Stephen Whittle Email & Phone Number
area 140
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Who is Stephen Whittle? Overview
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Stephen Whittle is listed as Designer, Programmer, Educator at mod.io Pty Ltd, a company with 13 employees, based in Greater Sydney Area, Australia, Australia. AeroLeads shows phone signal with area code 140 and a matched LinkedIn profile for Stephen Whittle.
Stephen Whittle previously worked as SDK and Unreal Developer at Mod.Io Pty Ltd and Contract UE4 Developer at Feral Cat Den. Stephen Whittle holds Bachelors Degree, Interactive Entertainment; Games Design from Qantm College.
Email format at mod.io Pty Ltd
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About Stephen Whittle
I'm a game designer and programmer with experience across a broad swathe of industry skills, including level design, scripting and programming, and 3D modelling.
Listed skills include Level Design, Unreal Editor, Unrealscript, Rhino 3D, and 16 others.
Stephen Whittle's current company
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Stephen Whittle work experience
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Contract Ue4 Developer
Working on the upcoming game Genesis Noir, I've been responsible for performing analysis of profiler captures and game optimization coming from that. I've also implemented render-to-texture support for our new custom vector animation rendering system, verlet physics for a gravity simulation, and overhauled the game's UI for controller support, including a.
Lead Developer
I was responsible for designing and implementing a number of key game systems, including character abilities and buffs/debuffs, combat state machine, databinding for the UI, and serialization/save games.
Ui Engineer
I was responsible for implementing engine support and UI/HUD logic for an unannounced project.
Contract Game Developer
At Epiphany I was responsible for a number of Unity-based projects, including a browser-based space simulator, and an Xbox port of an existing Unity title. I was responsible for the complete implementation of the former, including UI programming, game logic and internal data models, in addition to the integration of the Xbox platform APIs for the console.
Contract Ui/Game Developer
At StartVR I was responsible for implementing a localizable, 3d-interactive, data-driven UI system for their Unreal 4 VR experience Awake.The UI made use of data tables to ease menu implementation, especially with level/chapter select screens, and to make the menus easier to localize. It involved creating custom blueprints that blended UMG and actor.
Lecturer
At SAE I instructed students in the use of the UDK, Unreal Engine 4, and Unity for the purpose of creating both narrative-driven, single player and multiplayer game levels and game prototypes in addition to general game design theory. I provided practical instruction on the editors themselves, scripting with both C++/Unrealscript and Kismet/Blueprint, and.
Technician, Developer, Salesperson
Computer design and assembly, diagnosis and repair with a solid dash of retail sales
Co-Founder, Lead Programmer, Level Designer
Implementing gameplay and game frameworks, using Kismet, Unrealscript, Actionscript3 and C++. I provided advice on technical matters, and helped design and build levels in the Unreal Editor. I also assisted in 3d asset creation, audio and UI.
Colleagues at mod.io Pty Ltd
Other employees you can reach at mod.io. View company contacts for 13 employees →
Thib Testart
Colleague at Mod.Io Pty LtdHong Kong, Hong Kong SAR, Hong Kong
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JW
John Whitington
Colleague at Mod.Io Pty LtdGreater Adelaide Area, Australia
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Mattias Lindblad
Colleague at Mod.Io Pty LtdGreater Stockholm Metropolitan Area, Sweden
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CD
Calvin Davidson
Colleague at Mod.Io Pty LtdMelbourne, Victoria, Australia, Australia
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Don Le
Colleague at Mod.Io Pty LtdCaroline Springs, Victoria, Australia, Australia
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Shivam Dhuppad
Colleague at Mod.Io Pty LtdPune, Maharashtra, India, India
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Blanche Wang
Colleague at Mod.Io Pty LtdPrahran, Victoria, Australia, Australia
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JW
Jackson Wood
Colleague at Mod.Io Pty LtdGlen Waverley, Victoria, Australia, Australia
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PH
Paul Houlihan
Colleague at Mod.Io Pty LtdAustralia, Australia
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Nicholas Cookes
Colleague at Mod.Io Pty LtdMelbourne, Victoria, Australia, Australia
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Stephen Whittle education
Bachelors Degree, Interactive Entertainment; Games Design
Bachelors Degree, Media And Communications; History
Frequently asked questions about Stephen Whittle
Quick answers generated from the profile data available on this page.
What company does Stephen Whittle work for?
Stephen Whittle works for mod.io Pty Ltd.
What is Stephen Whittle's role at mod.io Pty Ltd?
Stephen Whittle is listed as Designer, Programmer, Educator at mod.io Pty Ltd.
What is Stephen Whittle's phone number?
AeroLeads has found 2 phone signal(s) with area code 140 for Stephen Whittle at mod.io Pty Ltd.
Where is Stephen Whittle based?
Stephen Whittle is based in Greater Sydney Area, Australia, Australia while working with mod.io Pty Ltd.
What companies has Stephen Whittle worked for?
Stephen Whittle has worked for Mod.Io Pty Ltd, Feral Cat Den, Heart Shaped Games, Wargaming Sydney, and Epiphany Games.
Who are Stephen Whittle's colleagues at mod.io Pty Ltd?
Stephen Whittle's colleagues at mod.io Pty Ltd include Thib Testart, John Whitington, Mattias Lindblad, Calvin Davidson, and Don Le.
How can I contact Stephen Whittle?
You can use AeroLeads to view verified contact signals for Stephen Whittle at mod.io Pty Ltd, including work email, phone, and LinkedIn data when available.
What schools did Stephen Whittle attend?
Stephen Whittle holds Bachelors Degree, Interactive Entertainment; Games Design from Qantm College.
What skills is Stephen Whittle known for?
Stephen Whittle is listed with skills including Level Design, Unreal Editor, Unrealscript, Rhino 3D, Maya, Mel, Desktop Application Development, and C++.
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