I'm an M.F.A. graduate from at New York University's Game Design program under the NYU Game Center. The majority of my experience so far has been focused on level design for 2.5D and 3D video games, as well as user interface design and character balancing for competitive gameplay experiences, but I also have experience designing physical card games and board games.I am most interested in independent game development across a spectrum of genres, but also interested in becoming better invested in and connected to the gaming community at large. My talents in particular center around level design and programming, but I have experience in animation and sound design.
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Co-FounderMunity Jan 2023 - PresentNew York City Metropolitan AreaDesigning and spearheading several new prototypes as a co-founder of a game development co-operative in New York City, currently branching out into multiple game engines such as Godot, Unreal, and more. Our goal is to ensure each of our members has an equal voice in the business in the hopes of creating a sustainable and cooperative work environment. -
Game DesignerSelf-Employed May 2017 - PresentNew York City Metropolitan AreaDesigning and releasing video games as an independent game designer in New York City, starting with the release of my first game, Final Spike.
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Senior Faculty, School Of Interactive ArtsUrban Arts Jul 2017 - Jun 2023Greater New York City AreaCreated and taught curricula for high-school students that focuses on game design, programming, and game theory using Unity and C#, trained new faculty members for the Mastery side of the School of Interactive Arts, and facilitated professional learning for teachers interested in using SIA's curriculum to help teach game design as preparation for the AP Computer Science Principles exam in high schools across the United States. -
Resident AssistantUniversity Of Central Florida May 2012 - Dec 2014Orlando, Florida AreaProvided residents at UCF and UCF-affiliated housing with customer service, and provided educational programming, entertainment programming, and mediation/conflict resolution services. -
PartnerHoney Project 2006 - 2010Miami/Fort Lauderdale Area-Organized potential sales plans for organic African honey, as well as any potential outreach programs.-Attended conventions and other business events to promote sales and the project's goals of providing youth entrepreneurship
Sean Heron Education Details
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Game Design -
3.3 Gpa -
Dillard High SchoolHigh School Diploma
Frequently Asked Questions about Sean Heron
What company does Sean Heron work for?
Sean Heron works for Munity
What is Sean Heron's role at the current company?
Sean Heron's current role is Game Designer and Gameplay Programmer.
What schools did Sean Heron attend?
Sean Heron attended New York University, University Of Central Florida, Dillard High School.
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