Simon Braunstein

Simon Braunstein Email and Phone Number

Founder and Game Developer @ Catlard Studios
Cumberland, RI, US
Simon Braunstein's Location
Cumberland, Rhode Island, United States, United States
Simon Braunstein's Contact Details

Simon Braunstein personal email

About Simon Braunstein

As a programmer, I love terse, simple things with lots of comments. I love it when it is what it says on the box. I enjoy making digital things which have a value that extends beyond a high score or an achievement, so educational software is a big interest of mine.As an educator for public schools and Outward Bound, I have seen that children need high-quality interactivity and a world to expand into, especially in the classroom. Tragically, classrooms are often small places surrounded by walls. Using my computer programming background and leveraging my years as a primary and secondary school educator, I can use the principals of learning found in video games to expand students' horizons.

Simon Braunstein's Current Company Details
Catlard Studios

Catlard Studios

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Founder and Game Developer
Cumberland, RI, US
Simon Braunstein Work Experience Details
  • Catlard Studios
    Founder And Game Developer
    Catlard Studios
    Cumberland, Ri, Us
  • Draftkings Inc.
    Lead Software Engineer
    Draftkings Inc.
    Cumberland, Ri, Us
  • Draftkings Inc.
    Senior Software Engineer
    Draftkings Inc. Oct 2021 - Present
    Boston, Massachusetts, United States
  • Catlard Studios
    Founder/Game Developer
    Catlard Studios Jan 2015 - Present
    Cumberland, Rhode Island, United States
    Publishes The Living Room on iOS and Google Play. Debuted at the 2019 Taipei Game Show. The Living Room launched with 5 unique games. 2 more were released as DLC content. Each game takes 4 months to develop, and is in 11 languages. 3 more games are currently in beta. The app is localized to 11 languages.
  • Catlard Studios
    Founder/Freelance Software Developer
    Catlard Studios Oct 2012 - Present
    Cumberland, Rhode Island, United States
    ■ Published Taller Or Shorter, a quiz app on android and iOS which uses video ads to monetize.■ Created Generata, an AR project which designs and animates procedural origami in 3D.■ Developed an app, Welcome to Lilllydale. Users searched for clues in a town via BLE beacons.■ Led a team of Unity Developers at Fuhu, Inc to develop five android apps for their Nabi Androidtablet. The apps were featured at CES 2014, and an ABC news broadcast.
  • Studycat Limited
    Games Team Lead
    Studycat Limited Dec 2014 - May 2021
    Tainan City, Taiwan
    ■ Published Fun English and 9 other apps on iOS and various Android platforms.■ Lead a team to redesign the app and its 38 unique game engines into an interactive narrativeadventure. As the student plays, the game delivers individual learning outcomes to parents.■ Built an integrated testing environment that could capture and “replay” input on device.Performed scheduled tests before release, and delivered automated test results via email.■ Devised phonics and writing curriculums. Developed over ten unique games to teach them.■ Adapted every game to be multiplayer, with a live scoreboard, via socket connections.
  • Fuhu, Inc
    Unity Team Leader
    Fuhu, Inc 2013 - 2014
    Taipei City, Taiwan
    •Interviewed, hired, managed and evaluated five Taiwanese programmers, some of whom spoke English. •Used JIRA, Trello and other management tools so that the team could meet milestone goals.•Delivered five Android apps featured at CES 2014, and demoed on a national US ABC news broadcast.
  • Finbar Computer Education Program
    Director
    Finbar Computer Education Program Mar 2012 - Oct 2012
    Melbourne, Australia
    • Developed, advertised, and taught a 7-week long program which aimed to teach 11-12 year olds in the Richmond Community the basics of 3D game design and Object-oriented programming. Organized guest speakers and trained a teaching assistant separately before each class.• The curriculum and the games developed by the students were posted online.
  • Victorian Institute Of Education
    Substitute Teacher
    Victorian Institute Of Education Feb 2011 - Jun 2012
    Travel to Melbourne-area primary and secondary private and public schools representing ANZUK, a substitue Teacher service.
  • Xyz Studios
    Game Developer
    Xyz Studios Aug 2011 - Sep 2011
    Melbourne, Australia
    • Worked with a team to develop a commercial iOS App in Javascript, using Unity 3D. The app, an interactive version of the book The Very Cranky Bear, by Nick Bland, was released in the app store.• Used the iTween library to animate Maya Objects and create animation effects, as per the project guidelines.
  • Tsai Wen Elementary School
    English Teacher
    Tsai Wen Elementary School 2009 - 2011
    Kaohsiung City, Taiwan
    • Designed and taught daily immersion ESL English lessons for an elementary public school program.• Organized a pen-pal program linking English classes at Tsai-Wen to classes in PS 119, a Brooklyn public school, and fostered a partnership between the two schools.
  • Outward Bound
    Instructor
    Outward Bound Jul 2008 - Sep 2008
    Key Largo, Florida
    Took Miami-area young adults on expeditions in the Floridian wilderness. The expeditions are a fast-track to rehabilitate them and help them re-enter their homes after delinquency and unsafe home situations. Expeditions lasted 4 weeks, and involved canoeing, camping, trekking, and character building exercises. When it rained, we got wet. Young adults who graduated from this program were shown to have a very low chance of recidivism.
  • Nyc Department Of Education
    English Teacher
    Nyc Department Of Education Aug 2005 - Jul 2008
    Is 232, Brooklyn, Nyc
    •Improved standardized test scores by an average of 12.5% amongst students in my classes. The second year, those students’ scores increased 9.4% on average.•Designed a UFT Mini-Grant program to deliver a six-week graphic design and drawing workshop for thirty student applicants. Advised a student editor in creating and distributing their own thirty-page anthology of comics for distribution in the school and use in the next year’s curriculum.•Took five winners of an intramural qualifying chess tournament at I.S. 232 to the 42nd annual USCF New York City tournament, where the I.S. 232 chess team placed fourth out of ten teams.

Simon Braunstein Skills

Html Esl Curriculum Design Javascript Web Design Classroom Teaching English As A Second Language Flash Animation C++ Unity3d Copywriting Unity 3d Actionscript Teaching English Actionscript 3 Node.js Wordpress C# Amazon Web Services Lua Corona Sdk

Simon Braunstein Education Details

Frequently Asked Questions about Simon Braunstein

What company does Simon Braunstein work for?

Simon Braunstein works for Catlard Studios

What is Simon Braunstein's role at the current company?

Simon Braunstein's current role is Founder and Game Developer.

What is Simon Braunstein's email address?

Simon Braunstein's email address is sg****@****ail.com

What schools did Simon Braunstein attend?

Simon Braunstein attended Rmit University, Brooklyn College, New York University, New York University, Brooklyn College.

What skills is Simon Braunstein known for?

Simon Braunstein has skills like Html, Esl, Curriculum Design, Javascript, Web Design, Classroom, Teaching English As A Second Language, Flash Animation, C++, Unity3d, Copywriting, Unity 3d.

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