Shaun Evans

Shaun Evans Email and Phone Number

Software Engineering Manager at Shearwater Research @ Shearwater Research
richmond, british columbia, canada
Shaun Evans's Location
Vancouver, British Columbia, Canada, Canada
Shaun Evans's Contact Details

Shaun Evans personal email

About Shaun Evans

A hardworking software manager passionate about creating games, applications, and delivering top quality maintainable products.

Shaun Evans's Current Company Details
Shearwater Research

Shearwater Research

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Software Engineering Manager at Shearwater Research
richmond, british columbia, canada
Employees:
39
Shaun Evans Work Experience Details
  • Shearwater Research
    Software Engineering Manager
    Shearwater Research Mar 2018 - Present
    Leading the Shearwater Software team in developing the dive computer companion application for desktop and mobile, Shearwater Cloud.
  • Electronic Arts (Ea)
    Software Engineer
    Electronic Arts (Ea) Oct 2016 - Mar 2018
    Vancouver, Canada Area
  • Roadhouse Interactive
    Intermediate Software Engineer
    Roadhouse Interactive Jan 2015 - Sep 2016
    Vancouver, Canada Area
    - Shipped In App Purchasing technology and Social functionality in online mobile games Redbull Bike, Redbull Snowboard Legend, Trophy Bingo, PHC Cash Casino, Iron Maiden: Legacy of the Beast, and PC game Warhammer 40k Carnage (Steam). This library, server functionality, and user interface work resulted in increased reliability of Store and Social features, along with important live-operations support, across all games in the studio. - Lead developer on Store technology, including: + In App Purchasing (IAP) and server-side verification for consumable products provided by Google Play, Apple iTunes, and Amazon’s mobile store, resulting in secure and reliable IAPs across studio games. + A/B Testing technology for Store IAP products, including liveops changing of products, quantity of rewards, sales, and special offers, resulting in improvements to IAP revenue of up to 200%. + Reusable, flexible, and extensible Shared User Interfaces, which allowed for common functionality across games, whilst allowing game-specific reskinning of the interface. - Supervised Social technology, including integrated Facebook and Google Plus login authentication with game servers.
  • Half Blind Productions
    Founder / Developer
    Half Blind Productions Feb 2014 - Dec 2014
    Personal Project: independently created, designed, and developed the 2D platformer mobile game TwoButton, (available through Google Play) through my own company.http://www.halfblindproductions.com/
  • Last Pick Productions
    Programmer
    Last Pick Productions Jan 2014 - Dec 2014
    Vancouver, Canada Area
    Homeless is a simulation game that puts the player in the shoes of a homeless avatar trying to survive on the streets of Vancouver. The game aims to increase awareness about homelessness, and to help raise money for homeless charities. As a programmer, I helped with implementing new features, polishing the UI, and bugfixing, resulting in a superior gaming experience.
  • Ngx Interactive
    Programmer
    Ngx Interactive Nov 2013 - Mar 2014
    Vancouver, Canada
    Using Flash Actionscript 3.0 and working with artists and designers, I collaborated to create a content driven interactive educational experience about the challenges and choices faced by Canada's athletes. It is currently on display at the BC Sports Hall of Fame, running on a 40" touchscreen, as well as on a travelling display.
  • Canadian Space Agency
    Multimedia / Web Specialist
    Canadian Space Agency Jan 2012 - Apr 2012
    Saint-Hubert, Quebec
    Developed a Perl program for automatically generating 3D real-time simulations of currently orbiting satellites, disaster and hurricane watch imaging, and potential satellite/asteroid collisions, using AGI's Satellite Tool Kit. Also designed interfaces (using ITOS) for the Near Earth Object Surveillance Satellite.
  • Cackleberries Inc
    Actionscript Programmer - Team Lead
    Cackleberries Inc May 2011 - Jan 2012
    - Led a team of three programmers in implementation of the virtual world of Oville, progressing from design to production in two months, for a point-and-click adventure game that also had the goal of teaching English as a second language· Produced patches to the released version of the game, which were downloaded and installed onto the client's computer via the update architecture we developed for the game, resulting in the games being updated seamlessly behind the scenes.· Developed a third-person user-controlled avatar character component of the virtual world, including waypoint pathing systems, walking and reacting animation engine, and a system to allow the avatar to wear different clothing, all of which resulting in the user becoming more connected to the game via their control of the in-game avatar.· Launched Oville virtual world component of ESL program in China on July 1st to 250 subscribers, growing to 1,000 subscribers by August; launched in North America on September 1st.
  • Ibm Canada Ltd.
    Software Developer
    Ibm Canada Ltd. Jan 2011 - May 2011
    Victoria, Bc
    Working in front end web development (JavaScript, HTML, CSS, and Java), I was responsible for fixing bugs in the Lotus Forms products.
  • Cackleberries Entertainment
    Actionscript Programmer
    Cackleberries Entertainment Mar 2008 - May 2010
    As part of a team, programmed, updated and maintained the Flash virtual world of Oville.Converted the Flash interactive virtual world from Actionscript 2.0 into Actionscript 3.0, which facilitated communication with the server, allowing paid memberships, advanced site features, and further interactivity, leading to better company worth.
  • Technology For Students (Academic)
    Project Manager
    Technology For Students (Academic) Jan 2008 - Apr 2008
    Managed a nine-person team of programmers in creating CollIDE, a collaborative internal development environmentCollIDE allows geographically distant programmers to utilize Extreme/Pair programming, by instantly updating virtual documents across multiple machines
  • Delta Dynamics (Academic)
    Designer / Web Programmer (Academic)
    Delta Dynamics (Academic) Sep 2007 - Dec 2007
    As part of a team, designed a large-scale web-based Computer Aided Software Engineering Tool (known as CASEbook) utilizing client-server communication.Wrote and presented reports and updates on the status of the project to our project managerProduced documentation on the use and installation of CASEbookUtilized Microsoft Project and other planning tools to manage the timeline of the project
  • Tp Systems Ltd.
    Database Administrator
    Tp Systems Ltd. Sep 2006 - Dec 2006
    Comprehensive database management and mainframe maintenance.Reworked report queries at the database level, resulting in fast reports that generated in thirty seconds as opposed to five minutes
  • Langara College
    Tutor
    Langara College Jan 2006 - May 2006
    Tutored first year calculus and digital logic course material.

Shaun Evans Skills

Actionscript Javascript Java C# C++ Php User Interface Design Unity3d Mysql Software Engineering Linux Human Computer Interaction Html Css Software Development Software Documentation Game Development Software Design Game Design Web Development Git Visual Studio Eclipse Agile Methodologies Python Ruby Bash Perl Sql Object Oriented Design Mobile Application Development Slack Mono .net Framework Google Play Billing Itunes Billing In App Purchasing Payment Systems Liquibase Continuous Integration Test Driven Development Integration Tests Nunit Github Api Development Level Design Technical Writing Perforce Jenkins

Shaun Evans Education Details

Frequently Asked Questions about Shaun Evans

What company does Shaun Evans work for?

Shaun Evans works for Shearwater Research

What is Shaun Evans's role at the current company?

Shaun Evans's current role is Software Engineering Manager at Shearwater Research.

What is Shaun Evans's email address?

Shaun Evans's email address is sh****@****ail.com

What schools did Shaun Evans attend?

Shaun Evans attended The University Of British Columbia, Langara College.

What skills is Shaun Evans known for?

Shaun Evans has skills like Actionscript, Javascript, Java, C#, C++, Php, User Interface Design, Unity3d, Mysql, Software Engineering, Linux, Human Computer Interaction.

Who are Shaun Evans's colleagues?

Shaun Evans's colleagues are Tim Inglis, Khairul Rizal, Dylan Winchester, Corissa Loh, P.eng., Katie Jakes, Andrew Young, Scmp, Bruce Partridge.

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