Simon Braunstein Email & Phone Number
Who is Simon Braunstein? Overview
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Simon Braunstein is listed as Founder and Game Developer at Catlard Studios, based in Cumberland, Rhode Island, United States. AeroLeads shows a matched LinkedIn profile for Simon Braunstein.
Simon Braunstein previously worked as Lead Software Engineer at Draftkings Inc. and Senior Software Engineer at Draftkings Inc.. Simon Braunstein holds Graduate Diploma, Animation And Interactive Media from Rmit University.
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About Simon Braunstein
As a programmer, I love terse, simple things with lots of comments. I love it when it is what it says on the box. I enjoy making digital things which have a value that extends beyond a high score or an achievement, so educational software is a big interest of mine.As an educator for public schools and Outward Bound, I have seen that children need high-quality interactivity and a world to expand into, especially in the classroom. Tragically, classrooms are often small places surrounded by walls. Using my computer programming background and leveraging my years as a primary and secondary school educator, I can use the principals of learning found in video games to expand students' horizons.
Listed skills include Html, Esl, Curriculum Design, Javascript, and 17 others.
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Simon Braunstein work experience
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Lead Software Engineer
Senior Software Engineer
CurrentFounder/Game Developer
CurrentPublishes The Living Room on iOS and Google Play. Debuted at the 2019 Taipei Game Show. The Living Room launched with 5 unique games. 2 more were released as DLC content. Each game takes 4 months to develop, and is in 11 languages. 3 more games are currently in beta. The app is localized to 11 languages.
Founder/Freelance Software Developer
Current■ Published Taller Or Shorter, a quiz app on android and iOS which uses video ads to monetize.■ Created Generata, an AR project which designs and animates procedural origami in 3D.■ Developed an app, Welcome to Lilllydale. Users searched for clues in a town via BLE beacons.■ Led a team of Unity Developers at Fuhu, Inc to develop five android apps for their.
Games Team Lead
■ Published Fun English and 9 other apps on iOS and various Android platforms.■ Lead a team to redesign the app and its 38 unique game engines into an interactive narrativeadventure. As the student plays, the game delivers individual learning outcomes to parents.■ Built an integrated testing environment that could capture and “replay” input on.
Unity Team Leader
- Interviewed, hired, managed and evaluated five Taiwanese programmers, some of whom spoke English.
- Used JIRA, Trello and other management tools so that the team could meet milestone goals.
- Delivered five Android apps featured at CES 2014, and demoed on a national US ABC news broadcast.
Director
- Developed, advertised, and taught a 7-week long program which aimed to teach 11-12 year olds in the Richmond Community the basics of 3D game design and Object-oriented programming. Organized guest speakers and trained.
- The curriculum and the games developed by the students were posted online.
Substitute Teacher
Travel to Melbourne-area primary and secondary private and public schools representing ANZUK, a substitue Teacher service.
Game Developer
- Worked with a team to develop a commercial iOS App in Javascript, using Unity 3D. The app, an interactive version of the book The Very Cranky Bear, by Nick Bland, was released in the app store.
- Used the iTween library to animate Maya Objects and create animation effects, as per the project guidelines.
English Teacher
- Designed and taught daily immersion ESL English lessons for an elementary public school program.
- Organized a pen-pal program linking English classes at Tsai-Wen to classes in PS 119, a Brooklyn public school, and fostered a partnership between the two schools.
Instructor
Took Miami-area young adults on expeditions in the Floridian wilderness. The expeditions are a fast-track to rehabilitate them and help them re-enter their homes after delinquency and unsafe home situations. Expeditions lasted 4 weeks, and involved canoeing, camping, trekking, and character building exercises. When it rained, we got wet. Young adults who.
English Teacher
- Improved standardized test scores by an average of 12.5% amongst students in my classes. The second year, those students’ scores increased 9.4% on average.
- Designed a UFT Mini-Grant program to deliver a six-week graphic design and drawing workshop for thirty student applicants. Advised a student editor in creating and distributing their own thirty-page anthology of comics.
- Took five winners of an intramural qualifying chess tournament at I.S. 232 to the 42nd annual USCF New York City tournament, where the I.S. 232 chess team placed fourth out of ten teams.
Simon Braunstein education
Graduate Diploma, Animation And Interactive Media
Ma, Adolescent Education
Bachelor Of Arts - Ba, English Language And Literature, General
Ba, English Literature And Creative Writing
Master Of Education - Med, English/Language Arts Teacher Education
Frequently asked questions about Simon Braunstein
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What company does Simon Braunstein work for?
Simon Braunstein works for Catlard Studios.
What is Simon Braunstein's role at Catlard Studios?
Simon Braunstein is listed as Founder and Game Developer at Catlard Studios.
Where is Simon Braunstein based?
Simon Braunstein is based in Cumberland, Rhode Island, United States while working with Catlard Studios.
What companies has Simon Braunstein worked for?
Simon Braunstein has worked for Catlard Studios, Draftkings Inc., Studycat Limited, Fuhu, Inc, and Finbar Computer Education Program.
How can I contact Simon Braunstein?
You can use AeroLeads to view verified contact signals for Simon Braunstein at Catlard Studios, including work email, phone, and LinkedIn data when available.
What schools did Simon Braunstein attend?
Simon Braunstein holds Graduate Diploma, Animation And Interactive Media from Rmit University.
What skills is Simon Braunstein known for?
Simon Braunstein is listed with skills including Html, Esl, Curriculum Design, Javascript, Web Design, Classroom, Teaching English As A Second Language, and Flash Animation.
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