Kyle Monroe
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Kyle Monroe Email & Phone Number

Centralized TPM SDET FTE at Amazon Game Studios
Location: Renton, Washington, United States 8 work roles 1 school
1 work email found @amazon.com 1 phone found area 619 LinkedIn matched
✓ Verified Jun 2026 4 data sources Profile completeness 86%

Contact Signals · 1 work email · 1 phone

Work email k****@amazon.com
Direct phone (619) ***-****
LinkedIn Profile matched
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Role
Centralized TPM SDET FTE at Amazon Game Studios
Location
Renton, Washington, United States

Who is Kyle Monroe? Overview

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Quick answer

Kyle Monroe is listed as Centralized TPM SDET FTE at Amazon Game Studios based in Renton, Washington, United States. AeroLeads shows a work email signal at amazon.com, phone signal with area code 619, and a matched LinkedIn profile for Kyle Monroe.

Kyle Monroe previously worked as Analytic Tools Software Developer at Warner Bros. Games and Centralized TPM SDET FTE at Amazon Game Studios. Kyle Monroe holds Game Design And Development Batchlor Of Science, Ai, Netowrking, Tools, Optimization from Full Sail University.

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Email format at amazon.com

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{first}{last}@amazon.com
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Profile bio

About Kyle Monroe

Working on Tools to help all the Amazon Game Studios make the best games possible.Worked on Forza's back-end and documentation systems(so much car and track info!).Done Static Code Analysis on: Halo 4, Viva Pinata 2, Gears of War 2, Xenon/XNA(Xbox/PC architecture), Lips, Halo Wars, Alan Wake and a Bungie Mystery Project(I think is was Halo:ODST).Created several tools that access, change and display in many formats SQL database data. Also managed a Sharepoint server for displaying SQL database data.Completed a 3D team(6 people) game project, Pyro Insanity Club, with a 5 month creation time limit (2 months documentation, 3 coding). Position: Asset/Design LeadCompleted a 2D team(4 people) game project, Trueblade, with a 2 month creation time limit (1 month documentation, 1 month coding). Position: Design LeadCreated a OpenGL Random Terrain Generator that can randomize new terrains in seconds and calculates and sets all the normals.Created a Lua Scripted level where functionality is easily scriped by a designer and easy for a programmer to make more functionality.Have worked extensively with C#(tool creation), SQL databases(directly and in C# code) and Sharepoint(for viewing SQL database statistics).Have been taught Advanced Knowledge in C++, AI Programming, Open GL, DirectX, Network Programming, Tools Programming, Lua, Data Systems, Engine Programming, Game Design Documentation and Windows Programming.Also has basic knowledge in Maya, XML, Machine Architure and HTML.Specialties: AI, Networking, Tools, Databasing and Optimization Programming

Listed skills include C++, C#, Sql, Development Tools, and 14 others.

8 roles

Kyle Monroe work experience

A career timeline built from the work history available for this profile.

Analytic Tools Software Developer

Remote

Worked with Data Scientists to run A/B experiments on ads for in-game stores including doing the Design script manually until we had an interface they could use. Also created web tools for QA to verify ads.

Sep 2021 - Sep 2022

Centralized Tpm Sdet Fte

Amazon Game Studios

Seattle, WA

Making tools and automation to uphold a standard of quality and free up QA to do more human, non-repetitive testing.

Sep 2016 - Jun 2019

Static Game Code Analyst And Programmer (Sdet 2 A-, Rehire, Apex Contract)

Microsoft

Redmond, Washington, United States

I hunt potential bugs(crash and logic) and optimizations through a unique code filtering system that is very exact(many false positives), then I analyze it to see how much of a bug it truly is. Basically this job is maximizing my troubleshooting skills in the fast lane.

Jun 2012 - Dec 2012

Sde 3 (Rehire V- Nw Connection Services Contract)

Microsoft

Redmond, Washington, United States

Creation, Feature Implementation, Updating and Maintenance of C# tools, ASP.NET website tool and servers for XNA documentation team.

Jul 2011 - Dec 2011

Sde 3(Aditi Contract A-)

Redmond, Washington, United States

Creation, Feature Implementation, Updating and Maintenance of C# tools, ASP.NET website tool and servers for XNA documentation team.

Mar 2010 - Mar 2011

Api Analyst(3 Month Volt Contract)

I'm working with Javascript, Flash, AS2 and AS3 to get RealArcade Community Games up and running out of beta. I'm flying pretty much solo, but I'm up to the challenge.

Jul 2009 - Oct 2009

Static Game Code Analyst And Programmer (Sdet 2 A-)

Redmond, Washington, United States

I hunt potential bugs(crash and logic) and optimizations through a unique code filtering system that is very exact, then I analyze it to see how much of a bug it truly is. Basically this job is maximizing my troubleshooting skills in the fast lane.

Mar 2008 - Apr 2009

Electronics Technician 2Nd Class Petty Officer

Commands:FACSFAC San Diego, CAUSS ESSEX(LHD-2) Sasebo, JapanI lead many teams to deal with complex operations. Was the knowledge lead for 3 mission critical sets of equipment. Visited many foriegn ports including Japan(stationed there), South Korea, Austrailia, Thailand, Singapore, Hong Kong and more.

Jul 1999 - Jan 2006
1 education record

Kyle Monroe education

FAQ

Frequently asked questions about Kyle Monroe

Quick answers generated from the profile data available on this page.

What is Kyle Monroe's role at their current company?

Kyle Monroe is listed as Centralized TPM SDET FTE at Amazon Game Studios.

What is Kyle Monroe's email address?

AeroLeads has found 1 work email signal at @amazon.com for Kyle Monroe.

What is Kyle Monroe's phone number?

AeroLeads has found 1 phone signal(s) with area code 619 for Kyle Monroe.

Where is Kyle Monroe based?

Kyle Monroe is based in Renton, Washington, United States.

What companies has Kyle Monroe worked for?

Kyle Monroe has worked for Warner Bros. Games, Amazon Game Studios, Microsoft, Gamehouse, and Us Navy.

How can I contact Kyle Monroe?

You can use AeroLeads to view verified contact signals for Kyle Monroe, including work email, phone, and LinkedIn data when available.

What schools did Kyle Monroe attend?

Kyle Monroe holds Game Design And Development Batchlor Of Science, Ai, Netowrking, Tools, Optimization from Full Sail University.

What skills is Kyle Monroe known for?

Kyle Monroe is listed with skills including C++, C#, Sql, Development Tools, Gameplay Programming, Artificial Intelligence, Optimization, and Game Design.

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