Dmitry Patrakov Email & Phone Number
@ya.ru
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Who is Dmitry Patrakov? Overview
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Dmitry Patrakov is listed as Lead Sound Designer at Archibaldi Studio, a company with 8 employees, based in Poland, Poland, Poland. AeroLeads shows a work email signal at ya.ru and a matched LinkedIn profile for Dmitry Patrakov.
Dmitry Patrakov previously worked as Principal Sound Designer at Archibaldi Studio and Lead Sound Designer at My.Games. Dmitry Patrakov holds Master'S Degree, Audio Engineering, Master from Saint-Petersburg University Of Humanities And Social Sciences.
Email format at Archibaldi Studio
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AeroLeads found 1 current-domain work email signal for Dmitry Patrakov. Compare company email patterns before reaching out.
About Dmitry Patrakov
Dmitry Patrakov is a Lead Sound Designer at Archibaldi Studio. He possess expertise in sound design, sound, audio post production, video games, game development and 46 more skills. He is proficient in English. Colleagues describe him as "Dmitry is a top professional when it comes to sound: he is always able to analyse sounds, break them into individual parts down to a grain, re-create something and integrate them into any game or linear media. His technical knowledge and experience was vital for the few projects we worked together, both for developing an interactive audio system and creatively designing assets. Would definitely team up with Dmitry again, if presented a chance!" and "I worked with Dmitry on the Allods Online and Skyforge projects. He is a professional in his industry. I've been in the sound studio and recording actors with Dmitry several times. It was marvelous! Later we have worked together for some My.Games promo web-sites. Dmitry helps a lot with live recording and sound design. It was fun times!"
Listed skills include Sound Design, Sound, Audio Post Production, Video Games, and 47 others.
Dmitry Patrakov's current company
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Dmitry Patrakov work experience
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Principal Sound Designer
Current
Lead Sound Designer
Making Audio for Blast Brigade — 2D metroidvania adventure bursting with platforming thrills, deep exploration, and explosive action!Platforms: PC, Nintendo Switch, Sony Playstation, Xbox
Principal Technical Audio Designer
Planning and implementing audio features in collaboration with Audio Programmer, Technical Audio Team Lead, and project's Sound Designers;Wwise audio system design; Wwise projects optimization;Additional Sound Design, Mixing, and tuning of game audio assets;Workshops for the audio team about game audio mixing and advanced implementation techniques.
Game Audio Lecturer
Classes of discipline “Sound for interactive media” for course students "Sound engineering and sound design";The fundamentals of the Game Audio include Sound Design and implementation.
Re-Recording Mixer
Creating the final version of a soundtrack for feature films, documentaries, and trailers in various formats: 2.0, 5.1, 7.1, Dolby Atmos, and Ambisonics.
Audio Engineer
Planning and implementation of technological solutions for recording studios and sound post-production facilities.Drawing up technical specifications, installation supervision, commissioning of studios;Carrying out acoustic measurements, setting up acoustic systems, installation of sound equipment;Organization of seminars, presentations, participation in.
Audio Director
Creating audio for AAA MMORPG Skyforge.Writing sound design documents and working with the programmers on the desired audio features;Creating an organizational plan for the audio department;Working with internal sound designers to deliver audio assets;Directing and liaising with composers;Mentor, support and manage the careers of the audio staff to improve.
Lead Sound Designer
Creating audio for AAA MMORPG Allods Online.Writing sound design documents and working with the programmers on the desired audio features;Creating an organizational plan for the audio department;Working with outsourcing teams and internal sound designers to deliver audio assets;Directing and liaising with composers;Running batch processing on huge amounts.
Sound Designer
Re-Recording Mixer
Mixing sound and sound design for:- "House Upside-down" (TV Series, 40 episodes)Russian version of American television sitcom "Full House";- "Heartbreakers" (TV Series, 56 episodes);- "Matter of Principle" (Talk show)
Audio Specialist
Audio production and post-production for educational multi-media content (educational films, interactive tutorials, guides, presentations, etc.), company promotional/brand videos, commercial films, television commercials, and radio advertising.
Live Sound Engineer
Purchase, installation, and maintenance of sound equipment.Sound engineering work at events of various formats and scales.
Dmitry Patrakov education
Master'S Degree, Audio Engineering, Master
Bachelor Of Technology - Btech, Graphic And Printing Equipment Operator, General Production
Frequently asked questions about Dmitry Patrakov
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What company does Dmitry Patrakov work for?
Dmitry Patrakov works for Archibaldi Studio.
What is Dmitry Patrakov's role at Archibaldi Studio?
Dmitry Patrakov is listed as Lead Sound Designer at Archibaldi Studio.
What is Dmitry Patrakov's email address?
AeroLeads has found 1 work email signal at @ya.ru for Dmitry Patrakov at Archibaldi Studio.
Where is Dmitry Patrakov based?
Dmitry Patrakov is based in Poland, Poland, Poland while working with Archibaldi Studio.
What companies has Dmitry Patrakov worked for?
Dmitry Patrakov has worked for Archibaldi Studio, My.Games, Netease Games, British Higher School Of Art And Design, and Cosmosfilm.
How can I contact Dmitry Patrakov?
You can use AeroLeads to view verified contact signals for Dmitry Patrakov at Archibaldi Studio, including work email, phone, and LinkedIn data when available.
What schools did Dmitry Patrakov attend?
Dmitry Patrakov holds Master'S Degree, Audio Engineering, Master from Saint-Petersburg University Of Humanities And Social Sciences.
What skills is Dmitry Patrakov known for?
Dmitry Patrakov is listed with skills including Sound Design, Sound, Audio Post Production, Video Games, Game Development, Computer Games, Sound Editing, and Audio Engineering.
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