Kyle Monroe

Kyle Monroe Email and Phone Number

Centralized TPM SDET FTE at Amazon Game Studios
Kyle Monroe's Location
Renton, Washington, United States, United States
Kyle Monroe's Contact Details

Kyle Monroe personal email

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About Kyle Monroe

Working on Tools to help all the Amazon Game Studios make the best games possible.Worked on Forza's back-end and documentation systems(so much car and track info!).Done Static Code Analysis on: Halo 4, Viva Pinata 2, Gears of War 2, Xenon/XNA(Xbox/PC architecture), Lips, Halo Wars, Alan Wake and a Bungie Mystery Project(I think is was Halo:ODST).Created several tools that access, change and display in many formats SQL database data. Also managed a Sharepoint server for displaying SQL database data.Completed a 3D team(6 people) game project, Pyro Insanity Club, with a 5 month creation time limit (2 months documentation, 3 coding). Position: Asset/Design LeadCompleted a 2D team(4 people) game project, Trueblade, with a 2 month creation time limit (1 month documentation, 1 month coding). Position: Design LeadCreated a OpenGL Random Terrain Generator that can randomize new terrains in seconds and calculates and sets all the normals.Created a Lua Scripted level where functionality is easily scriped by a designer and easy for a programmer to make more functionality.Have worked extensively with C#(tool creation), SQL databases(directly and in C# code) and Sharepoint(for viewing SQL database statistics).Have been taught Advanced Knowledge in C++, AI Programming, Open GL, DirectX, Network Programming, Tools Programming, Lua, Data Systems, Engine Programming, Game Design Documentation and Windows Programming.Also has basic knowledge in Maya, XML, Machine Architure and HTML.Specialties: AI, Networking, Tools, Databasing and Optimization Programming

Kyle Monroe's Current Company Details

Centralized TPM SDET FTE at Amazon Game Studios
Kyle Monroe Work Experience Details
  • Warner Bros. Games
    Analytic Tools Software Developer
    Warner Bros. Games Sep 2021 - Sep 2022
    Remote
    Worked with Data Scientists to run A/B experiments on ads for in-game stores including doing the Design script manually until we had an interface they could use. Also created web tools for QA to verify ads.
  • Amazon Game Studios
    Centralized Tpm Sdet Fte
    Amazon Game Studios Sep 2016 - Jun 2019
    Seattle, Wa
    Making tools and automation to uphold a standard of quality and free up QA to do more human, non-repetitive testing.
  • Microsoft
    Static Game Code Analyst And Programmer (Sdet 2 A-, Rehire, Apex Contract)
    Microsoft Jun 2012 - Dec 2012
    Redmond, Washington, United States
    I hunt potential bugs(crash and logic) and optimizations through a unique code filtering system that is very exact(many false positives), then I analyze it to see how much of a bug it truly is. Basically this job is maximizing my troubleshooting skills in the fast lane.
  • Microsoft
    Sde 3 (Rehire V- Nw Connection Services Contract)
    Microsoft Jul 2011 - Dec 2011
    Redmond, Washington, United States
    Creation, Feature Implementation, Updating and Maintenance of C# tools, ASP.NET website tool and servers for XNA documentation team.
  • Microsoft
    Sde 3(Aditi Contract A-)
    Microsoft Mar 2010 - Mar 2011
    Redmond, Washington, United States
    Creation, Feature Implementation, Updating and Maintenance of C# tools, ASP.NET website tool and servers for XNA documentation team.
  • Gamehouse
    Api Analyst(3 Month Volt Contract)
    Gamehouse Jul 2009 - Oct 2009
    I'm working with Javascript, Flash, AS2 and AS3 to get RealArcade Community Games up and running out of beta. I'm flying pretty much solo, but I'm up to the challenge.
  • Microsoft
    Static Game Code Analyst And Programmer (Sdet 2 A-)
    Microsoft Mar 2008 - Apr 2009
    Redmond, Washington, United States
    I hunt potential bugs(crash and logic) and optimizations through a unique code filtering system that is very exact, then I analyze it to see how much of a bug it truly is. Basically this job is maximizing my troubleshooting skills in the fast lane.
  • Us Navy
    Electronics Technician 2Nd Class Petty Officer
    Us Navy Jul 1999 - Jan 2006
    Commands:FACSFAC San Diego, CAUSS ESSEX(LHD-2) Sasebo, JapanI lead many teams to deal with complex operations. Was the knowledge lead for 3 mission critical sets of equipment. Visited many foriegn ports including Japan(stationed there), South Korea, Austrailia, Thailand, Singapore, Hong Kong and more.

Kyle Monroe Skills

C++ C# Sql Development Tools Gameplay Programming Artificial Intelligence Optimization Game Design Game Development Unity3d Video Games Programming Actionscript Directx Opengl Xna Computer Games Xml

Kyle Monroe Education Details

Frequently Asked Questions about Kyle Monroe

What is Kyle Monroe's role at the current company?

Kyle Monroe's current role is Centralized TPM SDET FTE at Amazon Game Studios.

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What schools did Kyle Monroe attend?

Kyle Monroe attended Full Sail University.

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Kyle Monroe has interest in Puzzles, Investing, Stocks, Basketball, Computer Games, Board Games, Swimming, Console Games, Collectable Card Games, Soccar.

What skills is Kyle Monroe known for?

Kyle Monroe has skills like C++, C#, Sql, Development Tools, Gameplay Programming, Artificial Intelligence, Optimization, Game Design, Game Development, Unity3d, Video Games, Programming.

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