Sam Swift-Glasman
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Sam Swift-Glasman Email & Phone Number

Pipeline Engineer at Epic Games
Location: London, England, United Kingdom 12 work roles 2 schools
1 work email found @msn.com LinkedIn matched
✓ Verified May 2026 4 data sources Profile completeness 100%

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Current company
Role
Pipeline Engineer
Location
London, England, United Kingdom
Company size

Who is Sam Swift-Glasman? Overview

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Quick answer

Sam Swift-Glasman is listed as Pipeline Engineer at Epic Games, a company with 11318 employees, based in London, England, United Kingdom. AeroLeads shows a work email signal at msn.com and a matched LinkedIn profile for Sam Swift-Glasman.

Sam Swift-Glasman previously worked as Founder / Technical Architect at Megasets and Art Director at Fiveai. Sam Swift-Glasman holds Ba (Hons), Commercial Music from University Of Westminster.

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Email format at Epic Games

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{first}{last}@msn.com
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Profile bio

About Sam Swift-Glasman

Founder of Megasets, a London based startup focusing on synthetic data generation and next generation procedural simulation content pipelines for autonomous applications. 2023 CAM Scale cohort members, NVIDIA Inception members and AWS startup Loft Alumni. Spun out of Five AI in 2020I have a wealth of experience leading teams and building systems across many verticals including procedural content creation for autonomous applications, simulation, and many creative projects both offline and real-time. I have worked as engineer, an artist and have supervised large projects. I have worked in studios large and small and architected entire content creation pipelines. I studied applied maths, comp sci and machine learning at Open University and Commercial Music at University of WestministerCore DCCS + APIS:Houdini, Maya, Nuke, Unity, Unreal, Blender, Substance, Adobe Creative SuiteSimulatorsSumo, CarlaSoftware Development / Languages / FrameworksPython, C#, Fast APi, Pydantic, React, Microservices, Databases, CI/CD pipelines, MLOPS, AWS (various services)I also have experience building various ML models and MLOPS pipelines

Listed skills include Nuke, Maya, Visual Effects, Houdini, and 9 others.

Current workplace

Sam Swift-Glasman's current company

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Epic Games
Epic Games
Pipeline Engineer
London, GB
Website
Employees
11318
AeroLeads page
12 roles

Sam Swift-Glasman work experience

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Founder / Technical Architect

Current

London, England, United Kingdom

Aug 2020 - Present

Art Director

London, United Kingdom

Apr 2018 - Aug 2020

Fx Lead

London

Fx Lead on Paramount's Sherlock Gnomes

Nov 2016 - Jan 2018

Houdini Td

London, United Kingdom

Jul 2014 - Oct 2015

Vfx Td / Rnd

London

Setting up Fur, Cloth and Fluid Setups for high profile commercials as well as building pipeline tools.

Oct 2013 - Jul 2014

Freelance Developer / Facilitator

London

Developing educational games and activities for computational workshops

Mar 2013 - Mar 2014

Freelance Houdini Td

London, United Kingdom

Worked on effects for several commercials, creating Fluid FX, cloth FX as well as Lighting my work. Also helped develop instancing and fluid pipelines.

Jan 2013 - Sep 2013

Generalist Td, Fx Td

London

i have worked as a 3D generalist and effects TD on several feature films, commercials and art installations. I have also developed the rendering and animation pipelines, writing tools for Maya, Houdini and Nuke and Qube. I have spent time on set developing previs and assisting the VFX supervisor on a feature film.

Apr 2010 - Jan 2013

Junior 3D Generalist / Junior Engineer

During my time at Smoke & Mirrors I worked on several Adverts and Idents for clients such as Panasonic, Coca Cola and Big Brother. I also scanned and remeshed 3D models for the V&A in an EU project and helped develop the Nuke versioning pipeline.

May 2008 - Apr 2010
Team & coworkers

Colleagues at Epic Games

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2 education records

Sam Swift-Glasman education

FAQ

Frequently asked questions about Sam Swift-Glasman

Quick answers generated from the profile data available on this page.

What company does Sam Swift-Glasman work for?

Sam Swift-Glasman works for Epic Games.

What is Sam Swift-Glasman's role at Epic Games?

Sam Swift-Glasman is listed as Pipeline Engineer at Epic Games.

What is Sam Swift-Glasman's email address?

AeroLeads has found 1 work email signal at @msn.com for Sam Swift-Glasman at Epic Games.

Where is Sam Swift-Glasman based?

Sam Swift-Glasman is based in London, England, United Kingdom while working with Epic Games.

What companies has Sam Swift-Glasman worked for?

Sam Swift-Glasman has worked for Epic Games, Megasets, Fiveai, Double Negative, and Mikros Image.

Who are Sam Swift-Glasman's colleagues at Epic Games?

Sam Swift-Glasman's colleagues at Epic Games include Jose Martinez, Ammar Khalid, John Matos, Max Garcia, and Matthew Zito.

How can I contact Sam Swift-Glasman?

You can use AeroLeads to view verified contact signals for Sam Swift-Glasman at Epic Games, including work email, phone, and LinkedIn data when available.

What schools did Sam Swift-Glasman attend?

Sam Swift-Glasman holds Ba (Hons), Commercial Music from University Of Westminster.

What skills is Sam Swift-Glasman known for?

Sam Swift-Glasman is listed with skills including Nuke, Maya, Visual Effects, Houdini, Animation, Texturing, Film, and Python.

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