Game Designer
CurrentPlaymakers Development Team (PDT) is a student-run project where the structure of a studio is emulated. Students work following the agile workflow with specific roles. It is a semester long project where a game is developed in teams according to their skills and interests. It focuses on providing students with experiences on how games are developed within the industry, as well as giving students a chance to develop their own skills further. The team consists of 20+ of the most talented and aspiring game development students at UTS (grouped by discipline) and led by a steering committee comprised of faculty staff and Playmakers executives.Within this role, I work on developing game mechanics, enemy, level and UI designs.