Visual Effects Artist
CurrentAn indie game studio whose currently looking to create innovative and exciting games for players enjoyment.
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Ryan Wien is listed as VFX Artist at Aviary Productions at Unfocused, based in New York City Metropolitan Area, United States, United States. AeroLeads shows a matched LinkedIn profile for Ryan Wien.
Ryan Wien previously worked as Visual Effects Artist at Unfocused and Visual Effects Artist at Aviary Productions. Ryan Wien holds Bachelor Of Fine Arts - Bfa, Virtual Reality Development, 3.5 from Ringling College Of Art And Design.
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Hi, I'm Ryan VFX artistI am deeply passionate about video games and I enjoy creating immersive 3D experiences that are visually stunning.MAIN SKILLSVFX, 3D Modeling, Lighting, Composition, ScriptingOTHER SKILLSUnreal Engine Niagara, Pyro, RBD, Flip Fluid Simulations, UV Layout, Texturing, Basic Rigging, Render, Motion Design, Material Shader, Debugging, C++/C#, Python, VEX, Blueprinting, Optimization, Communication, Collaboration, Agile, and Scrum DevelopmentSOFTWAREUnreal, Houdini, Maya, Adobe Suite, Blender, Zbrush, After Effects, Substance Painter, Nuke, OBS, DaVinci Resolve, Camtasia, Oculus, Github, Steam, itch.io, Unity, Visual StudioI am always looking for new and exciting opportunities.ryanwienvfx@gmail.com201-560-8892Portfolio:ryanwien.artstation.com
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An indie game studio whose currently looking to create innovative and exciting games for players enjoyment.
The team is creating a 3rd person Horror game that is being created inside of Unreal Engine 5. The game is inspired by Dead Space and Metro!
Tasked to be a play tester and provided feedback for debugging to improveflaws within the code. The studio is creating a game called Wisplight wherethe player plays as the boss that humans must fight against. Wisplight contentintegrates mechanics that will help reinforce a player’s status of becoming theultimate creature that human invaders will come to.
Within the domain of 3D modeling, texturing, and animation, I possess extensive expertise in crafting lifelike and dynamic assets utilizing industry-standard software such as Autodesk Maya, ZBrush, and Houdini, also, on multiple platforms including Upwork and Fiverr.KEY IMPACTS-Project 1. Created multiple VFX for Indie Studio and was tasked with utilizing.
Sarasota County, Florida, United States
Created realistic and dynamic 3D models, textures, and animations using industry-standard software, such as Autodesk Maya, ZBrush, and Houdini. Collaborated with production teams to translate concepts into high-fidelity visual effects. Mentored team, aligning technical artistry with objectives.KEY IMPACTS-Developed interactive VR product experience and led.
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Ryan Wien works for Unfocused.
Ryan Wien is listed as VFX Artist at Aviary Productions at Unfocused.
Ryan Wien is based in New York City Metropolitan Area, United States, United States while working with Unfocused.
Ryan Wien has worked for Unfocused, Aviary Productions, Blackcitadel Studios, Ryan Wien Freelancer, and Gismo Power.
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Ryan Wien holds Bachelor Of Fine Arts - Bfa, Virtual Reality Development, 3.5 from Ringling College Of Art And Design.
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