Analytic Tools Software Developer
Worked with Data Scientists to run A/B experiments on ads for in-game stores including doing the Design script manually until we had an interface they could use. Also created web tools for QA to verify ads.
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@amazon.com
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1 phone found area 619
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Kyle Monroe is listed as Centralized TPM SDET FTE at Amazon Game Studios based in Renton, Washington, United States. AeroLeads shows a work email signal at amazon.com, phone signal with area code 619, and a matched LinkedIn profile for Kyle Monroe.
Kyle Monroe previously worked as Analytic Tools Software Developer at Warner Bros. Games and Centralized TPM SDET FTE at Amazon Game Studios. Kyle Monroe holds Game Design And Development Batchlor Of Science, Ai, Netowrking, Tools, Optimization from Full Sail University.
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AeroLeads found 1 current-domain work email signal for Kyle Monroe. Compare company email patterns before reaching out.
Working on Tools to help all the Amazon Game Studios make the best games possible.Worked on Forza's back-end and documentation systems(so much car and track info!).Done Static Code Analysis on: Halo 4, Viva Pinata 2, Gears of War 2, Xenon/XNA(Xbox/PC architecture), Lips, Halo Wars, Alan Wake and a Bungie Mystery Project(I think is was Halo:ODST).Created several tools that access, change and display in many formats SQL database data. Also managed a Sharepoint server for displaying SQL database data.Completed a 3D team(6 people) game project, Pyro Insanity Club, with a 5 month creation time limit (2 months documentation, 3 coding). Position: Asset/Design LeadCompleted a 2D team(4 people) game project, Trueblade, with a 2 month creation time limit (1 month documentation, 1 month coding). Position: Design LeadCreated a OpenGL Random Terrain Generator that can randomize new terrains in seconds and calculates and sets all the normals.Created a Lua Scripted level where functionality is easily scriped by a designer and easy for a programmer to make more functionality.Have worked extensively with C#(tool creation), SQL databases(directly and in C# code) and Sharepoint(for viewing SQL database statistics).Have been taught Advanced Knowledge in C++, AI Programming, Open GL, DirectX, Network Programming, Tools Programming, Lua, Data Systems, Engine Programming, Game Design Documentation and Windows Programming.Also has basic knowledge in Maya, XML, Machine Architure and HTML.Specialties: AI, Networking, Tools, Databasing and Optimization Programming
Listed skills include C++, C#, Sql, Development Tools, and 14 others.
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Remote
Worked with Data Scientists to run A/B experiments on ads for in-game stores including doing the Design script manually until we had an interface they could use. Also created web tools for QA to verify ads.
Seattle, WA
Making tools and automation to uphold a standard of quality and free up QA to do more human, non-repetitive testing.
Redmond, Washington, United States
I hunt potential bugs(crash and logic) and optimizations through a unique code filtering system that is very exact(many false positives), then I analyze it to see how much of a bug it truly is. Basically this job is maximizing my troubleshooting skills in the fast lane.
Redmond, Washington, United States
Creation, Feature Implementation, Updating and Maintenance of C# tools, ASP.NET website tool and servers for XNA documentation team.
Redmond, Washington, United States
Creation, Feature Implementation, Updating and Maintenance of C# tools, ASP.NET website tool and servers for XNA documentation team.
I'm working with Javascript, Flash, AS2 and AS3 to get RealArcade Community Games up and running out of beta. I'm flying pretty much solo, but I'm up to the challenge.
Redmond, Washington, United States
I hunt potential bugs(crash and logic) and optimizations through a unique code filtering system that is very exact, then I analyze it to see how much of a bug it truly is. Basically this job is maximizing my troubleshooting skills in the fast lane.
Commands:FACSFAC San Diego, CAUSS ESSEX(LHD-2) Sasebo, JapanI lead many teams to deal with complex operations. Was the knowledge lead for 3 mission critical sets of equipment. Visited many foriegn ports including Japan(stationed there), South Korea, Austrailia, Thailand, Singapore, Hong Kong and more.
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Kyle Monroe is listed as Centralized TPM SDET FTE at Amazon Game Studios.
AeroLeads has found 1 work email signal at @amazon.com for Kyle Monroe.
AeroLeads has found 1 phone signal(s) with area code 619 for Kyle Monroe.
Kyle Monroe is based in Renton, Washington, United States.
Kyle Monroe has worked for Warner Bros. Games, Amazon Game Studios, Microsoft, Gamehouse, and Us Navy.
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Kyle Monroe holds Game Design And Development Batchlor Of Science, Ai, Netowrking, Tools, Optimization from Full Sail University.
Kyle Monroe is listed with skills including C++, C#, Sql, Development Tools, Gameplay Programming, Artificial Intelligence, Optimization, and Game Design.
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