Sam Merrick

Sam Merrick Email and Phone Number

Lead 3D Generalist Artist and Technical Artist @ Created by Catalyst
Worthing, GB
Sam Merrick's Location
Worthing, England, United Kingdom, United Kingdom
About Sam Merrick

I am an England based 3D Artist and Animator. I am currently employed full time as a Lead 3D Artist, working at a VR and AR development studio in Brighton. For lots of lovely information about myself or to see my work please check out my website at: https://sammerrick.co.uk/Over the many years I have been working in the games industry I have developed advanced skills in 3D modelling, rigging, animation, 2D art, FX animation, C# programming and facial animation. Other skills include video editing, website design and graphic design for marketing and advertisement. I am able to create excellent quality artwork and animation for both 2D and 3D mobile applications and highly detailed PBR artwork using the latest techniques suitable for console and PC gaming.Highlights of my skills and experience include:- Lots of experience using Unity's HD Render Pipeline, Universal Render Pipeline, Visual Effect Graph and Shader Graph.- Confidence in creating excellent AAA quality game ready assets.- More than eight years experience in the games industry.-Expert experience using 3D Studio Max, Substance Painter, Substance Designer, Unity, Photoshop, ZBrush, Motionbuilder and version control software.- Working to concepts, reference images and own imagination.- The ability to quickly sketch concept designs in 3D for team and client review.- Able to work to a variety of different art styles.- Has previously worked on console, PC, mobile and VR platforms.- Excellent researching capabilities.- Keen interest in future technologies, software and art tools.- Apt problem solver.- Welcomes a challenge.-Highly motivated and self driven.- Pride in ones work.- Relishes working as part of a team, learning from others and sharing knowledge.-Multi-skilled - I have advanced background knowledge in rigging, animation, material creation using Substance Designer and an intimidate knowledge in C# programming.- A strong traditional artistic ability and attention to detail.

Sam Merrick's Current Company Details
Created by Catalyst

Created By Catalyst

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Lead 3D Generalist Artist and Technical Artist
Worthing, GB
Employees:
6
Sam Merrick Work Experience Details
  • Created By Catalyst
    Lead 3D Generalist Artist And Technical Artist
    Created By Catalyst
    Worthing, Gb
  • Created By Catalyst
    Lead 3D Artist
    Created By Catalyst Oct 2020 - Present
    Brighton, England, United Kingdom
  • Future Visual
    Lead 3D Artist & Animator
    Future Visual Aug 2017 - Oct 2020
    Brighton, United Kingdom
    Personal responsibilities included:- Design exciting and engaging environments and gameplay mechanics for VR games and applications.- Model, texture, rig and animate detailed game-ready PBR assets, characters and environments for VR.- Provide all FX animation. - Level design, lighting, and camera effects.- Building shaders.- Lots of lovely use of Unity's Universal Rendering Pipeline, Visual Effects Graph and Shader Graph.- Research into latest 3d artist workflow, techniques and tools.
  • Slacker Games Ltd
    Lead 3D Artist & Animator
    Slacker Games Ltd Feb 2017 - Jul 2017
    Brighton, United Kingdom
    For a few months I had the great pleasure of working on Private Eye VR, a cinematic, psychological thriller for Virtual Reality platforms. Check out this video for a preview of the game! https://www.youtube.com/watch?v=ePea8csF7os&feature=emb_logoMy personal responsibilities included:- Modelling and texturing PBR assets and characters for the game.- Character rigging- Environment and level design.- Lighting- Creating visual effects
  • Synertial
    Lead 3D Artist & Animator
    Synertial Feb 2015 - Jan 2017
    Brighton, United Kingdom
    Here I was given the great opportunity to work closely with Motion Capture technology.Personal responsibilities included:- To create 3D characters, environments and game-ready assets for Animalive systems and Synertial motion capture demos.- Use MotionBuilder and in-house Unity tools to rig and connect characters to live and pre-recorded motion capture data.
  • Mediatonic Games
    3D Artist & Animator
    Mediatonic Games May 2013 - Sep 2013
    London, United Kingdom
    I was employed here for an initial 3 month contract. However, Mediatonic liked my work and as a result I was kept on for a further two months to assist with another project. I was able to work on a couple of fantastic games here for mobile platforms. Personal responsibilities included:- Create cute 'pokemon' style creatures with their own unique sets of animations which describe their individual personalities.- Work to very tight time constraints.
  • Kerb
    3D Artist & Animator
    Kerb Nov 2012 - May 2013
    Brighton, United Kingdom
    This was my first full-time job coming out of University! My primary responsibilities here was to model and texture a variety of different game-ready assets for the large scale mobile game that Kerb was building for Disney. I was introduced to the Unity game engine here and have been using it ever since!

Sam Merrick Education Details

Frequently Asked Questions about Sam Merrick

What company does Sam Merrick work for?

Sam Merrick works for Created By Catalyst

What is Sam Merrick's role at the current company?

Sam Merrick's current role is Lead 3D Generalist Artist and Technical Artist.

What schools did Sam Merrick attend?

Sam Merrick attended University Of Portsmouth.

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