Scott R.
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Scott R. Email & Phone Number

Code Sensei at Code Ninjas
Location: Greenwich, Connecticut, United States 5 work roles 1 school
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Current company
Role
Code Sensei
Location
Greenwich, Connecticut, United States
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Scott R. is listed as Code Sensei at Code Ninjas, a with 59 employees, based in Greenwich, Connecticut, United States. AeroLeads shows a matched LinkedIn profile for Scott R..

Scott R. previously worked as Lead Instructor at Black Rocket Productions and Narrative Designer, Game Designer at Knucklebones. Scott R. holds Bachelor Of Science - Bs, Games And Simulation Arts And Sciences (Writing Concentration) from Rensselaer Polytechnic Institute.

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Code Ninjas

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Profile bio

About Scott R.

I'm a Narrative Designer who loves video games, writing, storytelling, and game development. I graduated from Rensselaer Polytechnic Institute, where I studied game design more closely with a Writing Concentration. I've loved writing all my life, and I want to bring that passion to the game industry by developing for the media I value most: video games. To get there, I've been designing games for over five years, and I've been writing for even longer. Check out some of my work below!I like giving my games as much narrative attention as they deserve. That can mean letting the player make their own mark on the story through their own combination of choices. It may mean giving characters the opportunity to express themselves through dialogue and tone. It might involve creating levels or spaces within a game that tell us more about the location and what has happened to it. It could even entail injecting themes and values into a story that the player can relate to. Depending on the game I'm making, I consider how I can best deliver the story and how I can use my skills to do so. All the while, I leverage the drive to create narrative content, a careful attention to detail, and my knowledge of each part of game development to help my team make our game the best it can be.

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Code Ninjas
Code Ninjas
Code Sensei
Greenwich, CT, US
Website
Employees
59
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5 roles

Scott R. work experience

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Lead Instructor

Paramus, New Jersey, United States

I was a Lead Instructor from July to August at Paramus, NJ. I taught classes covering game design in Unity3D, game development in Construct 3, Game Animation in Construct 3, and race track building in Unity3D. I'm looking forward to my next opportunity to enrich technical education among children.Here's more detail on what I've done at Black Rocket so far:- Inspired 108 students to create small, complete games by encouraging creativity and experimentation with game engines, earning average student ratings of 8/10 for fun and 7.8/10 for learning- Fostered a safe, fun, and educational environment by setting clear expectations, tailoring activities to student interests, and promoting team-based learning- Helped student groups complete games by troubleshooting errors and answering questions about their game design- Engaged students in game development topics through guided lessons and one-to-one support- Budgeted class time by prioritizing lessons and topics based on student progress and interest- Answered parent questions about class content and child performance on a weekly basis

Narrative Designer, Game Designer

United States

Knucklebones Interactive was a team of game development interns, whom I worked with to transform physical and educational games into digital experiences. I worked with KBI for three internship seasons (about four months per season) and contributed to the completion of two learning-driven games.Here's more detail on what I did with KBI:- Lead groups of team’s developers to help create two vertical slices of games pitched to publishers, contributing to personal leadership ratings of 5/5 for planning, 4/5 for morale, and 4/5 for leadership- Collaborated with head members of five departments to conceptualize gameplay mechanics, narrative details, minigame designs, and goals of our trivia game- Wrote characters, voiceover, locations, and lore to build intriguing game worlds for kids aged 7-15- Published itch.io page, along with game copy and trailer, to ship indie title out to the world- Developed design documents to convey narrative and design specifics to a development team of about 16 members, improving reliability of communication- Provided weekly feedback on development work to help everyone meet project goals and produce quality work by scheduled deadlines

May 2021 - May 2022

Student

Troy, Ny

Rensselaer's Games and Simulation Arts and Sciences program prepares students for the game industry by exposing them to the most relevant fields of game design. We learn some programming, some art, and some writing. We also pick up other skills as we work in teams to build games of our own. We are challenged to think about games from many perspectives, especially not just as designers, but (for example) as players, too. However, we don't stop once we've learned the basics. We pursue a specialty of design by choosing a concentration that best fits our own passions and expertise for designing games, so we can achieve mastery in it. This program gives us a background in all of the necessary design skills, teaches us about how we could think about design, and informs us of the practice behind it. Moreover, it gives us the opportunity to go beyond a general skill set and specialize in one aspect we like most about game design.

Aug 2017 - Dec 2021

Instructor

Campbell, Ca

As an instructor with iD Tech Camp, I taught children technological and design skills in robotics and computer building classes. I also worked closely with the other instructors and my director to make camp as fun as possible. Through this role, I gained more experience working in a fast-paced environment and using transferrable skills from my game development degree.Here's more detail on what I did during this job:- Taught 46 children technological and design skills to help them finish final projects in STEM courses like robotics, computer engineering, and programming- Coordinated camp events with other instructors to promote safe, enjoyable, and active days for our campers outside of class time- Facilitated end of week project exhibits to convene with parents and showcase student work- Built rapport with campers to cultivate a friendly, team-based environment within our group

Jul 2018 - Aug 2018
Team & coworkers

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Scott R. education

FAQ

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What company does Scott R. work for?

Scott R. works for Code Ninjas.

What is Scott R.'s role at Code Ninjas?

Scott R. is listed as Code Sensei at Code Ninjas.

Where is Scott R. based?

Scott R. is based in Greenwich, Connecticut, United States while working with Code Ninjas.

What companies has Scott R. worked for?

Scott R. has worked for Code Ninjas, Black Rocket Productions, Knucklebones, Rensselaer Polytechnic Institute, and Id Tech Camps.

Who are Scott R.'s colleagues at Code Ninjas?

Scott R.'s colleagues at Code Ninjas include Lucian Meisler, Marcus Bancolo, Erin Ventrudo, Nicole Richardson, and Jason Mattison.

How can I contact Scott R.?

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What schools did Scott R. attend?

Scott R. holds Bachelor Of Science - Bs, Games And Simulation Arts And Sciences (Writing Concentration) from Rensselaer Polytechnic Institute.

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