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Ryan Maloney Email & Phone Number

Principal Software Engineer at Epic Games at Epic Games
Location: Albany, New York Metropolitan Area, United States 17 work roles 3 schools
1 work email found @epicgames.com 2 phones found area 302 LinkedIn matched
4 data sources Profile completeness 100%

Contact Signals · 1 work email · 2 phones

Work email r****@epicgames.com
Direct phone (302) ***-****
LinkedIn Profile matched
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Current company
Role
Principal Software Engineer at Epic Games
Location
Albany, New York Metropolitan Area, United States
Company size

Who is Ryan Maloney? Overview

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Quick answer

Ryan Maloney is listed as Principal Software Engineer at Epic Games at Epic Games, a company with 201 employees, based in Albany, New York Metropolitan Area, United States. AeroLeads shows a work email signal at epicgames.com, phone signal with area code 302, and a matched LinkedIn profile for Ryan Maloney.

Ryan Maloney previously worked as Principal Online Engineer at Epic Games and Senior Online Engineer at Epic Games. Ryan Maloney holds Master'S Degree, Computer Science from Georgia Institute Of Technology.

Company email context

Email format at Epic Games

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{first}.{last}@epicgames.com
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AeroLeads found 1 current-domain work email signal for Ryan Maloney. Compare company email patterns before reaching out.

Profile bio

About Ryan Maloney

Ryan Maloney is a Principal Software Engineer at Epic Games at Epic Games. He possess expertise in software development, java, c++, c, spring and 41 more skills. Colleagues describe him as "Ryan has a natural instinct in his work with software that is symmetry with hardware and in concert with the customers he supports. It is this instinct that drew us to recruit Ryan for our project which he continues to support as a consultant. Ryan was a valuable find for our project, which was highly specialized and difficult to find skilled people. He assisted in the upgrade and conversion to allow our in-house designed software to remain usable in the migration to W7. We cannot speak highly enough of our experiences with Ryan, and hope to continue working with him.", "My time working with Ryan was a pleasure. I found him to be very knowledgeable, a patient and helpful mentor, and an eager and open minded student. He was always driving for quality code.", and "I worked with Ryan during a collaborative software development and implementation project. He brought a full toolkit to the table; he is detail orientated but can easily step back and look at the bigger picture, he demonstrated a superb level of technical knowledge and was able to quickly and nimbly adapt to various changes and address and resolve issues as they arose. An excellent communicator he keeps a level head under pressure and is able to consider both the technology and business when making decisions."

Listed skills include Software Development, Java, C++, C, and 42 others.

Current workplace

Ryan Maloney's current company

Company context helps verify the profile and gives searchers a useful next step.

Epic Games
Epic Games
Principal Software Engineer at Epic Games
Cary, NC
Website
Employees
201
AeroLeads page
17 roles

Ryan Maloney work experience

A career timeline built from the work history available for this profile.

Principal Online Engineer

Current

Cary, NC, US

Dec 2024 - Present

Senior Online Engineer

Cary, NC, US

- Epic Online Services SDK (UE4)Primary Language: C++

Nov 2021 - Nov 2024

Senior Software Engineer

Irvine, CA, US

- Shipped Diablo 2 Resurrected (9/2021)- Netcode- Client Side Online Services Integration (PC and Console platforms)- Backend ServicesPrimary Language: C++

Jan 2021 - Nov 2021

Senior Software Engineer

Vicarious Visions

- Shipped Tony Hawk Pro Skater 1 + 2 Remake (9/2020)- Netcode- Online Services Integration (PC and Console platforms)Primary Language: C++Primary Tech: Unreal Engine 4

Feb 2019 - Jan 2021

Lead Embedded Software Engineer

Niskayuna, New York, US

Embedded Operating Systems; Trusted Computing; Edge to Cloud SecurityPrimary Languages: C; C++; Go; Python

Jul 2018 - Feb 2019

Staff Software Security Engineer

Schenectady, NY, US

SecDevOps and software engineering with focus on Industial IoT; Control System security; Edge Computing; Edge to Cloud communicationsPrimary Languages: C; C++; Go; Python; Java; Node

Mar 2017 - Jul 2018

Principal Software Engineer

West Mifflin, PA, US

HPC Future Studies. Responsibilities included system architecture evaluation, scientific visualization, software development, machine learning, and performance engineering.Programming languages: C; C++; Fortran; Python; Java

Dec 2015 - Mar 2017

Senior Software Engineer

West Mifflin, PA, US

Engineering Software Integration. Responsibilities included extending feature set of existing tools for managing various aspects of the design pipeline, such as HPC job husbandry, and developing corresponding automated regression test suites. Programming languages: C; C++; Fortran; Python; Java

Dec 2013 - Nov 2015

Senior Software Engineer

  • Development for a Java REST backend and a javascript front end. Specific initiatives included:
  • Integrated Guice into server side Java components.
  • Replaced existing build system (Ant scripts) with Gradle.
  • Integrated node.js module with EC2 IAM roles
  • Drove migration to git from SVN
May 2012 - Nov 2013

Consultant

Niskayuna, New York, US

Assist in porting an existing Basic application used to monitor stresscorrosion cracking (SCC) tests, record measurements and graph results to Power Basic for future Windows compatibility. Also enhanced existing VB.NETapplication used for visualizing recorded SCC data.

Aug 2012 - Dec 2012

Senior Software Engineer

Sgs

Geneva, Geneva, CH

Maintain and enhance: - Existing C++ applications providing web services (XML over HTTPS). This includes improving stability and performance - Existing C# Win Forms thick client applicationsDesigned and implemented a J2EE web service backend (SOAP) web application and a GWT front end web application deployed on JBoss AS 7 and implemented the build system.

Apr 2011 - May 2012

Factory Automation Engineer 2

Malta, NY, US

Worked on a team to maintain and extend a J2EE Statistical Process Control (SPC) application deployed against JBoss EAP 4.3. Also worked on retrofitting an existing application with Struts 2 and porting another to GWT as proof of concept.

Jun 2010 - Apr 2011

Software Development Project Manager

Albany, NY, US

After successfully bringing the first phase of OEM integration project to completion was promoted to managing a team of 5 Java developers. Management responsibilities included developing cross team project plans and assigning people as needed. Continued to maintain coding responsibilities.

Jan 2010 - May 2010

Software Engineer

Albany, NY, US

Lead several R&D efforts and served as technical lead/project manager on a project to integrate with an OEM via SAML protected SOAP services. Primary coding responsibilities were in Java with SE web applications (Servlets, Axis2) deployed on Tomcat and some thick client programming using SWT. Used Hibernate, DataNucleus, Guice for R&D.

May 2009 - May 2010

Senior Software Engineer

Troy, NY, US

Worked on a team building a.NET Platform as a Service (Paas) offering written in C#. Primary responsibilities were on the core team developing custom application containers, internal service layer and data layer. Used Spring.NET, NHibernate, Quartz.NET, WCF, SQL Server 2005/2008.

Sep 2007 - May 2009

Software Engineer

Henderson, NV, US

Worked on a team to create a loan origination rich internet application using Java and Adobe Flex technology.

Jun 2006 - Aug 2007

Java Developer

Albany, NY, US

Worked on a J2EE Finance and Procurement application deployed on OC4J using an Oracle database. Frameworks used: Java 1.4, EJB 2.1, Struts/Tiles, Hibernate

Sep 2005 - Jun 2006
Team & coworkers

Colleagues at Epic Games

Other employees you can reach at epicgames.com. View company contacts for 201 employees →

3 education records

Ryan Maloney education

Master'S Degree, Computer Science

Georgia Institute Of Technology

Master'S Degree, Philosophy

University At Albany

Bachelor'S Degree, Computer Science

Union College
FAQ

Frequently asked questions about Ryan Maloney

Quick answers generated from the profile data available on this page.

What company does Ryan Maloney work for?

Ryan Maloney works for Epic Games.

What is Ryan Maloney's role at Epic Games?

Ryan Maloney is listed as Principal Software Engineer at Epic Games at Epic Games.

What is Ryan Maloney's email address?

AeroLeads has found 1 work email signal at @epicgames.com for Ryan Maloney at Epic Games.

What is Ryan Maloney's phone number?

AeroLeads has found 2 phone signal(s) with area code 302 for Ryan Maloney at Epic Games.

Where is Ryan Maloney based?

Ryan Maloney is based in Albany, New York Metropolitan Area, United States while working with Epic Games.

What companies has Ryan Maloney worked for?

Ryan Maloney has worked for Epic Games, Blizzard Entertainment, Vicarious Visions, Ge Global Research, and Ge Power.

Who are Ryan Maloney's colleagues at Epic Games?

Ryan Maloney's colleagues at Epic Games include Sandra Jurčová, Conner Thompson, Halil Gorur, Ryan O'Hara, and Leo Valente.

How can I contact Ryan Maloney?

You can use AeroLeads to view verified contact signals for Ryan Maloney at Epic Games, including work email, phone, and LinkedIn data when available.

What schools did Ryan Maloney attend?

Ryan Maloney holds Master'S Degree, Computer Science from Georgia Institute Of Technology.

What skills is Ryan Maloney known for?

Ryan Maloney is listed with skills including Software Development, Java, C++, C, Spring, Hibernate, Java Enterprise Edition, and Git.

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