Sergio Nunez
AeroLeads people directory · profile

Sergio Nunez Email & Phone Number

Lead Software Engineer at Genies
Location: Los Angeles, California, United States 6 work roles 1 school
1 work email found @genies.com LinkedIn matched
✓ Verified August 2026 4 data sources Profile completeness 86%

Contact Signals · 1 work email

Work email s****@genies.com
LinkedIn Profile matched
3 free lookups remaining · No credit card
Current company
Role
Lead Software Engineer
Location
Los Angeles, California, United States
Company size

Who is Sergio Nunez? Overview

A concise factual answer block for searchers comparing this professional profile.

Quick answer

Sergio Nunez is listed as Lead Software Engineer at Genies, a with 75 employees, based in Los Angeles, California, United States. AeroLeads shows a work email signal at genies.com and a matched LinkedIn profile for Sergio Nunez.

Sergio Nunez previously worked as Lead Unity Engineer at Genies and Unity Engineer at Genies. Sergio Nunez holds Bachelor'S Degree, Computer Science from Cetys Universidad.

Company email context

Email format at Genies

This section adds company-level context without repeating Sergio Nunez's masked contact details.

{first}@genies.com
89% confidence

AeroLeads found 1 current-domain work email signal for Sergio Nunez. Compare company email patterns before reaching out.

Profile bio

About Sergio Nunez

Sergio Nunez is a Lead Software Engineer at Genies. He is proficient in Inglés.

Current workplace

Sergio Nunez's current company

Company context helps verify the profile and gives searchers a useful next step.

Genies
Genies
Lead Software Engineer
venice, california, united states
Website
Employees
75
AeroLeads page
6 roles

Sergio Nunez work experience

A career timeline built from the work history available for this profile.

Lead Software Engineer

Los Angeles, Ca, Us

Lead Unity Engineer

Los Angeles, California, United States

Responsibilities* Work closely with the product team in order to define the scope, set expectations, identify dependencies, architect and measure success for each requested feature.* Based on product requirements, I perform an initial breakdown of the features to prepare our sprints and collaborate with the team to develop an initial system design for the features.AccomplishmentsGenies Party* Worked closely with our product team and external teams to scope and plan every MVP feature in a way that could be easily distributed among our engineering team of 7 developers. Silver Studio* Delivered the following big features: Creation of Multiple Looks, Feed of Looks, Social Mechanics. User Profiles, Blocking, Look Creation Improvements.

Unity Engineer

Space Creator Launch* Worked on building early prototypes for this feature in order to save and load our spaces locally.* Created packages for out reusable systems in order to improve our overall project architecture* Worked closely with our junior members to provide guidance & overall good practices* I architectured and built the space creation system and its data models in a way that it could integrate well with our current app and could be easily decoupled for future changes.Cut n Mix Basic Tools Launch* Worked on the discovery stories to measure the feasibility of the approaches we needed to take for the Basic tools, such as manipulating our custom shader and equipping/creating cut n mix wearables.* Centralized and actively contributed to the documentation of the basic tools feature.* Architectured and distributed the work of our features in a way that many members of the team would be able to work in parallel.* Oversaw the QC of our basic tools by working closely with art.

Jan 2022 - May 2023

Mid Application Developer

Accomplishments:• Automated the manual process of categorizing bugs, which improves the speed of collecting the necessary data to assign improvement tasks to the respective module owners.• Enhanced an android application that simplifies the way our customer can create and approve corporate expenses by adding new features, migrating old frameworks and incorporating unit testing standards.• Created microservices that automated expense creation by leveraging data from Uber.

Apr 2020 - Dec 2021

Mid Software Engineer

Zona Urbana Rio Tijuana, Baja California, Mexico

Accomplishments:• Standardized our CI/CD infrastructure for Virtual Reality, Mobile, and 3D Web applications by developing the first ever Jenkins CI/CD pipeline in Thermo Fisher that would support this kind of projects.• Created a successful proof of concept from ambiguous requirements that could solve the issue of distributing trainings for scientific instruments without the need of an onsite instructor, this was done by creating a Virtual Reality experience that simulated an on-site training course. Which resulted in spinning a team of 5 engineers.• Delivered a proof of concept, requested directly by the CTO at that time, which demonstrated that Virtual Reality applications can remotely control Thermo Fisher instruments, which resulted in creating a framework that allowed other colleagues to quickly develop projects with similar goals.• Created a framework for 3D scientific instrument trainings on the web , which replicated our onsite training course and allowed our customers to quickly and efficiently learn about their scientific instruments without the need of an available onsite instructor. The trainings I worked on can be found here: * https://thermofisher.com/evosm5000training * https://apps.thermofisher.com/apps/lms/#/vr-manuals/quantstudio1 *https://apps.thermofisher.com/apps/lms/#/vr-manuals/qubitflexdss• Created a virtual reality game for mobile devices, which allowed our company’s sales representatives to learn about the complicated world of Thermo Fisher instruments and their competition in an engaging way.

Jul 2017 - Apr 2020

Junior Application Developer

Tijuana Y Alrededores, México

Responsibilities:• Test the development changes of the product.• Document the testing procedures to correctly replicate any defects.Accomplishments:• Stablished prototype areas to perform better auditing procedures using electronic equipment

Feb 2016 - Jun 2016
Team & coworkers

Colleagues at Genies

Other employees you can reach at genies.com. View company contacts for 75 employees →

1 education record

Sergio Nunez education

FAQ

Frequently asked questions about Sergio Nunez

Quick answers generated from the profile data available on this page.

What company does Sergio Nunez work for?

Sergio Nunez works for Genies.

What is Sergio Nunez's role at Genies?

Sergio Nunez is listed as Lead Software Engineer at Genies.

What is Sergio Nunez's email address?

AeroLeads has found 1 work email signal at @genies.com for Sergio Nunez at Genies.

Where is Sergio Nunez based?

Sergio Nunez is based in Los Angeles, California, United States while working with Genies.

What companies has Sergio Nunez worked for?

Sergio Nunez has worked for Genies, Oracle, Thermo Fisher Scientific, and Academia Lean Sigma.

Who are Sergio Nunez's colleagues at Genies?

Sergio Nunez's colleagues at Genies include Mauricio Riqué Rovelo, Jose De Jesus Vazquez Mendoza, Hamza Loumouh, Bo Myles, and Jose Martin.

How can I contact Sergio Nunez?

You can use AeroLeads to view verified contact signals for Sergio Nunez at Genies, including work email, phone, and LinkedIn data when available.

What schools did Sergio Nunez attend?

Sergio Nunez holds Bachelor'S Degree, Computer Science from Cetys Universidad.

Find 750M verified contacts

Search by job title, company, industry, location, and seniority. Export verified B2B contact data when you need it.

People with similar names

Check these profiles if this is not the Sergio Nunez you were looking for.

View similar profiles