Beanstalk) in interfaced with DynamoDB for collecting, storing and.

Apr 2015 - Jul 2016

Game Developer (Programmer)

Many Monkeys Development

Melbourne, Australia

Lead development on a children's education game in the Unity game engine. Worked remotely with international teams to negotiate the design and art requirements and integrated proprietary frameworks and tooling into the product that was released on Android and iOS leading on tablets.Worked on the ADGA award winning Breath of Light, implementing finalising.

Jun 2014 - Jul 2016

Developer

Melbourne, Australia

Responsible for developing various game mechanics and features (particularly those surrounding card play and the talent system).Debugs critical game issues. Contributes to code structure and design. Builds to various platforms.

Oct 2013 - Jun 2014

Developer

Abbotsford, Victoria

Took an active role in maintaining and developing the in-house tools for integrating third party platforms.Worked with SSIS to develop a migration solutions between Siebel and Oracle CRM on Demand.Developed T-SQL solutions for CRM reporting and maintained a monthly deployment cycle.

Jul 2012 - Oct 2013

Graduate Developer

Abbotsford, Victoria

Bug fixed and developed in-house tools for integrating third party platforms. Participated in product deployments on a quarterly release cycle.Developed a C# tool for one-click migration of configuration information on the Microsoft Project Server platform.

May 2011 - Oct 2012

Court Reporter

Legal Transcripts

Maintained audio equipment, transcribed in short hand notation, dealt with all customer facing issues on site (in the court room).

Oct 2006 - Dec 2008
Team & coworkers

Colleagues at Mighty Games Group

Other employees you can reach at mightygamesgroup.com. View company contacts for 9 employees →

4 education records

Ryan Murphy education

Bachelor, Interactive Entertainment (Games Programming)

Qantm College

Advanced Diploma, Computer Systems Engineering

Partially Completed - 18 months

FAQ

Frequently asked questions about Ryan Murphy

Quick answers generated from the profile data available on this page.

What company does Ryan Murphy work for?

Ryan Murphy works for Mighty Games Group.

What is Ryan Murphy's role at Mighty Games Group?

Ryan Murphy is listed as Senior Automation Engineer at Mighty Build and Test, A Keywords Studio at Mighty Games Group.

What is Ryan Murphy's email address?

AeroLeads has found 1 work email signal at @twobulls.com for Ryan Murphy at Mighty Games Group.

What is Ryan Murphy's phone number?

AeroLeads has found 2 phone signal(s) with area code 140, 650 for Ryan Murphy at Mighty Games Group.

Where is Ryan Murphy based?

Ryan Murphy is based in Greater Melbourne Area, Australia, Australia while working with Mighty Games Group.

What companies has Ryan Murphy worked for?

Ryan Murphy has worked for Mighty Games Group, Spud Spicer, Two Bulls/Dept®, Two Bulls, and Millipede.

Who are Ryan Murphy's colleagues at Mighty Games Group?

Ryan Murphy's colleagues at Mighty Games Group include Joe Park, Emily Cappa, Fiona Zhang, Danny Bouchard, and Darcy Glover.

How can I contact Ryan Murphy?

You can use AeroLeads to view verified contact signals for Ryan Murphy at Mighty Games Group, including work email, phone, and LinkedIn data when available.

What schools did Ryan Murphy attend?

Ryan Murphy holds Japanese from Shinjuku Japanese Language Institute - Sng.

What skills is Ryan Murphy known for?

Ryan Murphy is listed with skills including C#, C++, T Sql, Video Games, .Net, Vb.Net, Ssis, and Software Project Management.

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