VR/AR/XR Immersive Designer | UI/UX and game engine design, prototyping, and developmentCurrent focus in:- Development for AR/VR (Unreal Engine, Unity)- UI/UX Prototyping (Figma, Bezi)- AI and Machine Learning applications (ChatGPT, Tensorflow, PyTorch, GANs)- 3D modelling of digital doubles and twins (Reality Capture, Maya, Marmoset, zBrush)
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Event AssistantTateUnited Kingdom -
Event AssistantTate Aug 2019 - PresentLondon, England, United KingdomActing as lead event assistant for the monthly Tate Lates event in its supervision and organisation with additional artist liason and production support. The event has seen up to 14,000 estimated visitors in a single night and is programmed on a monthly basis -
Senior Technical Artist / Mixed Reality DesignerMicrosoft Apr 2024 - Aug 2024London Area, United KingdomGeneralist operating as a UI/UX designer, technical artist, and UX engineer to develop, support, and occasionally oversee projects from design to delivery primarily using Figma, Unity, and custom LLM AI models for production of VR/AR/XR and interactive digital solutions. Role was within the ISE (Industrial Solutions Engineering) department and includes projects for Coca-Cola and R&D into advancements of spatial and contextual AI. -
Mixed Reality And Visualisation SpecialistGhd Jul 2023 - Apr 2024London, England, United KingdomMulti-platform development (Unreal Engine, Unity, Web) of VR/AR/ XR spatial tools and applications with the Digital Experience team for internal and clients in engineering, architectural, and marketing globally such as Tesla, EDF, Defence, and Thames Water. Mainly development of VR experiences, architectural visualisation, and digital twin metaverse technologies through 3D generalist, frontend web dev, and LiDAR/ photogrammetry dev. -
Digital ConsultantGhd May 2022 - Jul 2023London, England, United Kingdom -
Immersive SpecialistCbe Digiden Ag Apr 2023 - Jul 2023Berlin, GermanyImmersive media specialist and designer in 3D web development for the Berlin-based media group’s undisclosed client project utilising Three.js for interactive 3D spatial designs and environments. -
Creative TechnologistRemarkable Television Oct 2021 - Jan 2022London, England, United KingdomDevelopment with multiple different platforms for various programmes at different stages of production alongside case by case consultation:VR and Virtual Production with Unreal Engine 4 and 5:- Specifically looking at the show and tech development of Your Home Made Perfect and Your Garden Made Perfect on how to improve VR UI/UX, VFX slates, production workflow, cost reductions, and tracker-based spatial trackingMocap and 3D Modelling with Unreal Engine 4, Reality Capture, Maya, zBrush, and DeepFaceLab:- Initially looking at applicability of live deepfakes of processed subjects using DeepFaceLab, DeepFaceLive, MetaHumans, and Daz3D- Developed workflow for digital double scanning, cleanup, rigging for mocap, model with clothing, and creation of a production-ready modelArchival Footage restoration with various AI repositories and DaVinci Resolve:- Development of a workflow and system for archival footage restoration relating to archival video footage from 1880 to 1960- AI and machine learning development for video interpolation with RIFE, AI scratch and dust removal, colourisation with DeOldify, and AI image upscaling- Further development was made into deepfake speech synthesis, VR heritage restorations, and neural talking head synthesis
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Technical AssistantFactory 42 Oct 2021 - Dec 2021London, England, United KingdomMain work in the final tech pre-production, QA, and rollout of XR immersive theatre production ‘Lost Origin’ supported by UKRI, Almeida Theatre, and Sky. Development with Magic Leap headsets and monitoring funtionality throughout the production period
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Editorial InternDazed Media Aug 2019 - Sep 2019London, United Kingdom -
Student AmbassadorKing'S College London Mar 2017 - Jun 2019London, United Kingdom -
AdvisorKing'S College London Oct 2017 - Jun 2018London, United KingdomWorking as an advisor on behalf of Strand Magazine for the university's Entrepreneurship Institute. Primary focus is on START! Magazine and the Idea Factory - formulating ideas, coordination planning and student appeal.
Samuel Turner Skills
Samuel Turner Education Details
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Virtual And Augmented Reality -
English Literature -
Hurtwood HouseA-Levels -
Dhahran British Grammar SchoolGcse'S
Frequently Asked Questions about Samuel Turner
What company does Samuel Turner work for?
Samuel Turner works for Tate
What is Samuel Turner's role at the current company?
Samuel Turner's current role is Event Assistant.
What schools did Samuel Turner attend?
Samuel Turner attended Goldsmiths, University Of London, King's College London, Hurtwood House, Dhahran British Grammar School.
What skills is Samuel Turner known for?
Samuel Turner has skills like Leadership, Microsoft Office, Management, Microsoft Word, Powerpoint, Research, Microsoft Excel, Social Media, Public Speaking, English Literature, Spanish, Fine Art.
Who are Samuel Turner's colleagues?
Samuel Turner's colleagues are Keith Sterling, Johanna Viac Robillard, Rachele Kennedy, Quentin Viac.
Not the Samuel Turner you were looking for?
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Samuel Turner
Part-Time Pizzaiolo And Student At The Crypt School | Aspiring Patent Lawyer | Studying Chemistry, Computer Science, Epq And MathsGloucester -
Samuel Turner
Bristol -
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