Scott Branston Email & Phone Number
@interlocsolutions.com
5 phones found area 206 and 817
LinkedIn matched
Who is Scott Branston? Overview
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Scott Branston is listed as Software QC Engineer at Interloc Solutions, a with 43 employees, based in Seattle, Washington, United States. AeroLeads shows a work email signal at interlocsolutions.com, phone signal with area code 206, 817, and a matched LinkedIn profile for Scott Branston.
Scott Branston previously worked as Producer / DJ / Sound Design at Event Source Nw and Senior Software Quality Assurance Engineer 1 (SQAE) at Virtuoso. Scott Branston holds Professional Music from Berklee College Of Music.
Email format at Interloc Solutions
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AeroLeads found 1 current-domain work email signal for Scott Branston. Compare company email patterns before reaching out.
About Scott Branston
Scott Branston is a Software QC Engineer at Interloc Solutions. He possess expertise in video games, game design, quality assurance, game development, mobile games and 11 more skills. Colleagues describe him as "I had the opportunity to work with Scott at our company’s annual conference, Virtuoso Travel Week. Unlike other positions, this was a volunteer opportunity. In addition to his regular responsibilities and work load, Scott also gave of his time, often working over 12 hours per day in his volunteer role. The conference is held over 7 days and hosts 6,400+ delegates. Scott’s professional experience, outgoing personality, willingness to help others, patience when troubleshooting issues and “do whatever it takes to get the job done” attitude, made him a favorite in every position he held at the conference. In fact, Scott was requested every year by colleagues and customers, for five consecutive years, because he as a great addition to the team and his positive attitude. Even with the long days, frustrated conference attendees, troubleshooting issues with our conference technology, and being away from his home and family for 9-10 days, while also managing his regular responsibilities, Scott was always smiling and asking what else he could to help the team. He would be a wonderful addition to any organization and highly recommend him. " and "Scott was my QA engineer for multiple projects at Virtuoso. His thoroughness made him excel at discovering issues at all levels of detail, and his written and verbal communications were clear and concise. I really appreciated the fact that he made it easy to reproduce any bugs, and then collaborated in getting those problems fixed. His sense of humor, cool demeanor and empathy made it easy to establish a personal friendship as well. Any company would be lucky to have him on board."
Listed skills include Video Games, Game Design, Quality Assurance, Game Development, and 12 others.
Scott Branston's current company
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Scott Branston work experience
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Producer / Dj / Sound Design
For nearly 20 years I have been working part time as a DJ and Producer for Event Source NW (formerly Instant Hollywood and Party Source NW). I create sonic landscapes for gatherings of varying sizes, utilizing a vast library of music from Classical to current, for all types of events. These events range from (but are not limited to) weddings and wakes, to fund raisers and auctions, to corporate parties and team building seminars, to conventions and award ceremonies, as well interactive games.I utilize the following tools regularly: Virtual DJ, Sound Forge, Vegas Movie Studio HD, and Photoshop."Music is the canvas for which a party is painted upon."
Senior Software Quality Assurance Engineer 1 (Sqae)
● Produced daily reports for monitors triggered for systems vital to operations and delivered them to our leadership team. These monitors, driven by SQL scripts, ran on schedules (QuickReports). I maintained ownership of these issues, from troubleshooting the issues, to creation and assignment of bugs, to collaboration with Product Owners, Managers and Authors of these monitors, to verification of fixes for these bugs, whether SQL database, application, monitor code related, to release and post deployment verification. ● Lead daily standup meetings with our Sustainment team, which discussed issues under development based on priority. Duties included tracking progress of these bugs, assigning new issues to the correct developers / departments, and helping clear any blocking issues that could be preventing team members from completing their tasks. ● Managed our Crowd Testing process through Test.IO. Composed several test suites for global website testing on multiple platforms, operating systems, and browsers. Validated more than 1,000 bugs over a year, which produced over 250 valid issues, and helped improve the real-world user experience for visitors to our site. ● Executed automation and Unit Test suites via Visual Studio, TFS (Azure Development), Telerik, Guest Inspector, Selenium, and Mabl platforms. Ran local debug builds for application testing, and updated database settings via SQL script for testing. ● For many years I was a dedicated SQAE resource for Sprint teams developing new features under Agile.
Games Release Qa
Just completed my contract through Volt on April 30th, 2013. Started on June 18th, 2012.My primary role was as Games Release QA for the GameHouse division of RealNetworks, which releases new games to the public daily. This included four Windows platforms, and three Mac OSX platforms, as well as online games. In addition, I was daily QA support for all website changes made for the marketing team.
Quality Assurance Tester
Reviewed all DVD game assets before being burned onto media. Worked on all DVD titles through our authoring department over the last six and a half years, spanning more than 100 SKU’s and across several platforms. QA Tester for SceneIt.com, SceneIt? Movies on Facebook. Spearheaded Facebook messaging upgrade process. Created a detailed flowchart that revealed where the application was failing to adhere to new API requirements, the implementation of which kept the application from becoming noncompliant.Provided the analysis for Facebook SceneIt? Movies application based off data generated from player interaction with application. Produced weekly analytics reports to Managers, Marketing, and team members, to serve as a status update, as well as help drive the direction of the application’s development for future features releases. Composed a rich tracking manifest, which was submitted to our external developer for tracking implementation. Coordinated phone meetings with third party developers, tracking software developers (Kontagent), as well as our internal developing team.QA Tester on several iPhone and iPad titles for the SceneIt? Brand, including “Movies 2”, “Horror 2”, and “Pixel Flix”. QA Tester on Android port of the Daily SceneIt? application.Performed content verification testing with Xbox 360 console for the following titles: “Box Office Smash”, “Lights, Camera, Action”, and “Movie Night” for XBLA.
Senior Tester
Coordinated with project leads and producers to meet aggressive development timelines. Created and managed detailed test cases, spreadsheets, and documentation for the test team. Managed project workflow by executing test plans, and assigning testers with daily tasks and test cases. Acted as Assistant Producer for casual game “Jewel Thief”. Collaborated with the Producer to conceptualize and create storyline for the game. Assisted in writing game design documentation (GDD), proof-read copy for plot narration, and acted as editor for the storyline. Updated GDD to incorporate game feature requests and game design changes throughout the lifecycle of the project.Worked directly with managers, producers, developers, and testers to make sure all aspects of the title adhere to WildTangent’s standard of excellence.
Ste1
Performed Xbox console testing of several titles, including Rallisport Challenge 2, Midtown X, Quantum Redshift, Mech Assault, NFL Fever 2003, Shenmue II, and Rally PC, with emphasis on Certification testing, File I/O, peripherals, FPS, and Xbox Live.Created and managed test cases, spreadsheets, documentation for my test areas of ownership, and provided test plans for Recon test team.Executed RSCript files for automation testing, debug, and stress testing.
Colleagues at Interloc Solutions
Other employees you can reach at interlocsolutions.com. View company contacts for 43 employees →
David Bone
Colleague at Interloc SolutionsHenderson, Nevada, United States
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Mollie Hanscom
Colleague at Interloc SolutionsShenandoah Junction, West Virginia, United States
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James Kanuch
Colleague at Interloc SolutionsGreater St. Louis, United States
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Benjamin Aaron
Colleague at Interloc SolutionsBoise Metropolitan Area, United States
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Christina Paterno
Colleague at Interloc SolutionsFolsom, California, United States
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Mohammad Naseer
Colleague at Interloc SolutionsMississauga, Ontario, Canada
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Mike Kyro
Colleague at Interloc SolutionsRoseville, California, United States
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Karishma Patil
Colleague at Interloc SolutionsPune, Maharashtra, India
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Alexander Horstman
Colleague at Interloc SolutionsPalmdale, California, United States
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Derrick Naruse
Colleague at Interloc SolutionsBakersfield, California, United States
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Scott Branston education
Frequently asked questions about Scott Branston
Quick answers generated from the profile data available on this page.
What company does Scott Branston work for?
Scott Branston works for Interloc Solutions.
What is Scott Branston's role at Interloc Solutions?
Scott Branston is listed as Software QC Engineer at Interloc Solutions.
What is Scott Branston's email address?
AeroLeads has found 1 work email signal at @interlocsolutions.com for Scott Branston at Interloc Solutions.
What is Scott Branston's phone number?
AeroLeads has found 5 phone signal(s) with area code 206, 817 for Scott Branston at Interloc Solutions.
Where is Scott Branston based?
Scott Branston is based in Seattle, Washington, United States while working with Interloc Solutions.
What companies has Scott Branston worked for?
Scott Branston has worked for Interloc Solutions, Event Source Nw, Virtuoso, Realnetworks, and Screenlife Games, Llc.
Who are Scott Branston's colleagues at Interloc Solutions?
Scott Branston's colleagues at Interloc Solutions include David Bone, Mollie Hanscom, James Kanuch, Benjamin Aaron, and Christina Paterno.
How can I contact Scott Branston?
You can use AeroLeads to view verified contact signals for Scott Branston at Interloc Solutions, including work email, phone, and LinkedIn data when available.
What schools did Scott Branston attend?
Scott Branston holds Professional Music from Berklee College Of Music.
What skills is Scott Branston known for?
Scott Branston is listed with skills including Video Games, Game Design, Quality Assurance, Game Development, Mobile Games, Test Planning, Casual Games, and Console.
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