Spencer Ray

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Spencer Ray's Location
San Jose, California, United States, United States
Spencer Ray's Contact Details

Spencer Ray personal email

About Spencer Ray

Spencer Ray possesses expertise in programming, software development, game development, game programming, game design and 33 more skills. Colleagues describe them as "Spencer is an extraordinary engineer who has an astounding passion for the products he works on! For the past fours years, he and I have worked together on the game, Trove. He is incredibly organized and quick to write instruction documents for the rest of his teammates if needed. I felt that no matter what crazy concept we came up with, he would be very enthusiastic to add it. It didn't matter how small or meaningless it might seem. Many times as an artist, I feared that our vision would not come into fruition due to lack of coded support; but Spencer would have a solution within minutes. I became very confident in his skills and was able to think 'outside the box.' He is outgoing, approachable, creative and has the most wonderful sense of humor. I would be lucky to work with him again, and eagerly await the day. " and "Spencer is the *ideal* engineer to have on a team. Why? 1) Spencer has an amazing work ethic. His implementation is always of high quality, both from a back-end sense, and with regards to how players interact with it. His attention to detail minimizes the need for re-work and polish, and makes any future changes relatively easy to accomplish. He seeks out feedback to make sure whatever he is working on goes in feeling “right” the first time. 2) Spencer has a great eye for design. When handed a spec, he won’t blindly start implementing. He will come up with his plan, and in doing so come across a list of questions to take to the spec owner. Sometimes these questions just give Spencer a better idea of how to proceed, but other times they highlight a high level problem with the spec itself. To have the opportunity to address such problems before any actual work begins is immensely helpful. When raising these questions, he phrases them concisely as well. 3) Spencer has a strong appreciation for quality of life on a project, and as such digs deep even if an issue is difficult to repro. A number of Trove’s longstanding, annoying issues that end up getting fixed are either because one of us said, “we need this fixed; put Spencer on it,” or because Spencer took on the task of his own volition. 4) Spencer gets what makes games “fun,” and sets aside time for that. He will set aside time to put in small, fun things for players to discover (for example, secret emotes, or hidden ghosts that only appear based on your “superstition” stat). His appreciation for these “little things” end up making a huge difference in the feeling of the game in the long run: Spencer’s love of fun comes across to the players of the games he works on. 5) Spencer has a great personality. At the outside he appears reserved, which reinforces the (true) belief that he is the kind of employee who will put his nose to the grindstone and get his task done. But as you get to know him better, the strongest part of his personality emerges as his sense of humor. Between that levity and his passion for his work and industry, he is the kind of colleague you really enjoy having on your team. "

Spencer Ray's Current Company Details

Spencer Ray Skills

Programming Software Development Game Development Game Programming Game Design C++ C Actionscript Flash Javascript Java Graphics User Interface User Experience Streaming Media Mpeg Itv Audio Architecture Linux Visual Studio Perforce Subversion Ant Video Games Gameplay Social Games Software Design Mobile Games Mmo Software Engineering Casual Games Ios Development Uikit Unity3d Git Mobile Devices Console

Frequently Asked Questions about Spencer Ray

What is Spencer Ray's email address?

Spencer Ray's email address is sr****@****ail.com

What skills is Spencer Ray known for?

Spencer Ray has skills like Programming, Software Development, Game Development, Game Programming, Game Design, C++, C, Actionscript, Flash, Javascript, Java, Graphics.

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