Stephan Dube Email & Phone Number
@readyatdawn.com
2 phones found area 310
LinkedIn matched
Who is Stephan Dube? Overview
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Stephan Dube is listed as Senior Technical User Interface at Anduril Industries, a company with 9 employees, based in Los Angeles Metropolitan Area, United States, United States. AeroLeads shows a work email signal at readyatdawn.com, phone signal with area code 310, and a matched LinkedIn profile for Stephan Dube.
Stephan Dube previously worked as Founder of UI PEEPS | Teacher - uipeeps.com at Ui Peeps and Senior Product Designer UX/UI at Playgig. Stephan Dube holds Associate'S Degree, Graphic Design from La Cité Collegiale.
Email format at Anduril Industries
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AeroLeads found 1 current-domain work email signal for Stephan Dube. Compare company email patterns before reaching out.
About Stephan Dube
With over 20 years of experience in the gaming industry, I am a passionate and creative UX/UI designer, teacher, and mentor. My mission is to share my knowledge and skills with aspiring and established designers, and help them create engaging and immersive user experiences for video games. I am the founder of UI Peeps, an online platform and community for UX/UI designers in the gaming industry, where I offer courses, mentorship, and networking opportunities. I also teach UX/UI for game development at Laguna College of Art and Design and ArtCenter College of Design, two prestigious institutions in the field of art and design.Most recently, I was the Principal UX/UI Designer at ARRIVANT, a leading game development studio, where I led the design of user interfaces and user experiences for their flagship games. I collaborated with developers, artists, and producers to deliver high-quality and user-friendly products that met the expectations and needs of the players and the stakeholders. I applied my expertise in creative direction, graphic design, and user interface design, as well as my skills in Adobe Photoshop, Illustrator, After Effects, and Premiere Pro. I also contributed to the UX/UI design and motion design of several successful games at Meta / Ready At Dawn, 2K, Survios, Wargaming.net, Activision, Sony Online Entertainment, and Ubisoft.
Listed skills include Video Games, User Interface Design, Flash, After Effects, and 44 others.
Stephan Dube's current company
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Stephan Dube work experience
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Founder Of Ui Peeps | Teacher - Uipeeps.Com
CurrentDeveloped the syllabus and created all course materials, including slides, for a virtual course on UX & UI in video games.Created and manage a Facebook community for UX/UI designers in the gaming industry.Established and manage a Discord channel for UX/UI designers in game development.Mentored students, providing feedback and professional guidance on their.
Senior Product Designer Ux/Ui
CurrentCreate documentation, personas, storyboards, sketches, wireframes, prototypes, and high-fidelity mockups.Collaborate closely with the game design team to create and maintain comprehensive documentation and efficient design pipelines.Help establish guidelines and standards for visual language across all product lines by generating an art library and an art.
Course Instructor For Ux/Ui In Video Games
CurrentInstruct MFA and BFA students in UX/UI for game development, emphasizing practical skills and industry standards.Develop and refine syllabus and course content to ensure relevance and effectiveness in preparing students for careers in the game industry.Design and deliver engaging lectures and hands-on activities to facilitate learning and skill.
Course Instructor For Ux/Ui In Video Games
Developed and taught course material for UX and UI design principles specific to video game development.Provided students with personalized feedback and mentorship to improve their skills and understanding of the subject matter.Created and graded assignments and assessments to accurately evaluate student progress and comprehension.Collaborated with other.
Principal Ux/Ui Designer
Single-handedly managed all UX/UI design needs for the Star Garden game, from conceptualization to final implementation.Designed and developed wireframes, prototypes, and visual assets for game menus, HUD, and other UI elements to ensure seamless and intuitive user experiences.Conducted user testing and gathered feedback to continuously improve the user.
Lead Ux/Ui Designer
Championed the implementation of accessibility features in video games, creating documentation and providing guidance to the team to ensure compliance with industry standards and regulations.Managed a team of UX and UI designers, providing leadership, guidance, and support to promote excellence and drive innovation in design.Developed and implemented.
Senior Ux/Ui Designer
Create high-quality visual assets for game features, UI elements, and iconography, from initial sketches to high-fidelity comps.Establish and implement art practices and pipelines, providing mentorship and guidance to other designers to ensure high-quality and efficient production.Make informed decisions on visual style to enhance usability and create.
Course Instructor
Develop course materials for Personal Branding & Identity Development, focusing on helping students define their personal style and brand.Prepare students for the workforce by advising on their branding, resumes, and online presence, leveraging industry expertise and current best practices.Provide individualized coaching and support to help students build.
Lead Ux/Ui Vr Designer
Established specific pipelines to ensure that all UX/UI needs were met across various departments, including producers, game designers, and QA.Created comprehensive documentation outlining best practices for UX/UI design, helping to streamline workflows and increase efficiency.Designed and implemented visually stunning VR interfaces that were both easy to.
Lead Ux/Ui Designer & Motion Designer
Established UX/UI protocols and pipelines for seamless collaboration across departments and project milestones.Supported production by scoping, planning, defining and tracking project milestones and priorities.Facilitated communication between UX/UI Designers and external partners, ensuring project goals were met.Attended daily lead meetings/scrums.
Senior Ux/Ui Mobile Visual Designer
Designed UX/UI mockups and wireframes for Call of Duty mobile app on iOS, Android, and Windows platforms.Collaborated with design and technology teams to develop interface concepts and prototypes.Worked closely with engineers to ensure assets met technical specifications and requirements.Maintained image directories and developed naming conventions, while.
Lead Ux/Ui Designer & Motion Designer
Managed junior UI designer and established style guides, templates, and asset management for all UI elements.Designed and implemented wireframes, mock-ups, task flows, and UI specifications using Unreal Engine and Scaleform.Collaborated with cross-functional teams including Art Director, game designers, QA, producers, and programmers to create and.
Senior Ui Designer & Motion Designer
SPLINTER CELL BLACKLISTResearched brand and user requirements and worked with game designers to conceptualize UI using Flash and After Effects.Worked with the programming team to realize the artistic vision by designing a distinctive interface style and interaction.Helped create interactive prototypes and UI specifications, including screen layouts, color.
Senior Ux/Ui Designer & Graphic Artist
Collaborated with cross-functional teams to design, create and implement game UI using Scaleform.Contributed to the creation of interactive prototypes, screen layouts, typography, and user-interface elements.Optimized vector art/SWF to enhance menu responsiveness and UI loading time.Delivered wireframes, flowcharts, screen mockups, and interface design.
3D Artist, Graphic Artist & Ui Designer
Senior UX/UI Designer, Motion Designer & 3D Artist | Rocky Balboa, Open Season, Far Cry, Star Wars.Conceptualized and designed UX/UI using Flash & After Effects by researching brand and user requirements and collaborating with game designers.Integrated UI design with visual identity of the game by coordinating with Artistic Director and programming.
Product Support Specialist
As a Product Support Specialist, provided technical phone and electronic support for Softimage XSI, 3ds Max, Combustion, Cleaner XL, and Toxik to customers and partners.Researched and developed workarounds to address user workflow issues, authored FAQ's and Knowledge base articles for the web database, and reported critical product defects to other.
Colleagues at Anduril Industries
Other employees you can reach at anduril.com. View company contacts for 9 employees →
Baron Maschmeyer
Colleague at Anduril IndustriesHuntington Beach, California, United States, United States
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Jackie Wallace
Colleague at Anduril IndustriesWashington DC-Baltimore Area, United States
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Sam Weintraub
Colleague at Anduril IndustriesLos Angeles Metropolitan Area, United States
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Andy Fabian
Colleague at Anduril IndustriesCosta Mesa, California, United States, United States
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Christian Miller
Colleague at Anduril IndustriesSanta Ana, California, United States, United States
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Joey Romanous
Colleague at Anduril IndustriesAustralia, Australia
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Matthew Steiger
Colleague at Anduril IndustriesQuincy, Massachusetts, United States, United States
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Brandon Loera
Colleague at Anduril IndustriesLos Angeles Metropolitan Area, United States
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Christian Dobbie
Colleague at Anduril IndustriesAustralia, Australia
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Joseph D'Anna
Colleague at Anduril IndustriesReston, Virginia, United States, United States
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Stephan Dube education
Associate'S Degree, Graphic Design
Certification, Video Game Design
Frequently asked questions about Stephan Dube
Quick answers generated from the profile data available on this page.
What company does Stephan Dube work for?
Stephan Dube works for Anduril Industries.
What is Stephan Dube's role at Anduril Industries?
Stephan Dube is listed as Senior Technical User Interface at Anduril Industries.
What is Stephan Dube's email address?
AeroLeads has found 1 work email signal at @readyatdawn.com for Stephan Dube at Anduril Industries.
What is Stephan Dube's phone number?
AeroLeads has found 2 phone signal(s) with area code 310 for Stephan Dube at Anduril Industries.
Where is Stephan Dube based?
Stephan Dube is based in Los Angeles Metropolitan Area, United States, United States while working with Anduril Industries.
What companies has Stephan Dube worked for?
Stephan Dube has worked for Anduril Industries, Ui Peeps, Playgig, Laguna College Of Art And Design, and Artcenter College Of Design.
Who are Stephan Dube's colleagues at Anduril Industries?
Stephan Dube's colleagues at Anduril Industries include Baron Maschmeyer, Jackie Wallace, Sam Weintraub, Andy Fabian, and Christian Miller.
How can I contact Stephan Dube?
You can use AeroLeads to view verified contact signals for Stephan Dube at Anduril Industries, including work email, phone, and LinkedIn data when available.
What schools did Stephan Dube attend?
Stephan Dube holds Associate'S Degree, Graphic Design from La Cité Collegiale.
What skills is Stephan Dube known for?
Stephan Dube is listed with skills including Video Games, User Interface Design, Flash, After Effects, User Interface, Animation, Photoshop, and Typography.
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