Sr. Product Manager - Fortnite Item Shop
CurrentLive operations lead product manager for industry-leading in-game store.
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@bungie.com
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Terrence Gong is listed as Sr. Product Manager at Epic Games - Fortnite at Epic Games, a with 201 employees, based in Seattle, Washington, United States. AeroLeads shows a work email signal at bungie.com, phone signal with area code 646, 206, and a matched LinkedIn profile for Terrence Gong.
Terrence Gong previously worked as Sr. Product Manager - Fortnite Item Shop at Epic Games and Principal Product Manager - Destiny 2 Systems at Bungie. Terrence Gong holds Mba, General Management from Harvard Business School.
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AeroLeads found 1 current-domain work email signal for Terrence Gong. Compare company email patterns before reaching out.
Experienced product manager with career expertise in digital commerce strategy and gaming live service operations (Console/Mobile/Web). Additional experience with end-to-end project management, feature development (including go-to-market), cross-functional leadership, partner management, financial reporting, and team management.
Listed skills include Market Research, Competitive Analysis, Management, Financial Analysis, and 12 others.
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A career timeline built from the work history available for this profile.
Cary, Nc, Us
Live operations lead product manager for industry-leading in-game store.
Bellevue, Wa, Us
Lead product manager for a 250+ person development team building a top 10 PC/Console online game, with a focus on in-game revenue strategy, optimizations, and forecasting.• Product lead for Recommendations (Launched 2023), a feature that helps players discover relevant in-game store items
Bellevue, Wa, Us
Lead product manager for a new Commerce Area (30+ person team), focused on in-game monetization. Led a 10+ person Commercialization full-stack team (Design/ENG/UX/QA) as Feature Lead for new feature development.• Led cross-functional development of the Event Card feature, which is a purchasable pass for in-game events that provides access to cosmetic items based on gameplay engagement. • Launched Contextual Selling, which is the ability to discover and purchase relevant cosmetic items directly from weapon/armor item detail screens. • Launched the Timeline, a feature that allows players to discover and purchase Game Expansions based on their in-game story content.• Launched in-game store Archive expansion, increasing available MTX selection by over 100%.
Redwood City, Ca, Us
Full mobile game general manager for a title with over 1.5 million daily active users, including p&l ownership, product strategy, team management, live service operations, feature road map, revenue forecasting, business review presentations, partner coordination, and sprint goals.• Managed two major feature launches from inception, Arena Seasons (PvP) & Penny’s Pursuits (PvE)• Oversaw launch of an in-game store redesign as well as a new daily reward calendar• Managed creation and launch of monthly original IP (in-game characters, Plants & Zombies), a 175%+ year-over-year increase in new content creation
Redwood City, Ca, Us
Mobile game live operations end-to-end management, including daily in-game store offers, weekly in-game events, in-app sku strategy/testing, promotions/holidays, mobile interstitials, content launches, revenue analysis/reporting, and push notes. Focus on Plants vs. Zombies 2 and Plants vs. Zombies Heroes.
Redwood City, Ca, Us
Mobile game product feature planning and live operations management, with a focus on in-game dynamic store, sku strategy/testing, CRM, promotions, social, and customer acquisition.
Seattle, Wa, Us
Oversee magazine subscription retention, including product feature development, engineering prioritization, and improving operational excellence. In addition, manage the Washington Post initiative and partner relationship.•Managed the Subscribe with Amazon renewal improvement plan, including optimizing renewal communications, renewal logic, and payment transaction processes (such as Account Updater integration). •Managed the Washington Post customer experience on Kindle Fire devices (auto-installed on all new devices), including the free trial subscription upsell launch, and launch on the new Fire OS 5 operating system.•Worked cross-divisionally to project manage the on-time launch of the Washington Post on the Amazon Appstore (90-day exclusive), and Amazon Prime offer (6-month digital free trial to the Washington Post).
New York, Ny, Us
Regional general manager (overseeing Seattle, Los Angeles, and Chicago markets) for a New York online start-up that connects customers with local chefs for in-home dining experiences. Managed two direct reports.• Spearheaded Seattle launch of standardized menus, as well as project managed launch for five other markets across operations, marketing, and product, resulting in an on-time product launch as well as an internal award.• Managed Seattle product selection and merchandising, including recruiting 5 new chefs, collecting and editing over 90 new menus from 20+ chefs, and organizing two photo shoots.• Supervised media buys for customer acquisition, totaling $30k across 12 partners, resulting in 10k e-mail signups.• Launched and managed standardized reporting for all cities, providing operational tracking of chef and customer request funnels.
Seattle, Wa, Us
Managed product development of personalization features that integrate customers’ social network connections and interest signals with Amazon data. Work cross-functionally with engineering and user experience teams for product feature design, build, and management. • Created requirement documents for over 6 new features, including value proposition and functionality definition, all related to leveraging social data to provide customers greater purchasing confidence.• Generated and received Traffic senior leadership approval for a long-term social product strategy.
Seattle, Wa, Us
Managed the Amazon.com Free-to-Play business as well as key PC Download vendors, totaling over 50 accounts. Free-to-Play is a business model where customers can discover PC/Mac client and browser-based games for free on Amazon, and then we monetize by selling virtual items. The business leverages Instant Access, a new Amazon technology that allows customers to connect their Amazon Account to their In-Game Account, so customers can purchase virtual items on Amazon.com, and have it available immediately within their game.• Pitched, negotiated, and signed over 50 US new agreements for content acquisition, resulting in Free-to-Play category selection growth of 150% (~300 incremental ASINs), including over 10 hero game titles.• Grew Free-to-play average weekly revenue run-rate by 567% while maintaining positive profit margins.• Managed 6 key PC Download partners for Holiday 2013, growing Year-over-Year Sept-Dec revenue by 111%.• Negotiated ~200 promotional agreements with Free-to-Play and PC Download partners for vendor-funded Deal of the Weeks and Promotional Events, including exclusive price discounts and free in-game items.• Assisted international launch of Free-to-Play category for Amazon.de, Amazon.co.uk, & Amazon.co.fr by signing over 15 international contracts for site launch game partners, working with legal on international contract creation, and advising and training international teams on best practices.
Redmond, Washington, Us
Conducted primary market research and competitive analysis to recommend Microsoft Office mobile product strategy and future capabilities. Focused on tablet usage and adoption by sales workers within the life sciences industry.
New York, Ny, Us
Managed over $60 million in advertising revenue financials for This Old House, Health, and Sunset magazines, including weekly revenue tracking, monthly general ledger close process, and annual budget. Worked cross-functionally with and supported over 35 sales people and three production teams across three unique brands to price print advertising, analyze ad profitability, project magazine book size, forecast quarterly ad revenue, and perform revenue category analysis for corporate reporting purposes.
New York, Ny, Us
Reported weekly magazine revenue progress, priced print advertising units for sales, and assisted in monthly general ledger close, annual budget process, and general financial analyses for all This Old House departments.
Other employees you can reach at epicgames.com. View company contacts for 201 employees →
Jonathan Underwood
Colleague at Epic GamesKnoxville Metropolitan Area, United States
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Mr. Anderson
Colleague at Epic GamesOrange County, California, United States
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Timeo Benors
Colleague at Epic GamesGreater Metz Area, France
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Nathaniel Munyan
Colleague at Epic GamesApex, North Carolina, United States
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Yuki Yukino
Colleague at Epic GamesLivonia, Michigan, United States
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Trevor Ryan
Colleague at Epic GamesSan Luis Obispo, California, United States
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Matthew W.
Colleague at Epic GamesCoventry, England, United Kingdom
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Daniel Dumont
Colleague at Epic GamesMadison, Alabama, United States
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Jack Orourke
Colleague at Epic GamesGlasgow, Scotland, United Kingdom
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Pierre-Félix Breton
Colleague at Epic GamesMontreal, Quebec, Canada
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Quick answers generated from the profile data available on this page.
Terrence Gong works for Epic Games.
Terrence Gong is listed as Sr. Product Manager at Epic Games - Fortnite at Epic Games.
AeroLeads has found 1 work email signal at @bungie.com for Terrence Gong at Epic Games.
AeroLeads has found 4 phone signal(s) with area code 646, 206 for Terrence Gong at Epic Games.
Terrence Gong is based in Seattle, Washington, United States while working with Epic Games.
Terrence Gong has worked for Epic Games, Bungie, Electronic Arts (Ea), Amazon, and Kitchensurfing.
Terrence Gong's colleagues at Epic Games include Jonathan Underwood, Mr. Anderson, Timeo Benors, Nathaniel Munyan, and Yuki Yukino.
You can use AeroLeads to view verified contact signals for Terrence Gong at Epic Games, including work email, phone, and LinkedIn data when available.
Terrence Gong holds Mba, General Management from Harvard Business School.
Terrence Gong is listed with skills including Market Research, Competitive Analysis, Management, Financial Analysis, Business Development, E Commerce, Analysis, and Mobile Devices.
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